Player Matchup

Mercury
Mercury
GeneralFear
Mercury
Level 156
God Stats
20W - 4L
1,829 SR
Queue Stats
78W - 40L
1,614 Elo+
Party 2
Terra
Terra
Its Frylock
Terra
Level 219
God Stats
1W - 1L
1,500 SR
Queue Stats
472W - 419L
1,564 Elo+
Solo
Aphrodite
Aphrodite
Nixele
Aphrodite
Level 143
God Stats
47W - 20L
1,719 SR
Queue Stats
66W - 34L
1,627 Elo+
Party 2
King Arthur
King Arthur
Wedgly2345
King Arthur
Level 156
God Stats
18W - 19L
1,595 SR
Queue Stats
582W - 507L
1,615 Elo+
Solo
Skadi
Skadi
sCyanite
Skadi
Level 149
God Stats
7W - 1L
1,592 SR
Queue Stats
49W - 37L
1,519 Elo+
Solo
Team Averages
Level 165
1,647 SR
1,588 Elo+

VS

Team Averages
Level 146
1,636 SR
1,620 Elo+
King Arthur
King Arthur
Arceuѕ
King Arthur
Level 179
God Stats
5W - 5L
1,619 SR
Queue Stats
223W - 199L
1,597 Elo+
Solo
Geb
Geb
Rustyroo
Geb
Level 105
God Stats
1W - 5L
1,512 SR
Queue Stats
95W - 64L
1,682 Elo+
Party 1
Ravana
Ravana
Tràv
Ravana
Level 144
God Stats
5W - 7L
1,729 SR
Queue Stats
257W - 337L
1,585 Elo+
Solo
Neith
Neith
blaizaur
Neith
Level 184
God Stats
1W - 4L
1,596 SR
Queue Stats
175W - 147L
1,566 Elo+
Solo
Vulcan
Vulcan
xTHEOffBeatx
Vulcan
Level 118
God Stats
2W - 1L
1,725 SR
Queue Stats
92W - 65L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GeneralFear
Mercury
18
7 / 1 / 4
10,465
616
8,507
22,043
10,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
1 / 2 / 6
8,903
524
6,970
18,297
17,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Nixele
Aphrodite
16
0 / 1 / 2
9,717
572
2,513
9,326
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Wedgly2345
King Arthur
17
3 / 4 / 7
10,608
624
19,266
23,540
30,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
sCyanite
Skadi
16
6 / 1 / 3
10,128
596
14,813
12,940
6,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arceuѕ
King Arthur
15
3 / 6 / 1
9,367
551
15,666
23,366
20,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 2
6,758
398
7,917
13,504
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
Tràv
Ravana
16
3 / 2 / 1
8,998
529
9,540
12,837
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
blaizaur
Neith
14
1 / 3 / 2
8,394
494
11,142
15,114
6,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
15
1 / 1 / 1
8,798
518
9,562
5,485
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
8
9
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arceuѕ
King Arthur
3
6
1
0.58
W
Mercury
GeneralFear
Mercury
7
1
4
9
W
1
2
6
2
W
Aphrodite
Nixele
Aphrodite
0
1
2
1
L
0
5
2
0.2
L
Ravana
Tràv
Ravana
3
2
1
1.75
W
King Arthur
Wedgly2345
King Arthur
3
4
7
1.63
L
Neith
blaizaur
Neith
1
3
2
0.67
W
Skadi
sCyanite
Skadi
6
1
3
7.5
L
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,069
Damage
53,827
86,146
Taken
70,306
69,126
Mitigated
47,649
34,885
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arceuѕ
King Arthur
15,666
2,845
0
4,156
23,366
20,741
0
512
22,854
0
82,449
W
Mercury
GeneralFear
Mercury
8,507
4,794
0
11,511
22,043
10,374
724
3,844
18,075
0
93,268
W
6,970
1,207
478
2,935
18,297
17,489
0
5,441
12,279
36,801
2,386
W
Aphrodite
Nixele
Aphrodite
2,513
81
5,510
7,013
9,326
4,196
349
4,859
4,426
88,409
0
L
7,917
562
0
1,345
13,504
10,283
0
3,475
10,029
20,229
0
L
Ravana
Tràv
Ravana
9,540
2,892
0
3,453
12,837
7,338
0
1,905
10,932
0
80,468
W
King Arthur
Wedgly2345
King Arthur
19,266
1,306
0
3,870
23,540
30,847
0
371
23,169
2,025
85,971
L
Neith
blaizaur
Neith
11,142
3,187
0
3,695
15,114
6,851
0
1,575
13,539
0
77,067
W
Skadi
sCyanite
Skadi
14,813
8,393
0
3,568
12,940
6,220
29
2,358
10,451
0
84,773
L
Vulcan
9,562
2,984
0
500
5,485
2,436
0
2,683
2,802
78,066
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
42,315
602
Minions Killed
523
0
Camps Cleared
0
1,807,990
Distance Traveled
1,697,814
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,367
551
125
7
0
284,018
0
W
Mercury
10,465
616
143
8
0
436,399
0
W
Terra
8,903
524
46
3
0
365,055
7
W
Aphrodite
9,717
572
164
10
0
316,555
4
L
Geb
6,758
398
18
1
0
371,190
7
L
Ravana
8,998
529
114
7
0
363,319
0
W
King Arthur
10,608
624
126
7
0
348,307
6
L
Neith
8,394
494
114
7
0
317,431
4
W
Skadi
10,128
596
123
7
0
341,674
2
L
Vulcan
8,798
518
152
9
0
361,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role