Player Matchup

Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Enzoo0139
Tyr
Level 146
God Stats
0W - 7L
1,077 SR
Queue Stats
243W - 230L
1,555 Elo+
Solo
Hun Batz
Hun Batz
FrenchLooser
Hun Batz
Level 124
God Stats
4W - 2L
1,827 SR
Queue Stats
105W - 81L
1,587 Elo+
Party 1
Anubis
Anubis
PakiBono
Anubis
Level 116
God Stats
5W - 4L
1,614 SR
Queue Stats
138W - 117L
1,580 Elo+
Party 1
Ymir
Ymir
zottac
Ymir
Level 24
God Stats
0W - 4L
1,553 SR
Queue Stats
10W - 10L
1,498 Elo+
Party 1
Team Averages
Level 94
1,514 SR
1,544 Elo+

VS

Team Averages
Level 99
1,509 SR
1,518 Elo+
Xing Tian
Xing Tian
AkiLisek
Xing Tian
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
10W - 20L
1,535 Elo+
Party 2
Agni
Agni
Bananasplitt04
Agni
Level 108
God Stats
10W - 4L
1,713 SR
Queue Stats
64W - 62L
1,516 Elo+
Party 3
Fenrir
Fenrir
Blizzard_Samui
Fenrir
Level 110
God Stats
1W - 0L
1,303 SR
Queue Stats
8W - 19L
1,535 Elo+
Party 2
Chang'e
Chang'e
Countherwheat35
Chang'e
Level 124
God Stats
3W - 2L
1,752 SR
Queue Stats
246W - 230L
1,514 Elo+
Solo
Apollo
Apollo
вαкαѕυяα
Apollo
Level 126
God Stats
2W - 4L
1,488 SR
Queue Stats
71W - 78L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 1 / 2
8,106
676
9,629
9,434
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 1
6,698
558
4,803
13,520
11,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
FrenchLooser
Hun Batz
10
1 / 2 / 1
6,085
507
3,642
9,200
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
PakiBono
Anubis
5
0 / 3 / 0
4,597
383
1,437
3,295
1,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
zottac
Ymir
12
3 / 3 / 5
6,785
565
7,143
11,281
7,811
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AkiLisek
Xing Tian
9
0 / 4 / 2
5,351
446
4,228
11,224
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 2
8,016
668
9,281
7,734
2,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 3
5,618
468
6,143
9,531
4,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 6
7,844
654
6,535
9,796
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 4
7,897
658
7,886
12,101
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
13
13
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
1
2
8
W
Xing Tian
AkiLisek
Xing Tian
0
4
2
0.25
W
4
0
2
5
W
1
4
3
0.63
W
2
1
6
5
L
0
4
1
0.13
L
Hun Batz
FrenchLooser
Hun Batz
1
2
1
0.75
L
Anubis
PakiBono
Anubis
0
3
0
0
L
Ymir
zottac
Ymir
3
3
5
1.83
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
34,073
46,730
Taken
50,386
28,079
Mitigated
23,260
13,080
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,629
3,459
0
2,520
9,434
3,963
0
1,450
7,828
0
67,443
W
Xing Tian
AkiLisek
Xing Tian
4,228
939
0
0
11,224
6,891
0
3,017
7,924
15,705
1,414
W
9,281
1,121
150
4,019
7,734
2,741
658
0
7,734
63,498
979
W
6,143
1,786
0
650
9,531
4,777
542
1,605
7,716
0
21,123
W
6,535
181
1,723
4,977
9,796
3,363
350
2,171
7,422
54,731
2,220
L
4,803
216
0
3,189
13,520
11,428
0
8,583
4,770
0
49,116
L
Hun Batz
FrenchLooser
Hun Batz
3,642
1,421
0
3,535
9,200
3,522
0
2,529
6,609
0
39,353
L
Anubis
PakiBono
Anubis
1,437
0
0
634
3,295
1,355
0
1,087
2,208
12,710
0
L
Ymir
zottac
Ymir
7,143
2,131
233
2,969
11,281
7,811
0
4,753
6,092
33,330
0
W
7,886
5,067
0
2,670
12,101
5,488
1,894
1,056
11,010
0
65,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
34,726
323
Minions Killed
351
0
Camps Cleared
0
989,202
Distance Traveled
1,295,536
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,106
676
100
8
0
212,484
0
W
Xing Tian
5,351
446
27
2
0
263,640
0
W
Agni
8,016
668
100
8
0
263,542
6
W
Fenrir
5,618
468
22
2
0
258,086
0
W
Chang'e
7,844
654
103
9
0
265,418
1
L
Tyr
6,698
558
90
8
0
252,306
0
L
Hun Batz
6,085
507
73
6
0
197,538
0
L
Anubis
4,597
383
17
1
0
89,204
0
L
Ymir
6,785
565
43
4
0
237,670
5
W
Apollo
7,897
658
99
8
0
244,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role