Player Matchup

Hachiman
Hachiman
BroniesGonnaPWN
Hachiman
Level 67
God Stats
4W - 2L
1,680 SR
Queue Stats
61W - 31L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Cyanigosa
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,533 Elo+
Party 1
Vulcan
Vulcan
KiLLerBee110423
Vulcan
Level 129
God Stats
27W - 17L
1,580 SR
Queue Stats
288W - 273L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Weeeeeeeeen
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,456 Elo+
Party 1
Arachne
Arachne
o0oFAITHo0o
Arachne
Level 89
God Stats
1W - 1L
1,809 SR
Queue Stats
24W - 20L
1,593 Elo+
Solo
Team Averages
Level 65
1,614 SR
1,506 Elo+

VS

Team Averages
Level 97
1,542 SR
1,510 Elo+
Camazotz
Camazotz
CH33KC74PP3R
Camazotz
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 164L
1,545 Elo+
Party 2
Bacchus
Bacchus
JaviSoSuavey
Bacchus
Level 197
God Stats
2W - 0L
1,534 SR
Queue Stats
47W - 47L
1,477 Elo+
Solo
Surtr
Surtr
SaikyoSama
Surtr
Level 63
God Stats
15W - 10L
1,429 SR
Queue Stats
325W - 282L
1,519 Elo+
Solo
Agni
Agni
The Tbone Slap
Agni
Level 67
God Stats
27W - 15L
1,703 SR
Queue Stats
236W - 188L
1,546 Elo+
Party 2
Neith
Neith
iDemor4914
Neith
Level 91
God Stats
21W - 15L
1,546 SR
Queue Stats
323W - 288L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 4 / 1
6,044
432
7,160
12,488
5,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Cyanigosa
Aphrodite
11
0 / 1 / 4
6,682
477
4,952
11,517
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 0
6,593
471
3,216
8,264
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Weeeeeeeeen
Guan Yu
11
2 / 6 / 0
6,826
488
7,747
14,095
13,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
o0oFAITHo0o
Arachne
13
3 / 1 / 1
7,116
508
5,054
12,727
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CH33KC74PP3R
Camazotz
14
7 / 0 / 3
7,822
559
7,113
11,265
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
JaviSoSuavey
Bacchus
12
1 / 1 / 4
6,745
482
6,682
10,807
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
13
5 / 2 / 0
8,351
597
8,852
12,438
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
2 / 1 / 4
8,071
577
8,730
6,723
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
1 / 3 / 5
6,933
495
4,937
8,423
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
16
16
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
4
1
0.63
W
Camazotz
CH33KC74PP3R
Camazotz
7
0
3
8.5
L
Aphrodite
Cyanigosa
Aphrodite
0
1
4
2
W
Bacchus
JaviSoSuavey
Bacchus
1
1
4
3
L
0
4
0
0
W
Surtr
5
2
0
2.5
W
2
1
4
4
L
Guan Yu
Weeeeeeeeen
Guan Yu
2
6
0
0.33
W
Neith
1
3
5
1.17
L
Arachne
o0oFAITHo0o
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
36,314
59,091
Taken
49,656
36,294
Mitigated
30,907
24,443
Healing
19,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,160
3,682
0
3,010
12,488
5,584
0
3,840
8,648
0
50,026
W
Camazotz
CH33KC74PP3R
Camazotz
7,113
1,736
0
7,036
11,265
4,627
0
1,400
9,801
0
48,917
L
Aphrodite
Cyanigosa
Aphrodite
4,952
976
4,309
6,546
11,517
8,833
94
3,437
8,080
28,770
0
W
Bacchus
JaviSoSuavey
Bacchus
6,682
580
0
3,605
10,807
10,342
192
2,539
8,268
27,834
1,631
L
3,216
842
0
750
8,264
2,840
0
3,711
4,553
44,122
0
W
Surtr
8,852
3,626
0
4,446
12,438
10,052
0
0
12,438
2,183
52,761
W
8,730
230
0
1,531
6,723
2,523
777
2,210
4,235
69,081
3,057
L
Guan Yu
Weeeeeeeeen
Guan Yu
7,747
1,315
0
2,946
14,095
13,922
0
662
12,263
0
40,572
W
Neith
4,937
1,844
0
2,933
8,423
3,363
56
1,677
6,746
0
54,693
L
Arachne
o0oFAITHo0o
Arachne
5,054
3,876
0
6,882
12,727
5,115
0
4,133
8,594
0
60,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
37,922
368
Minions Killed
408
0
Camps Cleared
0
1,285,735
Distance Traveled
1,357,523
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,044
432
58
4
0
255,280
0
W
Camazotz
7,822
559
74
5
0
337,748
0
L
Aphrodite
6,682
477
43
3
0
249,083
0
W
Bacchus
6,745
482
37
3
0
277,796
4
L
Vulcan
6,593
471
81
6
0
278,866
2
W
Surtr
8,351
597
74
5
0
234,646
0
W
Agni
8,071
577
136
10
0
265,503
2
L
Guan Yu
6,826
488
79
6
0
235,059
0
W
Neith
6,933
495
87
6
0
241,830
0
L
Arachne
7,116
508
107
8
0
267,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role