Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
Chinobsc205
Nike
Gold III
Level 176
God Stats
85W - 62L
1,655 SR
Queue Stats
312W - 315L
1,584 MMR
Solo
Horus
Horus
Platinum IV
Moonlîght
Horus
Platinum IV
Level 161
God Stats
14W - 15L
1,564 SR
Queue Stats
308W - 298L
1,570 MMR
Solo
Thor
Thor
Gold III
Sir-Lion-
Thor
Gold III
Level 159
God Stats
5W - 5L
1,703 SR
Queue Stats
197W - 197L
1,592 MMR
Solo
Nu Wa
Nu Wa
Silver I
frenchieclutch
Nu Wa
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,584 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,613 SR
1,509 MMR
Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum V
AlatumCross
Apollo
Platinum V
Level 148
God Stats
5W - 6L
1,870 SR
Queue Stats
560W - 537L
1,577 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
BloodRedt23
Ah Muzen Cab
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,324 MMR
Party 1
Bacchus
Bacchus
Gold IV
GoDzxJoInT
Bacchus
Gold IV
Level 104
God Stats
17W - 20L
1,449 SR
Queue Stats
186W - 196L
1,562 MMR
Solo
Freya
Freya
Silver I
justyyn
Freya
Silver I
Level 145
God Stats
9W - 13L
1,746 SR
Queue Stats
219W - 192L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 1 / 0
3,708
742
4,099
3,965
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
954
191
0
0
0
Horus
6
0 / 1 / 1
3,494
699
1,339
4,532
2,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
6
0 / 0 / 0
3,074
615
1,308
4,021
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,439
688
1,160
1,783
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaSobekSun WukongAgni

VS

Bans
CharonAwilixCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 0 / 2
3,243
649
1,478
4,547
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Apollo
6
2 / 1 / 0
3,385
677
2,929
3,259
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
BloodRedt23
Ah Muzen Cab
7
0 / 0 / 0
3,449
690
1,278
2,181
674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
GoDzxJoInT
Bacchus
6
0 / 1 / 2
3,338
668
1,068
5,284
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
justyyn
Freya
7
0 / 0 / 0
3,816
763
524
1,704
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
2
2
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
W
Gilgamesh
 
Gilgamesh
0
0
2
1
W
Apollo
2
1
0
2
W
Ah Muzen Cab
BloodRedt23
Ah Muzen Cab
0
0
0
0
L
0
0
0
0
W
Bacchus
GoDzxJoInT
Bacchus
0
1
2
1
L
Horus
0
1
1
0.5
L
Thor
0
0
0
0
L
0
0
0
0
W
Freya
justyyn
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,906
Damage
7,277
14,301
Taken
16,975
5,546
Mitigated
6,119
6,565
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,099
2,745
0
1,661
3,965
1,222
0
688
3,277
0
20,198
W
Gilgamesh
 
Gilgamesh
1,478
570
0
831
4,547
1,846
0
275
4,202
0
16,136
W
Apollo
2,929
1,585
0
1,509
3,259
488
0
0
3,259
0
14,263
W
Ah Muzen Cab
BloodRedt23
Ah Muzen Cab
1,278
612
0
798
2,181
674
0
743
1,372
0
21,473
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
GoDzxJoInT
Bacchus
1,068
89
0
1,659
5,284
2,604
0
0
5,284
9,835
429
L
Horus
1,339
555
160
1,908
4,532
2,645
0
303
4,229
0
12,412
L
Thor
1,308
601
0
1,955
4,021
1,272
0
524
3,497
0
14,210
L
1,160
468
0
881
1,783
407
0
0
1,783
17,096
785
W
Freya
justyyn
Freya
524
180
0
1,257
1,704
507
0
0
1,704
18,275
3,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,669
Gold Earned
17,231
114
Minions Killed
160
0
Camps Cleared
0
411,637
Distance Traveled
572,507
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,708
742
33
7
0
89,706
0
W
Gilgamesh
3,243
649
37
7
0
122,475
0
W
Apollo
3,385
677
25
5
0
104,327
0
W
Ah Muzen Cab
3,449
690
37
7
0
120,996
0
L
Nike
954
191
0
0
0
0
0
W
Bacchus
3,338
668
15
3
0
111,966
0
L
Horus
3,494
699
10
2
0
109,793
4
L
Thor
3,074
615
33
7
0
117,415
0
L
Nu Wa
3,439
688
38
8
0
94,723
0
W
Freya
3,816
763
46
9
0
112,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role