Player Matchup

Ao Kuang
Ao Kuang
KillaBoyy45
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,121 Elo+
Party 1
Ne Zha
Ne Zha
MikeHuntistight
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,107 Elo+
Party 1
Kali
Kali
Roamer
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Surtr
Surtr
SpurgeonBeard
Surtr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,250 Elo+
Party 1
Thanatos
Thanatos
TheMrEMana
Thanatos
Level 79
God Stats
0W - 1L
1,295 SR
Queue Stats
14W - 15L
1,447 Elo+
Solo
Team Averages
Level 73
1,459 SR
1,247 Elo+

VS

Team Averages
Level 102
1,329 SR
1,473 Elo+
Medusa
Medusa
ANGRYlittleInch
Medusa
Level 102
God Stats
1W - 3L
1,313 SR
Queue Stats
233W - 249L
1,520 Elo+
Party 2
Sobek
Sobek
DR_GOLDSTANDARD
Sobek
Level 133
God Stats
2W - 4L
1,199 SR
Queue Stats
290W - 299L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
ManieNYC
Gilgamesh
Level 122
God Stats
15W - 13L
1,359 SR
Queue Stats
278W - 289L
1,471 Elo+
Party 3
Agni
Agni
beb025
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 318L
1,454 Elo+
Party 3
Hachiman
Hachiman
kvnjspr
Hachiman
Level 22
God Stats
1W - 0L
1,274 SR
Queue Stats
27W - 37L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KillaBoyy45
Ao Kuang
16
6 / 2 / 6
9,082
908
8,692
9,222
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 9
7,870
787
8,678
8,273
4,594
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
Roamer
Kali
11
0 / 5 / 7
6,865
687
3,217
7,743
3,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 6
8,098
810
7,171
12,974
13,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
TheMrEMana
Thanatos
14
4 / 6 / 2
8,025
803
5,244
11,285
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 10
10,442
1,044
13,020
9,473
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 18
9,375
938
5,284
13,097
16,035
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gilgamesh
ManieNYC
Gilgamesh
16
7 / 3 / 13
9,463
946
11,352
14,292
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
beb025
Agni
14
2 / 4 / 13
8,657
866
8,603
7,841
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
kvnjspr
Hachiman
14
2 / 3 / 12
8,964
896
6,410
9,028
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
14
Kills
23
23
Deaths
15
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
W
1
3
18
3.33
L
Ao Kuang
KillaBoyy45
Ao Kuang
6
2
6
4.5
W
Gilgamesh
ManieNYC
Gilgamesh
7
3
13
4.5
L
2
4
9
1.63
L
Kali
Roamer
Kali
0
5
7
0.7
L
2
6
6
0.83
L
Thanatos
TheMrEMana
Thanatos
4
6
2
0.83
W
Agni
beb025
Agni
2
4
13
2.13
W
Hachiman
kvnjspr
Hachiman
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,002
Damage
44,669
49,497
Taken
53,731
35,726
Mitigated
39,389
10,078
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,020
4,406
613
2,397
9,473
4,779
1,324
2,467
6,853
0
27,851
W
5,284
439
1,227
3,151
13,097
16,035
145
2,194
10,549
11,424
0
L
Ao Kuang
KillaBoyy45
Ao Kuang
8,692
1,492
0
3,006
9,222
8,924
0
3,323
5,811
12,907
1,610
W
Gilgamesh
ManieNYC
Gilgamesh
11,352
2,674
1,310
2,862
14,292
11,295
263
898
13,157
0
18,995
L
8,678
1,440
639
952
8,273
4,594
0
2,105
6,041
0
21,001
L
Kali
Roamer
Kali
3,217
1,108
0
110
7,743
3,669
0
2,118
5,576
0
6,743
L
7,171
2,352
191
664
12,974
13,172
0
4,086
8,572
389
17,099
L
Thanatos
TheMrEMana
Thanatos
5,244
749
349
4,167
11,285
5,367
0
2,255
8,801
0
9,624
W
Agni
beb025
Agni
8,603
1,143
517
472
7,841
3,363
1,322
1,371
6,286
23,200
0
W
Hachiman
kvnjspr
Hachiman
6,410
3,640
1,183
1,857
9,028
3,917
1,174
650
8,378
0
17,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
46,901
83
Minions Killed
133
0
Camps Cleared
0
954,882
Distance Traveled
1,018,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,442
1,044
40
4
0
198,618
0
W
Sobek
9,375
938
15
2
0
218,323
0
L
Ao Kuang
9,082
908
20
2
0
218,125
0
W
Gilgamesh
9,463
946
18
2
0
240,926
0
L
Ne Zha
7,870
787
21
2
0
204,409
0
L
Kali
6,865
687
13
1
0
188,200
0
L
Surtr
8,098
810
20
2
0
162,202
0
L
Thanatos
8,025
803
9
1
0
181,946
0
W
Agni
8,657
866
36
4
0
173,767
0
W
Hachiman
8,964
896
24
2
0
187,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role