Player Matchup

Horus
Horus
Bergo775121
Horus
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 55L
1,607 Elo+
Party 2
Neith
Neith
EmmaLeeHee
Neith
Level 120
God Stats
6W - 2L
1,778 SR
Queue Stats
40W - 39L
1,424 Elo+
Party 2
Arachne
Arachne
airbob09
Arachne
Level 66
God Stats
91W - 82L
1,561 SR
Queue Stats
175W - 184L
1,545 Elo+
Party 1
Poseidon
Poseidon
pineappleryan
Poseidon
Level 110
God Stats
6W - 8L
1,416 SR
Queue Stats
52W - 46L
1,514 Elo+
Party 2
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 109
God Stats
235W - 167L
1,538 SR
Queue Stats
491W - 499L
1,448 Elo+
Party 1
Team Averages
Level 84
1,559 SR
1,507 Elo+

VS

Team Averages
Level 115
1,486 SR
1,469 Elo+
Surtr
Surtr
A Decent Dude
Surtr
Level 108
God Stats
8W - 7L
1,284 SR
Queue Stats
295W - 294L
1,518 Elo+
Party 3
Nut
Nut
Stooks7
Nut
Level 122
God Stats
4W - 5L
1,513 SR
Queue Stats
33W - 33L
1,541 Elo+
Solo
Xing Tian
Xing Tian
Togirakun
Xing Tian
Level 126
God Stats
30W - 19L
1,596 SR
Queue Stats
211W - 202L
1,400 Elo+
Solo
Sol
Sol
menacing_fly303
Sol
Level 129
God Stats
7W - 11L
1,535 SR
Queue Stats
39W - 42L
1,408 Elo+
Solo
Ravana
Ravana
overtmariln
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
4,809
534
4,204
7,567
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
9
0 / 0 / 1
5,244
583
3,660
4,196
1,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
airbob09
Arachne
9
6 / 4 / 2
6,050
672
4,252
9,409
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Poseidon
pineappleryan
Poseidon
10
3 / 0 / 1
5,972
664
4,284
4,503
1,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
5,868
652
4,740
5,091
1,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,441
493
2,924
8,228
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nut
9
2 / 2 / 0
5,169
574
4,157
5,410
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Togirakun
Xing Tian
7
1 / 2 / 2
4,535
504
5,678
11,001
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 1
4,349
483
3,100
4,779
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
9
2 / 1 / 3
5,087
565
1,665
3,508
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
5
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
2
3
1.25
W
Neith
0
0
1
0.5
L
Nut
2
2
0
1
L
Xing Tian
Togirakun
Xing Tian
1
2
2
1
W
Arachne
airbob09
Arachne
6
4
2
1.75
L
0
2
1
0.25
L
Ravana
2
1
3
3.5
W
Poseidon
pineappleryan
Poseidon
3
0
1
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
17,524
30,766
Taken
32,926
11,687
Mitigated
13,621
11,444
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,924
1,056
0
2,571
8,228
3,610
0
3,830
4,398
461
23,650
W
4,204
1,712
560
2,521
7,567
3,944
0
3,274
3,669
0
22,414
W
Neith
3,660
2,075
0
1,893
4,196
1,511
0
549
3,513
0
41,405
L
Nut
4,157
2,866
0
1,196
5,410
1,773
0
0
5,303
0
32,703
L
Xing Tian
Togirakun
Xing Tian
5,678
298
166
2,133
11,001
5,516
0
2,025
8,675
15,552
0
W
Arachne
airbob09
Arachne
4,252
2,793
0
2,274
9,409
2,966
90
1,925
7,103
0
24,414
L
3,100
645
0
1,696
4,779
1,456
0
2,147
2,593
21,974
0
L
Ravana
1,665
221
0
352
3,508
1,266
0
731
2,777
0
29,173
W
Poseidon
pineappleryan
Poseidon
4,284
611
0
2,139
4,503
1,313
0
1,691
2,533
42,298
2,996
W
4,740
622
0
2,057
5,091
1,953
705
165
4,674
39,958
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
23,581
290
Minions Killed
223
0
Camps Cleared
0
920,621
Distance Traveled
820,834
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,441
493
35
4
0
135,655
0
W
Horus
4,809
534
32
4
0
195,122
0
W
Neith
5,244
583
76
8
0
183,695
0
L
Nut
5,169
574
55
6
0
164,518
0
L
Xing Tian
4,535
504
36
4
0
181,815
0
W
Arachne
6,050
672
41
5
0
183,543
0
L
Sol
4,349
483
40
4
0
175,456
3
L
Ravana
5,087
565
57
6
0
163,390
0
W
Poseidon
5,972
664
62
7
0
173,785
0
W
Anubis
5,868
652
79
9
0
184,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role