Player Matchup

Camazotz
Camazotz
Champigne
Camazotz
Level 105
God Stats
14W - 15L
1,547 SR
Queue Stats
227W - 195L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Im_fossel
Cthulhu
Level 70
God Stats
39W - 19L
1,722 SR
Queue Stats
165W - 138L
1,526 Elo+
Solo
Hera
Hera
Toxicbill-
Hera
Level 143
God Stats
90W - 73L
1,695 SR
Queue Stats
526W - 498L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
XenoR3aper
Gilgamesh
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 57L
1,564 Elo+
Solo
Hachiman
Hachiman
kordronsolin
Hachiman
Level 144
God Stats
25W - 13L
1,696 SR
Queue Stats
59W - 58L
1,517 Elo+
Solo
Team Averages
Level 101
1,632 SR
1,516 Elo+

VS

Team Averages
Level 99
1,636 SR
1,478 Elo+
Izanami
Izanami
Blackacidevill40
Izanami
Level 44
God Stats
25W - 14L
1,599 SR
Queue Stats
80W - 54L
1,581 Elo+
Party 1
Charon
Charon
GcShu
Charon
Level 96
God Stats
1W - 0L
1,836 SR
Queue Stats
9W - 11L
1,362 Elo+
Solo
Kukulkan
Kukulkan
JCSALA
Kukulkan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,442 Elo+
Solo
Susano
Susano
Lilwolfgirl666
Susano
Level 103
God Stats
30W - 22L
1,525 SR
Queue Stats
116W - 111L
1,467 Elo+
Party 1
Mulan
Mulan
krimzanangel
Mulan
Level 104
God Stats
14W - 5L
1,721 SR
Queue Stats
150W - 151L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Champigne
Camazotz
13
2 / 1 / 1
7,058
543
3,747
12,296
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Im_fossel
Cthulhu
11
2 / 0 / 1
7,241
557
5,726
13,337
9,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
6,923
533
6,341
4,701
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XenoR3aper
Gilgamesh
8
1 / 1 / 0
5,959
458
2,444
7,197
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
kordronsolin
Hachiman
11
1 / 2 / 0
6,745
519
5,025
7,714
3,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,257
481
4,403
10,010
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charon
GcShu
Charon
10
0 / 0 / 2
6,711
516
4,741
8,011
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
JCSALA
Kukulkan
12
0 / 5 / 1
6,872
529
6,478
9,112
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,270
482
4,847
9,776
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 1
8,341
642
5,638
8,760
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
4
5
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Camazotz
Champigne
Camazotz
2
1
1
2.5
W
Charon
GcShu
Charon
0
0
2
1
L
Cthulhu
Im_fossel
Cthulhu
2
0
1
2.5
W
Kukulkan
JCSALA
Kukulkan
0
5
1
0.1
W
1
0
2
2
L
2
1
2
3
L
Gilgamesh
XenoR3aper
Gilgamesh
1
1
0
1
L
Hachiman
kordronsolin
Hachiman
1
2
0
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
26,107
45,245
Taken
45,669
22,692
Mitigated
22,054
17,064
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,403
2,976
0
4,510
10,010
3,662
0
2,644
7,366
0
42,629
L
Camazotz
Champigne
Camazotz
3,747
604
0
8,048
12,296
4,428
0
2,150
10,053
0
48,325
W
Charon
GcShu
Charon
4,741
1,220
0
2,224
8,011
5,752
0
3,584
4,427
24,251
0
L
Cthulhu
Im_fossel
Cthulhu
5,726
437
1,757
3,339
13,337
9,850
0
4,960
8,328
29,170
0
W
Kukulkan
JCSALA
Kukulkan
6,478
707
0
900
9,112
3,584
0
3,714
5,398
55,062
931
W
4,847
1,179
0
4,382
9,776
3,539
0
2,060
7,716
0
42,094
L
6,341
1,048
0
101
4,701
1,700
0
1,311
3,390
51,999
0
L
Gilgamesh
XenoR3aper
Gilgamesh
2,444
1,119
0
1,895
7,197
3,402
0
273
6,548
0
26,898
L
Hachiman
kordronsolin
Hachiman
5,025
1,804
0
1,924
7,714
3,312
590
2,480
5,234
0
55,107
W
5,638
1,325
0
2,959
8,760
5,517
0
1,576
6,858
56
60,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
34,451
376
Minions Killed
367
0
Camps Cleared
0
1,204,321
Distance Traveled
1,363,101
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,257
481
80
6
0
272,818
2
L
Camazotz
7,058
543
87
7
0
298,685
3
W
Charon
6,711
516
27
2
0
257,252
4
L
Cthulhu
7,241
557
41
3
0
298,842
4
W
Kukulkan
6,872
529
86
7
0
271,279
0
W
Susano
6,270
482
60
5
0
327,442
7
L
Hera
6,923
533
89
7
0
230,181
0
L
Gilgamesh
5,959
458
58
4
0
136,672
0
L
Hachiman
6,745
519
101
8
0
239,941
2
W
Mulan
8,341
642
114
9
0
234,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role