Player Matchup

Tiamat
Tiamat
Bigjewekz
Tiamat
Level 113
God Stats
2W - 5L
1,530 SR
Queue Stats
159W - 143L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cousinvinny5681
Ah Muzen Cab
Level 78
God Stats
1W - 4L
1,219 SR
Queue Stats
313W - 333L
1,476 Elo+
Solo
Serqet
Serqet
Mechabroly
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 118L
1,478 Elo+
Party 1
Nike
Nike
maniaticolocorol
Nike
Level 50
God Stats
8W - 5L
1,582 SR
Queue Stats
192W - 204L
1,403 Elo+
Solo
Cthulhu
Cthulhu
xXKidxCharismaXx
Cthulhu
Level 53
God Stats
18W - 14L
1,566 SR
Queue Stats
122W - 119L
1,460 Elo+
Party 1
Team Averages
Level 68
1,479 SR
1,458 Elo+

VS

Team Averages
Level 68
1,494 SR
1,409 Elo+
Osiris
Osiris
ImSyphernetixs
Osiris
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 80L
1,481 Elo+
Solo
Cerberus
Cerberus
Kuzenmir
Cerberus
Level 57
God Stats
2W - 0L
1,440 SR
Queue Stats
92W - 102L
1,381 Elo+
Solo
Merlin
Merlin
MeAnd4Bots
Merlin
Level 52
God Stats
184W - 205L
1,400 SR
Queue Stats
273W - 308L
1,364 Elo+
Solo
Ratatoskr
Ratatoskr
TheDevilH1mself
Ratatoskr
Level 62
God Stats
8W - 13L
1,333 SR
Queue Stats
143W - 160L
1,403 Elo+
Solo
Amaterasu
Amaterasu
TheRealCBear
Amaterasu
Level 69
God Stats
3W - 0L
1,796 SR
Queue Stats
62W - 54L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigjewekz
Tiamat
13
1 / 1 / 0
7,750
456
6,871
9,590
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Cousinvinny5681
Ah Muzen Cab
15
5 / 1 / 4
8,996
529
11,365
12,240
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Mechabroly
Serqet
11
3 / 4 / 3
7,243
426
7,559
14,807
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 1
8,590
505
9,230
16,748
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 8 / 7
7,614
448
11,617
18,582
16,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,661
568
13,032
20,438
25,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Kuzenmir
Cerberus
13
1 / 4 / 5
7,444
438
6,133
15,319
13,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MeAnd4Bots
Merlin
14
3 / 1 / 4
8,454
497
12,214
10,777
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
TheDevilH1mself
Ratatoskr
15
8 / 1 / 2
9,421
554
11,032
13,761
6,500
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Amaterasu
TheRealCBear
Amaterasu
14
2 / 4 / 4
8,612
507
6,881
18,834
9,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
14
Kills
17
17
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bigjewekz
Tiamat
1
1
0
1
L
Ah Muzen Cab
Cousinvinny5681
Ah Muzen Cab
5
1
4
7
W
3
4
3
1.13
W
Cerberus
Kuzenmir
Cerberus
1
4
5
0.88
W
Merlin
MeAnd4Bots
Merlin
3
1
4
5
L
Serqet
Mechabroly
Serqet
3
4
3
1.13
W
Ratatoskr
TheDevilH1mself
Ratatoskr
8
1
2
9
W
Amaterasu
TheRealCBear
Amaterasu
2
4
4
1
L
2
3
1
0.83
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
49,292
71,967
Taken
79,129
47,742
Mitigated
58,733
11,302
Healing
21,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bigjewekz
Tiamat
6,871
634
0
1,502
9,590
4,908
0
4,457
4,621
50,092
859
L
Ah Muzen Cab
Cousinvinny5681
Ah Muzen Cab
11,365
3,832
0
1,333
12,240
4,588
798
2,241
9,821
0
68,905
W
13,032
5,249
0
7,109
20,438
25,513
197
1,353
17,576
0
75,102
W
Cerberus
Kuzenmir
Cerberus
6,133
684
168
3,091
15,319
13,066
0
5,195
9,475
50,873
0
W
Merlin
MeAnd4Bots
Merlin
12,214
1,480
0
3,313
10,777
3,889
125
4,804
5,637
44,744
2,184
L
Serqet
Mechabroly
Serqet
7,559
1,995
0
1,686
14,807
6,499
0
4,405
9,895
0
32,796
W
Ratatoskr
TheDevilH1mself
Ratatoskr
11,032
4,421
0
1,076
13,761
6,500
0
2,281
11,438
0
81,751
W
Amaterasu
TheRealCBear
Amaterasu
6,881
3,281
0
6,534
18,834
9,765
1,641
4,708
13,845
0
57,554
L
9,230
2,069
0
5,073
16,748
14,805
0
507
15,132
0
66,108
L
11,617
2,125
0
1,708
18,582
16,942
0
4,853
13,382
25,882
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
43,592
369
Minions Killed
491
0
Camps Cleared
0
1,582,883
Distance Traveled
1,654,773
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,750
456
79
5
0
316,520
0
L
Ah Muzen Cab
8,996
529
91
5
0
316,240
0
W
Osiris
9,661
568
112
7
0
295,060
0
W
Cerberus
7,444
438
108
6
0
330,773
0
W
Merlin
8,454
497
75
4
0
303,079
0
L
Serqet
7,243
426
54
3
0
354,574
0
W
Ratatoskr
9,421
554
101
6
0
402,736
0
W
Amaterasu
8,612
507
95
6
0
323,125
1
L
Nike
8,590
505
104
6
0
290,814
0
L
Cthulhu
7,614
448
41
2
0
304,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role