Player Matchup

Bellona
Bellona
American_Mola
Bellona
Level 142
God Stats
3W - 4L
1,638 SR
Queue Stats
146W - 163L
1,580 Elo+
Party 2
Persephone
Persephone
BananaSmasher04
Persephone
Level 65
God Stats
6W - 5L
1,647 SR
Queue Stats
65W - 54L
1,613 Elo+
Party 3
Cthulhu
Cthulhu
SoapyEnvelope32
Cthulhu
Level 63
God Stats
31W - 25L
1,507 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 3
Serqet
Serqet
Steven-Starphase
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 187L
1,597 Elo+
Party 2
Merlin
Merlin
esfiro00
Merlin
Level 84
God Stats
0W - 3L
1,069 SR
Queue Stats
0W - 3L
1,252 Elo+
Solo
Team Averages
Level 102
1,472 SR
1,508 Elo+

VS

Team Averages
Level 150
1,584 SR
1,553 Elo+
Cerberus
Cerberus
Demonic5andwich
Cerberus
Level 156
God Stats
5W - 10L
1,394 SR
Queue Stats
163W - 187L
1,545 Elo+
Party 4
Merlin
Merlin
HyperPisz
Merlin
Level 126
God Stats
3W - 1L
1,736 SR
Queue Stats
113W - 114L
1,557 Elo+
Party 4
Sun Wukong
Sun Wukong
K30012
Sun Wukong
Level 140
God Stats
4W - 5L
1,790 SR
Queue Stats
161W - 146L
1,540 Elo+
Solo
Medusa
Medusa
KingSmack1020
Medusa
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 160L
1,594 Elo+
Party 1
Ravana
Ravana
Unc1eJem1ma
Ravana
Level 181
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 156L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 2 / 1
7,650
546
7,626
11,076
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
BananaSmasher04
Persephone
13
0 / 3 / 2
7,405
529
6,907
7,376
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
6,407
458
6,280
11,313
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 1
7,171
512
6,779
11,653
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
esfiro00
Merlin
12
0 / 5 / 0
6,562
469
2,224
8,222
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 1 / 1
7,235
517
4,620
16,418
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
HyperPisz
Merlin
15
1 / 1 / 2
8,110
579
6,760
7,796
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
K30012
Sun Wukong
14
5 / 0 / 2
9,235
660
9,671
11,900
9,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 0
6,757
483
5,532
11,232
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
15
4 / 1 / 4
8,222
587
5,512
7,429
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
2
1
1.25
L
Persephone
BananaSmasher04
Persephone
0
3
2
0.33
W
Cerberus
1
1
1
1.5
W
Merlin
HyperPisz
Merlin
1
1
2
2
W
Sun Wukong
K30012
Sun Wukong
5
0
2
6
W
0
4
0
0
L
0
0
2
1
L
5
1
1
5.5
W
Ravana
4
1
4
6
L
Merlin
esfiro00
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
32,095
49,640
Taken
54,775
29,175
Mitigated
33,150
12,614
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,626
2,074
0
2,708
11,076
11,240
0
1,690
9,386
0
64,917
L
Persephone
BananaSmasher04
Persephone
6,907
264
0
1,705
7,376
2,326
0
2,610
4,752
55,264
0
W
Cerberus
4,620
254
0
4,497
16,418
12,681
0
5,325
10,494
27,605
58
W
Merlin
HyperPisz
Merlin
6,760
221
0
1,459
7,796
3,019
0
2,803
4,993
66,225
0
W
Sun Wukong
K30012
Sun Wukong
9,671
963
0
4,142
11,900
9,362
53
4,323
7,528
0
67,375
W
5,532
2,693
0
3,232
11,232
4,455
0
1,057
9,611
0
47,385
L
6,280
363
245
1,950
11,313
7,825
0
5,777
5,536
27,121
0
L
6,779
992
0
5,700
11,653
5,345
0
1,244
10,409
0
48,996
W
Ravana
5,512
1,043
0
2,392
7,429
3,633
409
1,903
5,346
0
72,289
L
Merlin
esfiro00
Merlin
2,224
103
0
306
8,222
2,439
0
0
8,222
38,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
39,559
391
Minions Killed
464
0
Camps Cleared
0
1,489,815
Distance Traveled
1,466,254
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,650
546
116
8
0
306,021
5
L
Persephone
7,405
529
100
7
0
265,296
2
W
Cerberus
7,235
517
44
3
0
284,597
3
W
Merlin
8,110
579
120
9
0
287,495
2
W
Sun Wukong
9,235
660
102
7
0
318,214
0
W
Medusa
6,757
483
87
6
0
255,743
2
L
Cthulhu
6,407
458
23
2
0
316,082
2
L
Serqet
7,171
512
89
6
0
358,298
0
W
Ravana
8,222
587
111
8
0
320,205
2
L
Merlin
6,562
469
63
5
0
244,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role