Player Matchup

Vulcan
Vulcan
Bantacr7
Vulcan
Level 84
God Stats
22W - 14L
1,408 SR
Queue Stats
291W - 291L
1,337 Elo+
Solo
Nemesis
Nemesis
Johnald98
Nemesis
Level 68
God Stats
3W - 1L
1,433 SR
Queue Stats
143W - 144L
1,430 Elo+
Solo
Chiron
Chiron
Kumsi83
Chiron
Level 93
God Stats
3W - 6L
1,242 SR
Queue Stats
351W - 353L
1,408 Elo+
Solo
Surtr
Surtr
Let3z
Surtr
Level 147
God Stats
7W - 2L
1,462 SR
Queue Stats
84W - 71L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
Xeros777
Aphrodite
Level 138
God Stats
2W - 1L
1,650 SR
Queue Stats
35W - 26L
1,559 Elo+
Party 1
Team Averages
Level 106
1,439 SR
1,455 Elo+

VS

Team Averages
Level 79
1,475 SR
1,348 Elo+
Yemoja
Yemoja
Barbarus54
Yemoja
Level 107
God Stats
5W - 6L
1,744 SR
Queue Stats
113W - 113L
1,458 Elo+
Solo
Lancelot
Lancelot
FiAn0201
Lancelot
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 69L
1,323 Elo+
Solo
Discordia
Discordia
KameSenn1
Discordia
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
caltsecondacount
Serqet
Level 126
God Stats
1W - 1L
1,133 SR
Queue Stats
23W - 28L
1,316 Elo+
Party 2
Hachiman
Hachiman
coke_acola22
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bantacr7
Vulcan
7
0 / 0 / 0
4,114
686
507
1,432
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Johnald98
Nemesis
7
1 / 0 / 0
3,821
637
90
2,226
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Kumsi83
Chiron
6
0 / 0 / 1
3,481
580
2,324
1,743
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Let3z
Surtr
7
1 / 0 / 1
4,634
772
2,153
4,551
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
Xeros777
Aphrodite
5
1 / 0 / 0
3,677
613
1,468
2,817
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Barbarus54
Yemoja
6
0 / 0 / 0
3,446
574
1,022
3,362
1,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
FiAn0201
Lancelot
5
0 / 2 / 0
3,238
540
1,167
4,008
1,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KameSenn1
Discordia
4
0 / 1 / 0
3,072
512
395
1,495
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,184
531
567
1,721
613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
coke_acola22
Hachiman
4
0 / 1 / 0
2,882
480
939
2,542
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bantacr7
Vulcan
0
0
0
0
L
Yemoja
Barbarus54
Yemoja
0
0
0
0
L
Lancelot
FiAn0201
Lancelot
0
2
0
0
W
Nemesis
Johnald98
Nemesis
1
0
0
1
L
Discordia
KameSenn1
Discordia
0
1
0
0
W
Chiron
Kumsi83
Chiron
0
0
1
0.5
W
Surtr
Let3z
Surtr
1
0
1
1.5
W
Aphrodite
Xeros777
Aphrodite
1
0
0
1
L
0
0
0
0
L
Hachiman
coke_acola22
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,542
Damage
4,090
12,769
Taken
13,128
5,054
Mitigated
4,859
6,223
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bantacr7
Vulcan
507
0
0
440
1,432
424
411
395
1,037
21,091
1,751
L
Yemoja
Barbarus54
Yemoja
1,022
156
992
1,629
3,362
1,614
0
561
2,801
10,967
0
L
Lancelot
FiAn0201
Lancelot
1,167
514
0
420
4,008
1,616
0
54
3,954
0
12,311
W
Nemesis
Johnald98
Nemesis
90
0
0
0
2,226
737
0
0
2,226
0
24,336
L
Discordia
KameSenn1
Discordia
395
0
0
500
1,495
358
0
507
988
9,748
0
W
Chiron
Kumsi83
Chiron
2,324
437
230
405
1,743
610
0
479
1,264
0
15,416
W
Surtr
Let3z
Surtr
2,153
1,181
0
2,955
4,551
1,745
0
0
4,381
299
26,804
W
Aphrodite
Xeros777
Aphrodite
1,468
127
538
1,655
2,817
1,538
0
543
2,274
10,944
0
L
567
53
0
275
1,721
613
0
163
1,558
0
10,764
L
Hachiman
coke_acola22
Hachiman
939
379
0
8
2,542
658
0
744
1,798
0
6,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,727
Gold Earned
15,822
165
Minions Killed
96
0
Camps Cleared
0
522,694
Distance Traveled
468,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,114
686
43
7
0
96,655
0
L
Yemoja
3,446
574
12
2
0
89,925
0
L
Lancelot
3,238
540
27
5
0
114,024
0
W
Nemesis
3,821
637
41
7
0
138,952
0
L
Discordia
3,072
512
17
3
0
63,370
0
W
Chiron
3,481
580
25
4
0
84,368
0
W
Surtr
4,634
772
44
7
0
96,395
0
W
Aphrodite
3,677
613
12
2
0
106,324
0
L
Serqet
3,184
531
30
5
0
119,981
0
L
Hachiman
2,882
480
10
2
0
81,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role