Player Matchup

Zeus
Zeus
Gold II
Dionizi
Zeus
Gold II
Level 157
God Stats
1W - 4L
1,469 SR
Queue Stats
146W - 159L
1,535 MMR
Solo
Fenrir
Fenrir
Gold IV
ibosBBF
Fenrir
Gold IV
Level 107
God Stats
16W - 16L
1,577 SR
Queue Stats
25W - 38L
1,492 MMR
Party 2
Bacchus
Bacchus
Silver V
ibosBBF3
Bacchus
Silver V
Level 46
God Stats
6W - 12L
1,479 SR
Queue Stats
20W - 37L
1,077 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,508 SR
1,368 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,584 SR
1,383 MMR
Cabrakan
Cabrakan
Bronze III
MaskedScorpion20
Cabrakan
Bronze III
Level 103
God Stats
2W - 1L
1,637 SR
Queue Stats
6W - 14L
1,428 MMR
Party 1
Chang'e
Chang'e
Bronze IV
Sarmaluta
Chang'e
Bronze IV
Level 145
God Stats
0W - 2L
1,267 SR
Queue Stats
3W - 9L
1,220 MMR
Solo
Loki
Loki
Bronze III
Shallow Ruin
Loki
Bronze III
Level 67
God Stats
0W - 1L
1,849 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dionizi
Zeus
16
2 / 2 / 7
9,679
745
14,324
6,900
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ibosBBF
Fenrir
15
6 / 2 / 4
10,250
788
9,246
13,464
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
ibosBBF3
Bacchus
16
2 / 0 / 8
9,466
728
8,705
7,446
6,784
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThothDiscordiaPersephoneVulcanKuzenbo

VS

Bans
KhepriMorgan Le FayAphroditeAgniAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,294
638
7,569
13,429
17,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Sarmaluta
Chang'e
14
1 / 2 / 1
8,134
626
5,736
11,175
4,599
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
8,582
660
6,242
13,332
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
Dionizi
Zeus
2
2
7
2.75
L
1
3
3
0.83
L
Chang'e
Sarmaluta
Chang'e
1
2
1
0.75
L
2
5
1
0.5
W
Fenrir
ibosBBF
Fenrir
6
2
4
4
W
Bacchus
ibosBBF3
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,275
Damage
19,547
27,810
Taken
37,936
19,105
Mitigated
27,870
3,384
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Dionizi
Zeus
14,324
994
0
917
6,900
2,671
1,145
3,115
3,590
50,279
1,132
L
7,569
920
0
814
13,429
17,489
0
6,998
5,511
17,034
0
L
Chang'e
Sarmaluta
Chang'e
5,736
965
1,622
3,105
11,175
4,599
0
7,158
3,527
29,703
0
L
6,242
877
0
1,218
13,332
5,782
0
6,181
6,529
0
36,590
W
Fenrir
ibosBBF
Fenrir
9,246
2,712
0
1,712
13,464
9,650
724
5,404
7,633
0
31,470
W
Bacchus
ibosBBF3
Bacchus
8,705
473
0
755
7,446
6,784
756
3,885
3,239
19,455
3,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
25,010
154
Minions Killed
121
0
Camps Cleared
0
664,178
Distance Traveled
710,025
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,679
745
92
7
0
195,610
2
L
Cabrakan
8,294
638
15
1
0
219,281
0
L
Chang'e
8,134
626
48
4
0
252,779
5
L
Loki
8,582
660
58
4
0
237,965
0
W
Fenrir
10,250
788
35
3
0
238,987
0
W
Bacchus
9,466
728
27
2
0
229,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role