Player Matchup

Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DeezohTTV
Nox
Level 157
God Stats
1W - 1L
1,775 SR
Queue Stats
43W - 34L
1,617 Elo+
Party 1
Chronos
Chronos
THE A TEAM95
Chronos
Level 125
God Stats
4W - 2L
1,696 SR
Queue Stats
125W - 128L
1,607 Elo+
Solo
Hera
Hera
itsRaGeRx
Hera
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,631 Elo+
Party 1
Team Averages
Level 154
1,594 SR
1,571 Elo+

VS

Team Averages
Level 148
1,621 SR
1,538 Elo+
Baba Yaga
Baba Yaga
ChaosJunkie
Baba Yaga
Level 129
God Stats
4W - 2L
1,664 SR
Queue Stats
413W - 422L
1,545 Elo+
Solo
Thoth
Thoth
GScrappy213
Thoth
Level 156
God Stats
3W - 1L
1,715 SR
Queue Stats
141W - 125L
1,537 Elo+
Solo
Izanami
Izanami
NËJÏ
Izanami
Level 152
God Stats
7W - 5L
1,500 SR
Queue Stats
355W - 377L
1,518 Elo+
Solo
Ganesha
Ganesha
Onornu
Ganesha
Level 147
God Stats
5W - 2L
1,513 SR
Queue Stats
573W - 582L
1,551 Elo+
Solo
Jormungandr
Jormungandr
kenjicobb
Jormungandr
Level 158
God Stats
7W - 1L
1,711 SR
Queue Stats
292W - 260L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
5 / 2 / 3
7,451
931
8,090
6,206
2,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
12
0 / 4 / 5
6,300
788
4,129
9,588
10,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 4 / 3
5,829
729
3,132
7,302
6,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
THE A TEAM95
Chronos
11
0 / 3 / 4
6,457
807
3,900
8,899
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
14
4 / 3 / 1
7,911
989
5,309
6,386
3,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChaosJunkie
Baba Yaga
14
1 / 1 / 11
8,046
1,006
5,337
6,372
2,915
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 2 / 6
7,794
974
6,508
4,936
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NËJÏ
Izanami
14
5 / 1 / 4
8,109
1,014
9,143
5,937
2,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Onornu
Ganesha
12
0 / 3 / 11
7,746
968
3,567
11,786
9,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
kenjicobb
Jormungandr
14
6 / 2 / 2
8,541
1,068
9,160
10,900
11,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
9
Kills
15
16
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
5
2
3
3.25
L
Fenrir
 
Fenrir
0
4
5
0.63
W
Baba Yaga
ChaosJunkie
Baba Yaga
1
1
11
6.5
L
0
4
3
0.38
W
3
2
6
3
W
Izanami
NËJÏ
Izanami
5
1
4
7
W
Ganesha
Onornu
Ganesha
0
3
11
1.83
L
Chronos
THE A TEAM95
Chronos
0
3
4
0.67
L
Hera
4
3
1
1.5
W
Jormungandr
kenjicobb
Jormungandr
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
33,715
38,381
Taken
39,931
27,063
Mitigated
28,865
9,457
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,090
3,820
1,319
2,050
6,206
2,711
0
5,588
550
0
14,742
L
Fenrir
 
Fenrir
4,129
435
448
1,176
9,588
10,838
0
5,447
4,005
0
5,371
W
Baba Yaga
ChaosJunkie
Baba Yaga
5,337
276
746
2,258
6,372
2,915
711
2,898
3,474
15,251
0
L
3,132
440
694
603
7,302
6,392
0
3,327
3,834
5,891
549
W
6,508
165
221
1,093
4,936
1,922
1,711
2,466
2,470
13,939
198
W
Izanami
NËJÏ
Izanami
9,143
4,727
621
1,227
5,937
2,937
1,654
2,559
3,378
0
19,827
W
Ganesha
Onornu
Ganesha
3,567
225
2,478
3,621
11,786
9,309
0
1,374
10,412
8,520
0
L
Chronos
THE A TEAM95
Chronos
3,900
1,789
180
1,760
8,899
3,934
0
4,284
4,582
10,956
0
L
Hera
5,309
1,801
910
317
6,386
3,188
0
4,121
2,163
22,180
0
W
Jormungandr
kenjicobb
Jormungandr
9,160
506
311
1,523
10,900
11,782
235
2,851
8,049
17,170
1,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
40,236
84
Minions Killed
94
0
Camps Cleared
0
665,868
Distance Traveled
798,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,451
931
13
2
0
137,217
0
L
Fenrir
6,300
788
3
0
0
147,195
0
W
Baba Yaga
8,046
1,006
24
3
0
180,020
0
L
Nox
5,829
729
9
1
0
98,126
0
W
Thoth
7,794
974
17
2
0
157,824
0
W
Izanami
8,109
1,014
31
4
0
164,668
0
W
Ganesha
7,746
968
0
0
0
154,285
0
L
Chronos
6,457
807
19
2
0
162,204
0
L
Hera
7,911
989
40
5
0
121,126
0
W
Jormungandr
8,541
1,068
22
3
0
141,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role