Player Matchup

Hachiman
Hachiman
FoolhardyAxe361
Hachiman
Level 52
God Stats
3W - 2L
1,866 SR
Queue Stats
9W - 11L
1,491 Elo+
Party 1
Thor
Thor
Schenklll
Thor
Level 36
God Stats
7W - 2L
1,858 SR
Queue Stats
83W - 84L
1,552 Elo+
Party 1
Vulcan
Vulcan
Teehoi
Vulcan
Level 68
God Stats
2W - 4L
1,687 SR
Queue Stats
61W - 62L
1,523 Elo+
Party 1
Ares
Ares
juffmin
Ares
Level 29
God Stats
4W - 6L
1,817 SR
Queue Stats
51W - 33L
1,663 Elo+
Party 1
Bellona
Bellona
rathick
Bellona
Level 45
God Stats
2W - 1L
1,817 SR
Queue Stats
25W - 19L
1,866 Elo+
Solo
Team Averages
Level 46
1,809 SR
1,619 Elo+

VS

Team Averages
Level 53
1,529 SR
1,496 Elo+
Charybdis
Charybdis
Barzin1
Charybdis
Level 14
God Stats
4W - 1L
1,765 SR
Queue Stats
21W - 15L
1,552 Elo+
Party 3
King Arthur
King Arthur
Durkic
King Arthur
Level 57
God Stats
22W - 17L
1,572 SR
Queue Stats
102W - 88L
1,544 Elo+
Party 2
Maman Brigitte
Maman Brigitte
GodOfGods691
Maman Brigitte
Level 46
God Stats
5W - 13L
1,286 SR
Queue Stats
136W - 144L
1,433 Elo+
Solo
Nut
Nut
Mornch
Nut
Level 62
God Stats
3W - 0L
1,753 SR
Queue Stats
102W - 101L
1,481 Elo+
Party 2
Xing Tian
Xing Tian
ToxicPlayersLose
Xing Tian
Level 87
God Stats
4W - 0L
1,267 SR
Queue Stats
69W - 69L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 3 / 1
7,079
545
4,430
8,781
3,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
13
1 / 1 / 3
6,899
531
5,051
10,307
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Teehoi
Vulcan
12
4 / 3 / 1
6,699
515
7,947
8,252
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
juffmin
Ares
11
4 / 4 / 4
7,529
579
9,426
13,297
14,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
rathick
Bellona
11
1 / 2 / 0
6,187
476
7,048
14,466
15,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Barzin1
Charybdis
13
2 / 4 / 3
7,405
570
9,309
10,920
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Durkic
King Arthur
15
2 / 0 / 2
8,756
674
9,711
10,914
10,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
GodOfGods691
Maman Brigitte
14
5 / 4 / 3
7,997
615
6,148
13,661
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
Mornch
Nut
13
3 / 1 / 3
8,099
623
7,586
7,828
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
10
1 / 3 / 2
6,881
529
3,906
16,407
12,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
13
13
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Barzin1
Charybdis
2
4
3
0.88
W
King Arthur
Durkic
King Arthur
2
0
2
3
L
Hachiman
2
3
1
0.83
W
Maman Brigitte
GodOfGods691
Maman Brigitte
5
4
3
1.63
W
Nut
Mornch
Nut
3
1
3
4.5
L
Thor
1
1
3
2.5
L
Vulcan
Teehoi
Vulcan
4
3
1
1.5
W
Xing Tian
1
3
2
0.67
L
Ares
juffmin
Ares
4
4
4
1.5
L
Bellona
rathick
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
36,660
55,103
Taken
59,730
41,323
Mitigated
36,897
12,450
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Barzin1
Charybdis
9,309
4,495
0
3,033
10,920
4,293
51
5,706
5,214
0
57,298
W
King Arthur
Durkic
King Arthur
9,711
1,142
0
1,215
10,914
10,779
0
309
10,605
0
70,088
L
Hachiman
4,430
3,080
0
3,164
8,781
3,113
614
2,788
5,993
0
57,754
W
Maman Brigitte
GodOfGods691
Maman Brigitte
6,148
750
0
5,810
13,661
5,718
0
2,975
10,686
55,461
1,272
W
Nut
Mornch
Nut
7,586
5,196
0
3,298
7,828
3,208
869
3,223
4,605
0
62,665
L
Thor
5,051
1,283
0
1,822
10,307
5,031
0
1,399
8,908
0
54,829
L
Vulcan
Teehoi
Vulcan
7,947
2,175
0
1,000
8,252
3,744
0
535
7,717
43,369
0
W
Xing Tian
3,906
369
1,518
3,642
16,407
12,899
26
5,059
11,348
22,733
0
L
Ares
juffmin
Ares
9,426
1,406
0
1,546
13,297
14,044
0
4,020
9,277
26,069
1,444
L
Bellona
rathick
Bellona
7,048
2,400
0
4,918
14,466
15,391
0
1,016
13,450
0
40,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
39,138
317
Minions Killed
404
0
Camps Cleared
0
1,277,411
Distance Traveled
1,291,281
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,405
570
77
6
0
244,700
0
W
King Arthur
8,756
674
102
8
0
256,610
0
L
Hachiman
7,079
545
102
8
0
234,416
0
W
Maman Brigitte
7,997
615
91
7
0
271,215
1
W
Nut
8,099
623
108
8
0
239,873
0
L
Thor
6,899
531
84
6
0
307,456
0
L
Vulcan
6,699
515
67
5
0
247,687
0
W
Xing Tian
6,881
529
26
2
0
278,883
2
L
Ares
7,529
579
15
1
0
245,365
2
L
Bellona
6,187
476
49
4
0
242,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role