Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MaotaoMoxi
Ra
Level 127
God Stats
1W - 5L
1,569 SR
Queue Stats
66W - 73L
1,506 Elo+
Solo
Horus
Horus
MxOiE
Horus
Level 158
God Stats
13W - 16L
1,409 SR
Queue Stats
388W - 366L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 129
God Stats
126W - 105L
1,610 SR
Queue Stats
179W - 175L
1,518 Elo+
Solo
Cernunnos
Cernunnos
TheRubyWeapon
Cernunnos
Level 165
God Stats
3W - 9L
1,430 SR
Queue Stats
291W - 278L
1,476 Elo+
Party 1
Team Averages
Level 147
1,504 SR
1,506 Elo+

VS

Team Averages
Level 105
1,560 SR
1,485 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ImSoHChill
Scylla
Level 65
God Stats
9W - 5L
1,761 SR
Queue Stats
70W - 58L
1,525 Elo+
Solo
Ne Zha
Ne Zha
Jlrsnake
Ne Zha
Level 131
God Stats
70W - 62L
1,589 SR
Queue Stats
639W - 587L
1,488 Elo+
Solo
Apollo
Apollo
Namrow
Apollo
Level 156
God Stats
12W - 7L
1,544 SR
Queue Stats
211W - 209L
1,508 Elo+
Solo
Kali
Kali
Ruto0122
Kali
Level 64
God Stats
2W - 3L
1,407 SR
Queue Stats
4W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 3 / 1
4,938
449
3,174
8,706
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,022
547
3,649
7,430
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MxOiE
Horus
10
1 / 2 / 0
5,445
495
5,661
10,715
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
10
1 / 0 / 1
5,935
540
2,795
6,032
3,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
TheRubyWeapon
Cernunnos
10
0 / 2 / 2
5,273
479
5,575
8,411
3,241
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 0 / 0
5,485
499
3,131
6,572
4,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ImSoHChill
Scylla
11
3 / 1 / 1
5,869
534
3,718
4,639
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Jlrsnake
Ne Zha
13
3 / 1 / 1
7,622
693
8,077
9,890
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Namrow
Apollo
10
0 / 1 / 2
5,533
503
4,021
7,872
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kali
11
3 / 1 / 3
5,912
537
6,473
10,043
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
W
Atlas
 
Atlas
0
0
0
0
W
Scylla
ImSoHChill
Scylla
3
1
1
3.5
W
Ne Zha
Jlrsnake
Ne Zha
3
1
1
3.5
L
0
2
0
0
L
Horus
MxOiE
Horus
1
2
0
0.5
W
Apollo
Namrow
Apollo
0
1
2
1
L
Sylvanus
1
0
1
1.5
W
Kali
3
1
3
4.5
L
Cernunnos
TheRubyWeapon
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,854
Damage
25,420
41,294
Taken
39,016
21,330
Mitigated
15,809
22,434
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,174
848
0
5,414
8,706
2,570
0
795
7,911
0
19,938
W
Atlas
 
Atlas
3,131
1,593
175
1,596
6,572
4,076
0
1,212
5,360
18,461
0
W
Scylla
ImSoHChill
Scylla
3,718
1,007
0
672
4,639
1,376
0
1,773
2,757
34,749
1,154
W
Ne Zha
Jlrsnake
Ne Zha
8,077
2,786
0
5,396
9,890
4,071
0
52
9,292
0
61,901
L
3,649
442
252
3,427
7,430
2,735
0
2,267
5,163
55,337
1,561
L
Horus
MxOiE
Horus
5,661
1,851
40
4,730
10,715
9,213
0
0
10,715
0
37,279
W
Apollo
Namrow
Apollo
4,021
2,653
0
2,784
7,872
2,468
0
1,212
6,660
0
44,543
L
Sylvanus
2,795
542
2,829
2,838
6,032
3,571
0
1,785
4,247
20,713
0
W
Kali
6,473
3,197
0
3,753
10,043
3,818
0
1,819
8,182
0
37,316
L
Cernunnos
TheRubyWeapon
Cernunnos
5,575
1,838
0
2,904
8,411
3,241
0
1,984
6,427
0
52,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
30,421
294
Minions Killed
331
0
Camps Cleared
0
1,006,368
Distance Traveled
1,080,688
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,938
449
37
3
0
224,358
2
W
Atlas
5,485
499
31
3
0
217,558
4
W
Scylla
5,869
534
59
5
0
205,055
1
W
Ne Zha
7,622
693
105
10
0
212,918
1
L
Ra
6,022
547
100
9
0
214,783
2
L
Horus
5,445
495
46
4
0
192,388
0
W
Apollo
5,533
503
82
7
0
211,263
0
L
Sylvanus
5,935
540
33
3
0
184,800
0
W
Kali
5,912
537
54
5
0
233,894
0
L
Cernunnos
5,273
479
78
7
0
190,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role