Player Matchup

Izanami
Izanami
Grissanation
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Solo
Maui
Maui
Ital1onnStall1on
Maui
Level 65
God Stats
1W - 1L
1,210 SR
Queue Stats
104W - 113L
1,491 Elo+
Party 1
King Arthur
King Arthur
Re3tz
King Arthur
Level 107
God Stats
8W - 8L
1,469 SR
Queue Stats
197W - 216L
1,541 Elo+
Party 1
Neith
Neith
THEKILLER560
Neith
Level 99
God Stats
4W - 4L
1,627 SR
Queue Stats
493W - 503L
1,577 Elo+
Solo
Nut
Nut
squeeb220
Nut
Level 113
God Stats
3W - 2L
1,508 SR
Queue Stats
178W - 171L
1,527 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,492 Elo+

VS

Team Averages
Level 89
1,454 SR
1,521 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DBZDoubleE
Athena
Level 127
God Stats
0W - 3L
1,271 SR
Queue Stats
104W - 98L
1,521 Elo+
Solo
Scylla
Scylla
HUBBZzZ
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,585 Elo+
Solo
Neith
Neith
WhamAndBam
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,578 Elo+
Solo
Ah Puch
Ah Puch
felaifor
Ah Puch
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 125L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grissanation
Izanami
15
5 / 6 / 10
8,909
810
10,637
12,868
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 14
8,312
756
6,686
12,849
16,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Re3tz
King Arthur
14
3 / 5 / 9
8,225
748
9,457
14,241
15,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 6 / 12
9,145
831
11,522
12,762
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 6 / 8
8,728
793
6,957
13,538
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
10 / 7 / 10
10,117
920
13,991
15,794
10,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
DBZDoubleE
Athena
16
5 / 6 / 16
9,690
881
9,539
18,621
29,981
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
HUBBZzZ
Scylla
15
2 / 4 / 12
8,859
805
6,605
9,145
3,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
19
8 / 1 / 14
11,259
1,024
19,021
9,908
5,635
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
felaifor
Ah Puch
15
2 / 3 / 14
9,539
867
14,315
12,957
8,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
18
Kills
27
27
Deaths
21
53
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
7
10
2.14
L
Athena
DBZDoubleE
Athena
5
6
16
2.17
W
Izanami
Grissanation
Izanami
5
6
10
1.67
L
Scylla
HUBBZzZ
Scylla
2
4
12
2
W
2
4
14
2.25
W
King Arthur
Re3tz
King Arthur
3
5
9
1.5
W
4
6
12
1.67
L
Neith
8
1
14
15
L
Ah Puch
felaifor
Ah Puch
2
3
14
3
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
63,471
66,258
Taken
66,425
49,286
Mitigated
58,038
11,805
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,991
2,359
834
3,461
15,794
10,224
1,532
905
14,889
0
15,242
L
Athena
DBZDoubleE
Athena
9,539
1,257
412
2,416
18,621
29,981
374
2,174
16,447
12,484
473
W
Izanami
Grissanation
Izanami
10,637
6,927
0
1,035
12,868
5,141
0
5,218
7,512
0
21,446
L
Scylla
HUBBZzZ
Scylla
6,605
401
870
1,267
9,145
3,759
958
1,943
7,202
18,077
0
W
6,686
1,163
488
1,017
12,849
16,893
0
6,928
5,791
11,286
0
W
King Arthur
Re3tz
King Arthur
9,457
94
2,037
2,679
14,241
15,378
0
6,378
7,615
125
18,254
W
11,522
2,973
167
2,395
12,762
5,954
78
6,048
6,463
0
23,464
L
Neith
19,021
6,314
97
5,051
9,908
5,635
2,045
738
9,170
0
49,766
L
Ah Puch
felaifor
Ah Puch
14,315
449
537
3,792
12,957
8,439
954
1,051
11,906
24,227
0
W
6,957
3,510
0
1,987
13,538
5,920
39
4,636
8,677
0
17,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
49,464
132
Minions Killed
122
0
Camps Cleared
0
974,278
Distance Traveled
1,038,838
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,117
920
1
0
0
204,233
0
L
Athena
9,690
881
10
1
0
215,357
0
W
Izanami
8,909
810
35
3
0
186,603
0
L
Scylla
8,859
805
31
3
0
189,779
0
W
Maui
8,312
756
6
1
0
191,006
0
W
King Arthur
8,225
748
27
2
0
213,367
0
W
Neith
9,145
831
27
2
0
191,285
0
L
Neith
11,259
1,024
59
5
0
209,602
0
L
Ah Puch
9,539
867
21
2
0
219,867
1
W
Nut
8,728
793
37
3
0
192,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role