Player Matchup

Baron Samedi
Baron Samedi
Armebratq15976
Baron Samedi
Level 94
God Stats
3W - 4L
1,281 SR
Queue Stats
144W - 143L
1,430 Elo+
Party 1
Atlas
Atlas
Radiant 1C3
Atlas
Level 27
God Stats
14W - 10L
1,567 SR
Queue Stats
41W - 47L
1,428 Elo+
Party 1
Fenrir
Fenrir
ynurgetyc
Fenrir
Level 21
God Stats
3W - 3L
1,361 SR
Queue Stats
16W - 20L
1,334 Elo+
Party 1
Team Averages
Level 47
1,403 SR
1,397 Elo+

VS

Team Averages
Level 63
1,439 SR
1,344 Elo+
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Compact7758
Atlas
Level 41
God Stats
11W - 8L
1,670 SR
Queue Stats
39W - 37L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Merry_Butcher
Cernunnos
Level 34
God Stats
29W - 30L
1,147 SR
Queue Stats
80W - 100L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Armebratq15976
Baron Samedi
13
3 / 0 / 6
8,160
816
7,978
6,081
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
0 / 1 / 8
7,051
705
4,951
8,776
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ynurgetyc
Fenrir
13
6 / 2 / 3
8,298
830
5,720
8,012
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 1
7,855
786
7,523
4,423
1,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 3 / 2
6,169
617
2,578
8,930
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Merry_Butcher
Cernunnos
13
1 / 4 / 2
7,333
733
3,895
9,354
3,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
W
Baron Samedi
Armebratq15976
Baron Samedi
3
0
6
6
L
0
3
2
0.33
L
Cernunnos
Merry_Butcher
Cernunnos
1
4
2
0.5
W
0
1
8
4
W
Fenrir
ynurgetyc
Fenrir
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
13,996
22,869
Taken
22,707
13,420
Mitigated
10,676
4,212
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,523
641
2,027
1,028
4,423
1,684
0
2,430
1,829
32,905
0
W
Baron Samedi
Armebratq15976
Baron Samedi
7,978
531
1,098
2,121
6,081
2,840
185
1,938
3,913
31,502
0
L
2,578
826
0
1,037
8,930
5,270
0
4,966
3,620
5,338
0
L
Cernunnos
Merry_Butcher
Cernunnos
3,895
1,865
0
1,366
9,354
3,722
0
4,243
4,816
0
18,472
W
4,951
1,869
0
531
8,776
7,204
136
3,576
4,912
11,244
1,814
W
Fenrir
ynurgetyc
Fenrir
5,720
1,105
0
462
8,012
3,376
0
3,757
3,925
0
21,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
21,357
98
Minions Killed
99
0
Camps Cleared
0
517,945
Distance Traveled
498,247
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,855
786
59
6
0
198,360
2
W
Baron Samedi
8,160
816
40
4
0
161,465
0
L
Atlas
6,169
617
7
1
0
115,714
0
L
Cernunnos
7,333
733
33
3
0
184,173
0
W
Atlas
7,051
705
24
2
0
168,301
0
W
Fenrir
8,298
830
34
3
0
188,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role