Player Matchup

Chaac
Chaac
Silver III
D3KOSAAH
Chaac
Silver III
Level 144
God Stats
0W - 1L
1,250 SR
Queue Stats
11W - 17L
1,424 MMR
Party 3
Scylla
Scylla
Gold III
Elvis_q8
Scylla
Gold III
Level 154
God Stats
1W - 1L
1,341 SR
Queue Stats
54W - 51L
1,607 MMR
Party 3
Neith
Neith
Bronze III
Silentwarrior3
Neith
Bronze III
Level 100
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Geb
Geb
Gold III
Tyrannt
Geb
Gold III
Level 234
God Stats
23W - 27L
1,309 SR
Queue Stats
387W - 397L
1,526 MMR
Solo
Thor
Thor
Bronze III
futaB--
Thor
Bronze III
Level 120
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 1L
1,548 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,303 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,489 SR
1,514 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
MRTH00d
Mercury
Gold I
Level 121
God Stats
1W - 2L
1,254 SR
Queue Stats
131W - 127L
1,516 MMR
Solo
Kukulkan
Kukulkan
Gold II
ScrotumSamurai
Kukulkan
Gold II
Level 132
God Stats
8W - 12L
1,423 SR
Queue Stats
330W - 338L
1,540 MMR
Solo
Osiris
Osiris
Silver I
Sweeeeeegie
Osiris
Silver I
Level 115
God Stats
7W - 4L
1,767 SR
Queue Stats
110W - 97L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D3KOSAAH
Chaac
14
1 / 5 / 0
8,318
520
7,647
14,202
10,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
Elvis_q8
Scylla
13
0 / 4 / 2
7,642
478
4,047
8,663
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,372
461
4,344
9,790
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Geb
10
1 / 1 / 1
7,004
438
2,713
9,186
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
futaB--
Thor
13
2 / 3 / 2
7,496
469
7,162
15,599
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CharonThanatosAresJanus

VS

Bans
OdinGuan YuTyrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 0 / 2
11,659
729
9,508
7,965
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kumbhakarna
 
Kumbhakarna
15
3 / 1 / 5
9,229
577
4,573
14,091
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Mercury
MRTH00d
Mercury
17
5 / 1 / 2
9,750
609
7,271
14,192
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
4 / 2 / 2
9,684
605
8,692
6,860
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
17
2 / 0 / 4
10,703
669
8,976
12,520
10,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
18
18
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
2
5
W
Kumbhakarna
 
Kumbhakarna
3
1
5
5.5
L
Chaac
D3KOSAAH
Chaac
1
5
0
0.2
L
Scylla
Elvis_q8
Scylla
0
4
2
0.25
W
Mercury
MRTH00d
Mercury
5
1
2
6
W
Kukulkan
4
2
2
2.5
L
0
5
1
0.1
W
Osiris
2
0
4
4
L
Geb
1
1
1
1.5
L
Thor
futaB--
Thor
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
39,020
57,440
Taken
55,628
29,960
Mitigated
35,784
14,426
Healing
23,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,508
7,160
0
2,641
7,965
3,974
2,035
645
7,320
0
125,875
W
Kumbhakarna
 
Kumbhakarna
4,573
660
0
3,847
14,091
13,041
33
3,430
10,661
23,015
0
L
Chaac
D3KOSAAH
Chaac
7,647
559
0
3,210
14,202
10,277
0
389
13,813
0
63,929
L
Scylla
Elvis_q8
Scylla
4,047
282
0
750
8,663
3,423
0
4,340
4,323
59,009
0
W
Mercury
MRTH00d
Mercury
7,271
3,303
0
7,127
14,192
5,928
0
707
13,485
0
93,975
W
Kukulkan
8,692
1,072
0
718
6,860
2,769
905
1,987
4,873
85,249
1,612
L
4,344
1,552
0
1,262
9,790
3,735
0
699
9,091
0
45,193
W
Osiris
8,976
3,606
0
9,375
12,520
10,072
0
469
12,051
0
89,862
L
Geb
2,713
583
0
2,758
9,186
6,615
0
2,005
7,181
15,139
641
L
Thor
futaB--
Thor
7,162
2,140
0
6,446
15,599
5,910
0
5,702
9,897
0
57,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
51,025
414
Minions Killed
665
0
Camps Cleared
0
1,555,446
Distance Traveled
1,690,109
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,659
729
211
13
0
318,756
3
W
Kumbhakarna
9,229
577
18
1
0
338,821
0
L
Chaac
8,318
520
103
6
0
347,839
8
L
Scylla
7,642
478
117
7
0
317,031
3
W
Mercury
9,750
609
130
8
0
407,480
2
W
Kukulkan
9,684
605
154
10
0
309,012
6
L
Neith
7,372
461
91
6
0
286,073
2
W
Osiris
10,703
669
152
10
0
316,040
3
L
Geb
7,004
438
13
1
0
264,850
5
L
Thor
7,496
469
90
6
0
339,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role