Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BrickVic2Bad8668
Atlas
Level 60
God Stats
12W - 18L
1,346 SR
Queue Stats
33W - 42L
1,429 Elo+
Solo
Nike
Nike
Ichkaansiho
Nike
Level 145
God Stats
8W - 3L
1,673 SR
Queue Stats
261W - 241L
1,495 Elo+
Solo
Loki
Loki
Luxmentt
Loki
Level 107
God Stats
6W - 3L
1,654 SR
Queue Stats
39W - 24L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
V8BabyCC
Baba Yaga
Level 67
God Stats
7W - 8L
1,400 SR
Queue Stats
445W - 426L
1,393 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,476 Elo+

VS

Team Averages
Level 125
1,473 SR
1,435 Elo+
Ne Zha
Ne Zha
Ashernixis
Ne Zha
Level 129
God Stats
3W - 7L
1,401 SR
Queue Stats
197W - 203L
1,477 Elo+
Solo
Hachiman
Hachiman
CasualBlink
Hachiman
Level 81
God Stats
6W - 10L
1,540 SR
Queue Stats
316W - 279L
1,521 Elo+
Solo
Cthulhu
Cthulhu
DrgonMster-DZ-
Cthulhu
Level 227
God Stats
12W - 7L
1,592 SR
Queue Stats
190W - 174L
1,509 Elo+
Solo
Odin
Odin
Erp07
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 114L
1,203 Elo+
Solo
Baba Yaga
Baba Yaga
chechek
Baba Yaga
Level 141
God Stats
2W - 5L
1,334 SR
Queue Stats
267W - 283L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 2
8,962
498
8,363
12,194
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 3
8,569
476
7,576
13,419
13,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 2 / 3
10,947
608
9,740
12,936
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
4 / 0 / 1
9,379
521
10,014
14,514
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
V8BabyCC
Baba Yaga
15
0 / 1 / 1
9,002
500
4,810
6,193
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ashernixis
Ne Zha
10
2 / 2 / 1
7,308
406
5,088
10,011
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
CasualBlink
Hachiman
13
0 / 1 / 1
7,322
407
4,632
9,811
3,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 1
8,498
472
12,049
16,979
16,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Erp07
Odin
13
1 / 6 / 1
8,167
454
4,513
12,628
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
chechek
Baba Yaga
16
1 / 4 / 0
8,968
498
5,303
12,375
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
2
2
L
Ne Zha
Ashernixis
Ne Zha
2
2
1
1.25
W
0
1
3
1.5
L
Hachiman
CasualBlink
Hachiman
0
1
1
0.5
L
1
0
1
1.5
L
Odin
Erp07
Odin
1
6
1
0.25
W
7
2
3
4.25
W
Loki
4
0
1
4.5
W
Baba Yaga
V8BabyCC
Baba Yaga
0
1
1
0.5
L
Baba Yaga
chechek
Baba Yaga
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
31,585
59,256
Taken
61,804
37,829
Mitigated
39,548
21,867
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,363
4,850
0
5,321
12,194
4,817
797
5,670
6,516
0
81,621
L
Ne Zha
Ashernixis
Ne Zha
5,088
1,871
0
1,088
10,011
4,423
0
1,568
8,443
0
44,981
W
7,576
3,731
0
1,821
13,419
13,966
0
5,237
8,085
32,946
975
L
Hachiman
CasualBlink
Hachiman
4,632
2,388
0
4,438
9,811
3,404
0
1,666
8,089
0
47,465
L
12,049
814
225
7,032
16,979
16,387
0
4,791
12,082
57,285
568
L
Odin
Erp07
Odin
4,513
151
0
736
12,628
10,295
52
918
10,968
3,540
35,975
W
9,740
1,042
0
3,944
12,936
10,378
625
1,434
10,883
0
84,211
W
Loki
10,014
3,460
0
8,921
14,514
5,971
597
2,716
11,602
0
89,928
W
Baba Yaga
V8BabyCC
Baba Yaga
4,810
420
0
1,860
6,193
2,697
483
2,415
3,443
59,687
857
L
Baba Yaga
chechek
Baba Yaga
5,303
116
0
3,244
12,375
5,039
0
3,056
9,218
69,617
2,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
40,263
541
Minions Killed
445
0
Camps Cleared
0
1,752,756
Distance Traveled
1,461,527
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,962
498
145
8
0
315,879
0
L
Ne Zha
7,308
406
68
4
0
212,320
0
W
Atlas
8,569
476
44
2
0
375,105
5
L
Hachiman
7,322
407
75
4
0
264,194
1
L
Cthulhu
8,498
472
95
5
0
414,286
0
L
Odin
8,167
454
69
4
0
279,887
2
W
Nike
10,947
608
128
7
0
334,319
2
W
Loki
9,379
521
111
6
0
407,185
0
W
Baba Yaga
9,002
500
113
6
0
320,268
6
L
Baba Yaga
8,968
498
138
8
0
290,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role