Player Matchup

Xbalanque
Xbalanque
ANTHONYSEMPAI
Xbalanque
Level 146
God Stats
4W - 4L
1,236 SR
Queue Stats
206W - 207L
1,501 Elo+
Solo
Anubis
Anubis
DryestOsprey674
Anubis
Level 96
God Stats
2W - 0L
1,721 SR
Queue Stats
49W - 73L
1,468 Elo+
Party 2
Geb
Geb
HappiestMantis
Geb
Level 108
God Stats
2W - 3L
1,321 SR
Queue Stats
78W - 99L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
Kingofbladez
Zhong Kui
Level 89
God Stats
10W - 13L
1,478 SR
Queue Stats
108W - 130L
1,476 Elo+
Party 2
Osiris
Osiris
TurnkeyHeart468
Osiris
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,537 Elo+
Party 2
Team Averages
Level 108
1,451 SR
1,495 Elo+

VS

Team Averages
Level 119
1,495 SR
1,539 Elo+
Sun Wukong
Sun Wukong
Buverie
Sun Wukong
Level 142
God Stats
23W - 22L
1,523 SR
Queue Stats
233W - 253L
1,528 Elo+
Solo
Awilix
Awilix
ImInSpaceMan
Awilix
Level 144
God Stats
0W - 2L
1,144 SR
Queue Stats
107W - 98L
1,547 Elo+
Solo
Yu Huang
Yu Huang
SilencedHaahaa
Yu Huang
Level 154
God Stats
5W - 4L
1,580 SR
Queue Stats
326W - 332L
1,515 Elo+
Solo
Ullr
Ullr
Zirael00
Ullr
Level 85
God Stats
29W - 25L
1,640 SR
Queue Stats
385W - 350L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
charning
Cabrakan
Level 68
God Stats
10W - 10L
1,590 SR
Queue Stats
250W - 236L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ANTHONYSEMPAI
Xbalanque
15
1 / 1 / 4
8,235
588
8,241
11,588
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,539
610
5,894
7,358
3,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 0 / 4
7,468
533
5,903
11,120
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Kingofbladez
Zhong Kui
14
4 / 0 / 2
7,924
566
6,000
8,788
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 2 / 2
7,356
525
8,233
16,063
18,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buverie
Sun Wukong
14
2 / 0 / 0
8,384
599
11,618
17,077
13,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
7
0 / 3 / 0
5,317
380
3,098
7,599
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
14
2 / 1 / 0
7,487
535
7,407
6,014
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
12
0 / 3 / 1
6,616
473
5,265
10,591
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
charning
Cabrakan
10
0 / 4 / 2
5,561
397
2,312
11,156
10,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ANTHONYSEMPAI
Xbalanque
1
1
4
3
L
Sun Wukong
Buverie
Sun Wukong
2
0
0
2
W
3
1
3
4.5
W
2
0
4
4
L
Awilix
0
3
0
0
W
Zhong Kui
Kingofbladez
Zhong Kui
4
0
2
5
L
Yu Huang
2
1
0
2
W
0
2
2
0.5
L
Ullr
0
3
1
0.17
L
Cabrakan
charning
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,271
Damage
29,700
54,917
Taken
52,437
43,861
Mitigated
32,903
24,544
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ANTHONYSEMPAI
Xbalanque
8,241
3,323
0
7,146
11,588
5,323
934
1,018
10,513
0
86,213
L
Sun Wukong
Buverie
Sun Wukong
11,618
2,942
0
6,888
17,077
13,979
0
4,056
13,021
0
73,502
W
5,894
306
0
2,919
7,358
3,585
227
4,404
2,376
56,892
1,298
W
5,903
632
0
2,808
11,120
9,111
0
2,682
8,230
25,774
0
L
Awilix
3,098
1,479
0
2,886
7,599
2,512
0
2,296
5,303
0
22,128
W
Zhong Kui
Kingofbladez
Zhong Kui
6,000
2,149
0
5,864
8,788
7,010
0
1,006
7,571
60,544
19,784
L
Yu Huang
7,407
367
0
735
6,014
2,141
0
2,990
3,024
51,875
1,010
W
8,233
2,328
0
5,807
16,063
18,832
19
293
15,770
0
54,846
L
Ullr
5,265
2,247
0
1,961
10,591
4,250
0
2,078
8,513
0
52,523
L
Cabrakan
charning
Cabrakan
2,312
323
0
638
11,156
10,021
0
5,791
5,365
9,521
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
33,365
458
Minions Killed
383
0
Camps Cleared
0
1,413,354
Distance Traveled
1,304,639
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,235
588
138
10
0
245,720
2
L
Sun Wukong
8,384
599
134
10
0
291,004
1
W
Anubis
8,539
610
114
8
0
269,768
0
W
Geb
7,468
533
10
1
0
329,564
2
L
Awilix
5,317
380
41
3
0
184,733
2
W
Zhong Kui
7,924
566
111
8
0
295,508
2
L
Yu Huang
7,487
535
91
7
0
267,975
2
W
Osiris
7,356
525
85
6
0
272,794
0
L
Ullr
6,616
473
99
7
0
259,887
1
L
Cabrakan
5,561
397
18
1
0
301,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role