Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver I
ConstantFawn336
Atlas
Silver I
Level 84
God Stats
15W - 17L
1,461 SR
Queue Stats
223W - 234L
1,279 MMR
Party 1
Shiva
Shiva
Bronze IV
FCMjimmy5
Shiva
Bronze IV
Level 148
God Stats
1W - 1L
1,753 SR
Queue Stats
8W - 9L
1,224 MMR
Party 2
Ravana
Ravana
Bronze IV
GooGooGaGaBbyLne
Ravana
Bronze IV
Level 117
God Stats
0W - 1L
1,752 SR
Queue Stats
6W - 9L
1,222 MMR
Party 2
Charybdis
Charybdis
Silver I
immersedsnake
Charybdis
Silver I
Level 143
God Stats
31W - 24L
1,555 SR
Queue Stats
152W - 165L
1,250 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,604 SR
1,295 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,588 SR
1,288 MMR
Nox
Nox
Bronze III
 
Nox
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
Chrch
Cthulhu
Silver I
Level 183
God Stats
9W - 3L
1,857 SR
Queue Stats
325W - 346L
1,166 MMR
Solo
Danzaburou
Danzaburou
Silver II
KingCaffrey
Danzaburou
Silver II
Level 83
God Stats
28W - 24L
1,495 SR
Queue Stats
127W - 137L
1,008 MMR
Party 3
Thanatos
Thanatos
Gold III
SalvatoreGravano
Thanatos
Gold III
Level 99
God Stats
6W - 4L
1,572 SR
Queue Stats
49W - 42L
1,507 MMR
Party 3
Eset
Eset
Gold V
THUMBSSLOW
Eset
Gold V
Level 149
God Stats
1W - 1L
1,516 SR
Queue Stats
142W - 149L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 4 / 0
6,600
388
4,894
6,653
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
7,350
432
7,212
12,939
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
FCMjimmy5
Shiva
15
0 / 1 / 0
8,485
499
10,192
18,178
14,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 0
7,999
471
3,544
13,933
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
immersedsnake
Charybdis
14
2 / 6 / 0
8,519
501
7,690
12,412
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneBake KujiraMaman BrigitteOdin

VS

Bans
AresJanusAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 0 / 6
9,708
571
8,483
8,280
3,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Chrch
Cthulhu
16
0 / 0 / 3
9,929
584
11,611
12,700
13,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
KingCaffrey
Danzaburou
17
2 / 1 / 10
10,326
607
8,172
12,323
5,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 5
10,006
589
10,936
16,211
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
3 / 1 / 13
9,040
532
8,843
12,984
10,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
4
Kills
20
20
Deaths
4
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
0
0.25
W
Nox
 
Nox
5
0
6
8
W
Cthulhu
Chrch
Cthulhu
0
0
3
1.5
L
0
3
2
0.33
L
Shiva
FCMjimmy5
Shiva
0
1
0
0
L
1
6
0
0.17
W
Danzaburou
KingCaffrey
Danzaburou
2
1
10
7
W
10
2
5
6.25
W
3
1
13
9.5
L
Charybdis
immersedsnake
Charybdis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
48,045
64,115
Taken
62,498
36,349
Mitigated
40,638
14,100
Healing
35,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,894
1,283
0
680
6,653
2,420
0
2,903
3,408
30,831
861
W
Nox
 
Nox
8,483
675
0
4,023
8,280
3,995
1,908
3,285
4,995
67,575
0
W
Cthulhu
Chrch
Cthulhu
11,611
684
229
4,200
12,700
13,920
0
1,273
11,427
68,642
4,049
L
7,212
2,467
258
2,763
12,939
8,295
0
4,814
7,507
25,343
1,030
L
Shiva
FCMjimmy5
Shiva
10,192
2,046
0
2,331
18,178
14,906
0
10,164
6,699
0
78,000
L
3,544
849
0
5,007
13,933
5,864
0
5,002
8,607
0
70,762
W
Danzaburou
KingCaffrey
Danzaburou
8,172
4,145
0
7,307
12,323
5,425
2,956
1,645
10,678
0
86,562
W
10,936
3,497
0
16,342
16,211
7,243
1,659
2,403
13,808
0
69,202
W
8,843
452
544
3,267
12,984
10,055
525
4,851
8,133
35,513
891
L
Charybdis
immersedsnake
Charybdis
7,690
4,331
0
3,061
12,412
4,864
691
2,511
9,563
0
73,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
49,009
474
Minions Killed
558
0
Camps Cleared
0
1,454,053
Distance Traveled
1,667,360
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,600
388
53
3
0
213,213
0
W
Nox
9,708
571
112
7
0
337,704
5
W
Cthulhu
9,929
584
149
9
0
310,220
0
L
Atlas
7,350
432
41
2
0
331,777
3
L
Shiva
8,485
499
130
8
0
334,142
5
L
Ravana
7,999
471
123
7
0
335,482
3
W
Danzaburou
10,326
607
147
9
0
315,693
1
W
Thanatos
10,006
589
95
6
0
401,369
0
W
Eset
9,040
532
55
3
0
302,374
0
L
Charybdis
8,519
501
127
7
0
239,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role