Player Matchup

Bellona
Bellona
Bronze III
BubblyFlow
Bellona
Bronze III
Level 136
God Stats
1W - 0L
1,880 SR
Queue Stats
12W - 9L
1,397 MMR
Solo
Chiron
Chiron
Gold IV
NainLogic
Chiron
Gold IV
Level 139
God Stats
18W - 12L
1,728 SR
Queue Stats
62W - 67L
1,509 MMR
Party 1
Mercury
Mercury
Gold V
Sintide
Mercury
Gold V
Level 97
God Stats
3W - 2L
1,516 SR
Queue Stats
116W - 127L
1,213 MMR
Solo
Nu Wa
Nu Wa
Gold V
Tiny Turtle Cat
Nu Wa
Gold V
Level 158
God Stats
9W - 6L
1,674 SR
Queue Stats
196W - 216L
1,267 MMR
Solo
Cerberus
Cerberus
Gold V
cripkiller69
Cerberus
Gold V
Level 124
God Stats
1W - 1L
1,290 SR
Queue Stats
354W - 348L
1,276 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,618 SR
1,332 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,510 SR
1,333 MMR
Fenrir
Fenrir
Bronze III
BreaMarie253
Fenrir
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,353 MMR
Solo
Ah Puch
Ah Puch
Silver I
Exiedus
Ah Puch
Silver I
Level 148
God Stats
4W - 7L
1,460 SR
Queue Stats
156W - 147L
1,370 MMR
Solo
Agni
Agni
Gold III
SundayFunday95
Agni
Gold III
Level 154
God Stats
11W - 12L
1,546 SR
Queue Stats
258W - 252L
1,390 MMR
Solo
Apollo
Apollo
Gold V
TWEEEN
Apollo
Gold V
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,380 MMR
Solo
Khepri
Khepri
Silver I
riahbhee
Khepri
Silver I
Level 141
God Stats
29W - 24L
1,546 SR
Queue Stats
161W - 176L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BubblyFlow
Bellona
12
1 / 1 / 2
6,896
627
3,779
8,929
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
NainLogic
Chiron
10
1 / 0 / 3
5,837
531
7,344
5,753
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Sintide
Mercury
12
5 / 1 / 3
6,868
624
5,034
7,917
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 4
6,876
625
4,678
4,207
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
cripkiller69
Cerberus
9
1 / 2 / 1
5,227
475
4,915
8,344
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AchillesThorVamanaBake Kujira

VS

Bans
KukulkanHachimanSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 2 / 1
5,281
480
3,088
7,786
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Exiedus
Ah Puch
11
0 / 2 / 2
6,295
572
6,639
8,010
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
6,522
593
3,695
6,839
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
TWEEEN
Apollo
9
0 / 1 / 0
4,846
441
2,449
7,403
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
riahbhee
Khepri
9
1 / 3 / 0
5,412
492
2,838
9,019
6,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
5
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
1
1.25
W
Bellona
BubblyFlow
Bellona
1
1
2
2
L
Ah Puch
Exiedus
Ah Puch
0
2
2
0.5
W
Chiron
NainLogic
Chiron
1
0
3
2.5
W
Mercury
Sintide
Mercury
5
1
3
6.5
L
1
2
0
0.5
L
Apollo
TWEEEN
Apollo
0
1
0
0
W
2
1
4
4
W
Cerberus
cripkiller69
Cerberus
1
2
1
0.75
L
Khepri
riahbhee
Khepri
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,750
Damage
18,709
35,150
Taken
39,057
19,747
Mitigated
18,307
10,350
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,088
760
113
1,816
7,786
3,728
0
958
6,788
0
28,386
W
Bellona
BubblyFlow
Bellona
3,779
707
0
4,340
8,929
7,343
0
5,189
3,740
0
44,206
L
Ah Puch
Exiedus
Ah Puch
6,639
334
0
3,823
8,010
3,048
0
413
7,597
47,065
0
W
Chiron
NainLogic
Chiron
7,344
2,048
460
2,158
5,753
2,043
635
1,067
4,686
0
42,308
W
Mercury
Sintide
Mercury
5,034
1,628
0
924
7,917
3,569
89
2,057
5,816
0
43,530
L
3,695
574
0
1,198
6,839
2,312
0
3,566
3,139
60,373
0
L
Apollo
TWEEEN
Apollo
2,449
1,675
0
2,008
7,403
2,375
0
2,327
4,766
0
32,311
W
4,678
731
0
500
4,207
1,581
0
2,782
1,159
49,069
742
W
Cerberus
cripkiller69
Cerberus
4,915
130
149
1,819
8,344
5,211
132
1,278
7,002
20,377
0
L
Khepri
riahbhee
Khepri
2,838
276
0
2,298
9,019
6,844
0
1,619
7,174
14,315
1,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
28,356
366
Minions Killed
328
0
Camps Cleared
0
1,129,335
Distance Traveled
1,051,702
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,281
480
44
4
0
211,147
0
W
Bellona
6,896
627
90
8
0
207,092
0
L
Ah Puch
6,295
572
86
8
0
197,332
5
W
Chiron
5,837
531
66
6
0
208,568
0
W
Mercury
6,868
624
67
6
0
262,172
0
L
Agni
6,522
593
120
11
0
218,779
3
L
Apollo
4,846
441
57
5
0
208,852
0
W
Nu Wa
6,876
625
91
8
0
210,454
4
W
Cerberus
5,227
475
52
5
0
241,049
0
L
Khepri
5,412
492
21
2
0
215,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role