Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AFKasaurus
Tiamat
Level 84
God Stats
2W - 1L
1,158 SR
Queue Stats
150W - 141L
1,493 Elo+
Solo
Izanami
Izanami
Caelid_Coomer
Izanami
Level 70
God Stats
10W - 8L
1,637 SR
Queue Stats
300W - 277L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
DemonioFleur98
Ah Puch
Level 45
God Stats
3W - 2L
1,339 SR
Queue Stats
145W - 140L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Z3R0_Ducks25
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 165L
1,451 Elo+
Party 1
Team Averages
Level 73
1,427 SR
1,482 Elo+

VS

Team Averages
Level 74
1,430 SR
1,447 Elo+
Achilles
Achilles
BariSaxMan1898
Achilles
Level 108
God Stats
5W - 10L
1,127 SR
Queue Stats
138W - 131L
1,515 Elo+
Solo
Nu Wa
Nu Wa
I am zSl4yer
Nu Wa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,252 Elo+
Solo
Eset
Eset
TheFatHappy1
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,610 Elo+
Solo
Bakasura
Bakasura
TopKingLeo
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,383 Elo+
Solo
Fenrir
Fenrir
xI Achilles Ix1
Fenrir
Level 127
God Stats
2W - 3L
1,524 SR
Queue Stats
93W - 99L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 7
5,958
1,192
3,264
5,128
2,684
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
AFKasaurus
Tiamat
10
2 / 0 / 6
5,830
1,166
2,375
2,073
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
11
4 / 0 / 5
6,353
1,271
5,879
2,661
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 0 / 9
5,771
1,154
7,486
3,306
1,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Z3R0_Ducks25
Baron Samedi
9
1 / 1 / 6
5,719
1,144
3,443
3,981
2,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 2 / 1
5,005
1,001
3,847
5,598
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
4,208
842
0
0
0
10
0 / 2 / 1
4,922
984
1,929
3,980
1,817
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TopKingLeo
Bakasura
9
0 / 3 / 2
4,800
960
1,620
6,658
6,420
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
4,891
978
2,883
8,894
6,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
10
Kills
2
2
Deaths
10
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
7
5.5
W
Tiamat
AFKasaurus
Tiamat
2
0
6
5
L
Achilles
1
2
1
0.75
W
Izanami
4
0
5
6.5
W
1
0
9
5.5
L
0
0
0
0
L
0
2
1
0.25
L
Bakasura
TopKingLeo
Bakasura
0
3
2
0.33
W
Baron Samedi
Z3R0_Ducks25
Baron Samedi
1
1
6
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
10,279
17,149
Taken
25,130
8,083
Mitigated
20,853
8,680
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,264
177
572
1,939
5,128
2,684
0
705
4,213
10,067
0
W
Tiamat
AFKasaurus
Tiamat
2,375
256
593
782
2,073
1,031
67
445
1,584
6,006
0
L
Achilles
3,847
436
96
1,411
5,598
6,104
0
3,602
1,996
0
6,563
W
Izanami
5,879
4,343
222
556
2,661
1,105
270
161
2,462
0
12,953
W
7,486
462
920
1,137
3,306
1,196
246
444
2,683
11,937
446
L
0
0
0
0
0
0
0
0
0
0
0
L
1,929
54
208
1,478
3,980
1,817
0
3,254
726
9,908
0
L
Bakasura
TopKingLeo
Bakasura
1,620
1,257
131
1,775
6,658
6,420
0
3,572
3,086
0
3,524
W
Baron Samedi
Z3R0_Ducks25
Baron Samedi
3,443
758
805
1,154
3,981
2,067
266
174
3,674
7,184
0
L
2,883
533
25
2,492
8,894
6,512
0
5,846
3,048
0
4,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
23,826
62
Minions Killed
44
0
Camps Cleared
0
528,589
Distance Traveled
395,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,958
1,192
16
3
0
109,790
0
W
Tiamat
5,830
1,166
5
1
0
99,842
0
L
Achilles
5,005
1,001
5
1
0
102,998
0
W
Izanami
6,353
1,271
23
5
0
109,184
0
W
Ah Puch
5,771
1,154
13
3
0
102,084
0
L
Nu Wa
4,208
842
0
0
0
0
0
L
Eset
4,922
984
14
3
0
101,792
0
L
Bakasura
4,800
960
18
4
0
100,348
0
W
Baron Samedi
5,719
1,144
5
1
0
107,689
0
L
Fenrir
4,891
978
7
1
0
90,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role