Player Matchup

Ymir
Ymir
Dweeberz
Ymir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 363L
1,445 Elo+
Solo
Ishtar
Ishtar
Punisher265
Ishtar
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 119L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Weed Uchiha
Zhong Kui
Level 183
God Stats
3W - 4L
1,490 SR
Queue Stats
268W - 274L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
WickedDeath7
Ao Kuang
Level 128
God Stats
3W - 4L
1,572 SR
Queue Stats
440W - 486L
1,466 Elo+
Solo
Tiamat
Tiamat
kafaya1
Tiamat
Level 167
God Stats
3W - 4L
1,559 SR
Queue Stats
1,026W - 1,081L
1,492 Elo+
Solo
Team Averages
Level 143
1,524 SR
1,459 Elo+

VS

Team Averages
Level 122
1,570 SR
1,516 Elo+
Ao Kuang
Ao Kuang
Crow607
Ao Kuang
Level 157
God Stats
3W - 7L
1,508 SR
Queue Stats
72W - 82L
1,486 Elo+
Solo
Ymir
Ymir
Martin28161
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,475 Elo+
Party 1
Ganesha
Ganesha
SaberMyBeloved
Ganesha
Level 85
God Stats
3W - 0L
1,708 SR
Queue Stats
47W - 38L
1,489 Elo+
Solo
Medusa
Medusa
SeventhKnight
Medusa
Level 163
God Stats
8W - 2L
1,844 SR
Queue Stats
297W - 131L
1,648 Elo+
Solo
Merlin
Merlin
grande457
Merlin
Level 118
God Stats
2W - 1L
1,290 SR
Queue Stats
70W - 64L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 3 / 2
7,874
787
6,602
16,703
14,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
15
2 / 3 / 3
7,267
727
12,495
8,507
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Weed Uchiha
Zhong Kui
14
4 / 6 / 2
8,504
850
11,923
15,701
15,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
WickedDeath7
Ao Kuang
11
0 / 3 / 3
6,059
606
755
5,369
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
kafaya1
Tiamat
13
1 / 5 / 5
7,244
724
6,997
10,825
8,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crow607
Ao Kuang
15
8 / 2 / 9
9,320
932
12,112
13,289
12,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 2 / 16
8,731
873
7,575
15,012
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 19
9,199
920
4,811
10,644
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 3 / 10
8,794
879
18,540
9,770
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
grande457
Merlin
15
8 / 2 / 11
9,399
940
8,998
6,358
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
9
Kills
20
20
Deaths
10
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Crow607
Ao Kuang
8
2
9
6.25
L
Ymir
2
3
2
1
W
0
2
16
4
L
Ishtar
2
3
3
1.17
W
0
1
19
9.5
W
4
3
10
3
L
Zhong Kui
Weed Uchiha
Zhong Kui
4
6
2
0.83
L
Ao Kuang
WickedDeath7
Ao Kuang
0
3
3
0.5
W
Merlin
grande457
Merlin
8
2
11
6.75
L
Tiamat
kafaya1
Tiamat
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
52,036
57,105
Taken
55,073
47,826
Mitigated
47,028
18,721
Healing
22,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Crow607
Ao Kuang
12,112
2,769
466
4,864
13,289
12,802
412
6,286
6,921
15,659
1,314
L
Ymir
6,602
874
1,864
6,972
16,703
14,542
0
7,852
8,851
16,587
0
W
7,575
1,183
633
5,384
15,012
13,035
0
6,979
8,033
16,593
832
L
Ishtar
12,495
6,305
412
1,688
8,507
4,490
0
4,296
4,211
0
26,822
W
4,811
395
1,919
3,576
10,644
12,722
391
4,274
6,370
15,202
200
W
18,540
8,166
1,760
1,961
9,770
4,951
2,926
4,707
5,029
0
31,802
L
Zhong Kui
Weed Uchiha
Zhong Kui
11,923
782
574
4,496
15,701
15,860
0
10,487
5,214
21,594
0
L
Ao Kuang
WickedDeath7
Ao Kuang
755
72
0
349
5,369
4,698
0
2,975
2,394
1,288
0
W
Merlin
grande457
Merlin
8,998
461
1,636
793
6,358
3,518
546
3,839
2,443
19,506
0
L
Tiamat
kafaya1
Tiamat
6,997
351
232
2,134
10,825
8,236
12
6,436
4,389
11,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
45,443
80
Minions Killed
119
0
Camps Cleared
0
711,196
Distance Traveled
882,676
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,320
932
13
1
0
170,931
0
L
Ymir
7,874
787
30
3
0
171,778
0
W
Ymir
8,731
873
32
3
0
151,971
0
L
Ishtar
7,267
727
25
3
0
171,027
0
W
Ganesha
9,199
920
1
0
0
204,508
0
W
Medusa
8,794
879
33
3
0
177,015
0
L
Zhong Kui
8,504
850
22
2
0
112,468
0
L
Ao Kuang
6,059
606
0
0
0
94,251
0
W
Merlin
9,399
940
40
4
0
178,251
1
L
Tiamat
7,244
724
3
0
0
161,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role