Player Matchup

Sun Wukong
Sun Wukong
EatingApple8
Sun Wukong
Level 143
God Stats
3W - 1L
1,729 SR
Queue Stats
207W - 203L
1,485 Elo+
Party 1
Apollo
Apollo
HeDaMan936
Apollo
Level 154
God Stats
1W - 2L
1,765 SR
Queue Stats
135W - 113L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Jokerr4469
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,510 Elo+
Solo
Yemoja
Yemoja
OtakuDej
Yemoja
Level 108
God Stats
77W - 99L
1,532 SR
Queue Stats
102W - 119L
1,541 Elo+
Solo
Merlin
Merlin
TheLightskinKai
Merlin
Level 124
God Stats
0W - 4L
1,153 SR
Queue Stats
111W - 124L
1,492 Elo+
Party 1
Team Averages
Level 118
1,536 SR
1,497 Elo+

VS

Team Averages
Level 92
1,564 SR
1,556 Elo+
Atlas
Atlas
Miky_VDragon
Atlas
Level 71
God Stats
15W - 5L
1,715 SR
Queue Stats
24W - 17L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
SkelingtonSr
Kukulkan
Level 129
God Stats
11W - 4L
1,500 SR
Queue Stats
345W - 322L
1,638 Elo+
Solo
Chaac
Chaac
SlothGuardian_78
Chaac
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 98L
1,529 Elo+
Party 2
Mercury
Mercury
Syfyky
Mercury
Level 55
God Stats
12W - 9L
1,572 SR
Queue Stats
400W - 387L
1,541 Elo+
Solo
Izanami
Izanami
superaptorminion
Izanami
Level 85
God Stats
4W - 2L
1,536 SR
Queue Stats
41W - 42L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EatingApple8
Sun Wukong
13
1 / 1 / 1
6,731
518
7,101
11,504
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
HeDaMan936
Apollo
12
1 / 2 / 2
6,405
493
7,304
11,441
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jokerr4469
Baron Samedi
12
1 / 3 / 0
6,162
474
4,149
11,406
5,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
OtakuDej
Yemoja
10
1 / 2 / 2
6,228
479
5,829
10,325
9,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 0
6,461
497
1,577
3,991
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,451
496
5,660
8,462
6,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
SkelingtonSr
Kukulkan
13
2 / 0 / 2
7,785
599
6,269
3,639
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 4
8,599
661
9,721
12,603
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Syfyky
Mercury
13
4 / 0 / 2
7,197
554
4,731
9,981
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

11
1 / 3 / 1
6,445
496
6,182
9,902
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
9
9
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EatingApple8
Sun Wukong
1
1
1
1.5
L
Apollo
HeDaMan936
Apollo
1
2
2
1
L
Baron Samedi
Jokerr4469
Baron Samedi
1
3
0
0.33
W
0
1
6
3
L
Yemoja
OtakuDej
Yemoja
1
2
2
1
W
Kukulkan
SkelingtonSr
Kukulkan
2
0
2
3
W
2
1
4
4
W
Mercury
Syfyky
Mercury
4
0
2
5
L
0
1
0
0
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,960
Damage
32,563
48,667
Taken
44,587
28,275
Mitigated
25,076
20,867
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EatingApple8
Sun Wukong
7,101
1,520
0
6,731
11,504
7,021
0
2,844
8,660
0
63,285
L
Apollo
HeDaMan936
Apollo
7,304
4,510
0
3,535
11,441
4,742
0
2,063
9,378
0
56,558
L
Baron Samedi
Jokerr4469
Baron Samedi
4,149
1,065
45
4,286
11,406
5,597
0
854
10,552
44,145
0
W
5,660
2,575
0
2,305
8,462
6,153
0
2,283
6,143
17,810
0
L
Yemoja
OtakuDej
Yemoja
5,829
994
2,781
2,175
10,325
9,190
0
4,380
5,945
22,804
237
W
Kukulkan
SkelingtonSr
Kukulkan
6,269
723
0
1,021
3,639
1,359
0
833
2,690
63,436
830
W
9,721
1,826
0
5,691
12,603
9,417
0
4,354
8,213
0
71,144
W
Mercury
Syfyky
Mercury
4,731
2,355
0
2,542
9,981
4,405
0
1,011
8,858
0
51,856
L
1,577
0
0
1,314
3,991
1,725
0
1,611
2,380
43,622
223
W
6,182
4,228
0
3,682
9,902
3,742
0
2,363
7,539
0
62,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
36,477
415
Minions Killed
442
0
Camps Cleared
0
1,199,371
Distance Traveled
1,246,068
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,731
518
115
9
0
302,363
1
L
Apollo
6,405
493
100
8
0
229,748
1
L
Baron Samedi
6,162
474
72
6
0
190,257
5
W
Atlas
6,451
496
15
1
0
243,067
4
L
Yemoja
6,228
479
28
2
0
251,374
4
W
Kukulkan
7,785
599
111
9
0
249,642
2
W
Chaac
8,599
661
124
10
0
261,321
0
W
Mercury
7,197
554
80
6
0
279,036
0
L
Merlin
6,461
497
100
8
0
225,629
6
W
Izanami
6,445
496
112
9
0
213,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role