Player Matchup

Heimdallr
Heimdallr
G_-_105
Heimdallr
Level 45
God Stats
32W - 45L
1,375 SR
Queue Stats
73W - 114L
1,333 Elo+
Solo
Scylla
Scylla
JCSALA
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Sampip88
Jormungandr
Level 29
God Stats
1W - 3L
1,436 SR
Queue Stats
5W - 12L
1,521 Elo+
Party 2
Anhur
Anhur
miksimba
Anhur
Level 32
God Stats
1W - 6L
1,297 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 2
Loki
Loki
sabers_perez
Loki
Level 161
God Stats
5W - 2L
1,796 SR
Queue Stats
161W - 163L
1,481 Elo+
Solo
Team Averages
Level 83
1,481 SR
1,422 Elo+

VS

Team Averages
Level 105
1,516 SR
1,497 Elo+
Izanami
Izanami
Blackacidevill40
Izanami
Level 44
God Stats
25W - 14L
1,620 SR
Queue Stats
80W - 54L
1,590 Elo+
Party 1
Susano
Susano
Lilwolfgirl666
Susano
Level 103
God Stats
30W - 22L
1,546 SR
Queue Stats
116W - 111L
1,479 Elo+
Party 1
Mulan
Mulan
TheGrimline
Mulan
Level 109
God Stats
3W - 0L
1,623 SR
Queue Stats
20W - 20L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Toxicbill-
Gilgamesh
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
525W - 497L
1,450 Elo+
Solo
Zeus
Zeus
eagleeye0701
Zeus
Level 124
God Stats
18W - 17L
1,293 SR
Queue Stats
214W - 193L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G_-_105
Heimdallr
9
0 / 4 / 0
4,957
413
3,753
9,824
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
JCSALA
Scylla
12
2 / 3 / 1
6,508
542
6,086
8,291
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Sampip88
Jormungandr
10
0 / 1 / 1
6,282
524
2,578
8,339
6,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
miksimba
Anhur
12
1 / 0 / 1
6,210
518
2,888
5,256
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 0
5,689
474
2,454
9,130
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,222
519
3,895
8,452
2,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 1
6,453
538
5,192
9,091
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 2
8,186
682
7,134
7,784
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Toxicbill-
Gilgamesh
10
1 / 0 / 4
6,180
515
3,326
6,395
3,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 2
6,686
557
5,938
6,031
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
10
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Heimdallr
G_-_105
Heimdallr
0
4
0
0
L
Scylla
JCSALA
Scylla
2
3
1
0.83
W
2
0
1
2.5
L
Jormungandr
Sampip88
Jormungandr
0
1
1
0.5
W
6
0
2
7
W
Gilgamesh
Toxicbill-
Gilgamesh
1
0
4
3
W
1
3
2
0.67
L
Anhur
miksimba
Anhur
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
25,485
40,840
Taken
37,753
17,769
Mitigated
17,252
12,529
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,895
2,458
0
2,273
8,452
2,764
0
1,836
6,570
0
45,859
L
Heimdallr
G_-_105
Heimdallr
3,753
1,274
0
2,188
9,824
3,773
0
0
9,824
0
23,199
L
Scylla
JCSALA
Scylla
6,086
451
0
1,100
8,291
2,555
0
4,470
3,369
42,317
0
W
5,192
1,358
0
3,776
9,091
3,287
0
2,405
6,548
0
44,063
L
Jormungandr
Sampip88
Jormungandr
2,578
314
0
1,950
8,339
6,710
340
957
7,323
25,581
0
W
7,134
515
0
3,551
7,784
5,408
220
46
7,738
0
53,036
W
Gilgamesh
Toxicbill-
Gilgamesh
3,326
838
976
572
6,395
3,622
0
961
5,434
0
18,609
W
5,938
1,222
0
1,055
6,031
2,171
78
3,213
2,566
45,584
1,032
L
Anhur
miksimba
Anhur
2,888
1,173
0
3,067
5,256
1,735
715
0
5,256
0
49,815
L
2,454
397
0
4,224
9,130
2,996
0
0
9,130
0
38,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
33,727
293
Minions Killed
350
0
Camps Cleared
0
1,136,333
Distance Traveled
1,178,248
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,222
519
83
7
0
244,915
4
L
Heimdallr
4,957
413
30
3
0
188,114
0
L
Scylla
6,508
542
75
6
0
227,331
0
W
Susano
6,453
538
71
6
0
263,331
6
L
Jormungandr
6,282
524
38
3
0
235,482
4
W
Mulan
8,186
682
84
7
0
261,305
0
W
Gilgamesh
6,180
515
20
2
0
198,869
0
W
Zeus
6,686
557
92
8
0
209,828
0
L
Anhur
6,210
518
86
7
0
209,668
0
L
Loki
5,689
474
64
5
0
275,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role