Player Matchup

Sobek
Sobek
Destroy11S
Sobek
Level 109
God Stats
1W - 2L
1,198 SR
Queue Stats
28W - 22L
1,642 Elo+
Party 2
Ra
Ra
ShrubberyMan
Ra
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,715 Elo+
Party 2
Osiris
Osiris
angryface92
Osiris
Level 107
God Stats
2W - 1L
1,367 SR
Queue Stats
42W - 42L
1,487 Elo+
Solo
Team Averages
Level 104
1,355 SR
1,615 Elo+

VS

Team Averages
Level 80
1,543 SR
1,667 Elo+
Camazotz
Camazotz
Ace-the-innocent
Camazotz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,771 Elo+
Party 1
Nox
Nox
AtomicTybo
Nox
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 340L
1,514 Elo+
Solo
Ullr
Ullr
Shyaela
Ullr
Level 152
God Stats
0W - 1L
1,629 SR
Queue Stats
17W - 13L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 1 / 7
8,279
920
5,989
8,610
10,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 0 / 5
8,590
954
6,628
3,803
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
2 / 2 / 7
7,528
836
4,937
6,735
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,985
665
1,766
8,130
2,538
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 5 / 1
5,414
602
1,533
5,289
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Shyaela
Ullr
12
3 / 1 / 0
7,345
816
3,987
7,768
2,996
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
0
5
1
0.1
W
Sobek
4
1
7
7.5
W
6
0
5
8.5
L
Ullr
Shyaela
Ullr
3
1
0
3
W
Osiris
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
7,286
19,148
Taken
21,187
16,699
Mitigated
7,342
6,239
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,766
256
0
512
8,130
2,538
0
4,783
2,406
0
9,252
L
1,533
211
14
0
5,289
1,808
0
2,165
2,549
3,878
0
W
Sobek
5,989
626
0
1,450
8,610
10,361
197
704
7,906
14,465
2,392
W
6,628
1,218
922
1,249
3,803
1,708
792
125
3,678
34,987
751
L
Ullr
Shyaela
Ullr
3,987
613
0
963
7,768
2,996
0
3,261
3,734
0
26,859
W
Osiris
4,937
1,197
0
2,618
6,735
4,630
456
781
5,954
0
30,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,397
Gold Earned
18,744
144
Minions Killed
65
0
Camps Cleared
0
608,434
Distance Traveled
384,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,985
665
15
2
0
135,209
0
L
Nox
5,414
602
3
0
0
73,411
0
W
Sobek
8,279
920
35
4
0
201,716
0
W
Ra
8,590
954
67
7
0
206,110
0
L
Ullr
7,345
816
47
5
0
175,773
0
W
Osiris
7,528
836
42
5
0
200,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role