Player Matchup

Tyr
Tyr
Incogfrito
Tyr
Level 85
God Stats
5W - 6L
1,458 SR
Queue Stats
159W - 141L
1,452 Elo+
Solo
Nemesis
Nemesis
Rev Maximummz
Nemesis
Level 29
God Stats
16W - 26L
1,736 SR
Queue Stats
48W - 63L
1,581 Elo+
Party 2
Heimdallr
Heimdallr
The King68162
Heimdallr
Level 155
God Stats
4W - 2L
1,491 SR
Queue Stats
87W - 79L
1,654 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGrinnellian
Baron Samedi
Level 54
God Stats
3W - 1L
1,717 SR
Queue Stats
35W - 22L
1,623 Elo+
Solo
The Morrigan
The Morrigan
Zreci
The Morrigan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 56L
1,592 Elo+
Party 2
Team Averages
Level 96
1,580 SR
1,581 Elo+

VS

Team Averages
Level 110
1,548 SR
1,485 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hababebe
Chang'e
Level 66
God Stats
4W - 3L
1,501 SR
Queue Stats
184W - 168L
1,502 Elo+
Solo
Anhur
Anhur
NovaFlameGamer
Anhur
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 102L
1,484 Elo+
Solo
Xing Tian
Xing Tian
SkipToMyLoot
Xing Tian
Level 107
God Stats
1W - 1L
1,736 SR
Queue Stats
16W - 20L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,554
597
11,650
17,663
14,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
13
1 / 1 / 1
7,057
441
5,723
15,208
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
The King68162
Heimdallr
15
0 / 1 / 0
8,543
534
7,155
7,229
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
TheGrinnellian
Baron Samedi
12
0 / 1 / 2
7,630
477
4,834
9,723
8,340
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

The Morrigan
Zreci
The Morrigan
14
1 / 0 / 1
7,945
497
8,333
6,563
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 2 / 1
7,612
476
9,164
14,623
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
12
0 / 1 / 2
6,980
436
5,594
10,315
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Hababebe
Chang'e
15
3 / 2 / 1
8,574
536
10,566
17,064
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 0 / 0
4,576
286
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
SkipToMyLoot
Xing Tian
12
1 / 0 / 0
6,741
421
4,562
14,349
12,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
1
1.25
L
Kumbhakarna
 
Kumbhakarna
0
1
2
1
L
Chang'e
Hababebe
Chang'e
3
2
1
1.75
W
3
3
1
1.17
L
0
0
0
0
W
Nemesis
1
1
1
1.5
L
Xing Tian
SkipToMyLoot
Xing Tian
1
0
0
1
W
Heimdallr
The King68162
Heimdallr
0
1
0
0
W
Baron Samedi
TheGrinnellian
Baron Samedi
0
1
2
1
W
The Morrigan
Zreci
The Morrigan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,695
Damage
29,886
56,386
Taken
56,351
35,152
Mitigated
39,213
22,750
Healing
18,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,164
2,164
0
5,088
14,623
6,760
0
2,839
11,576
0
76,971
L
Kumbhakarna
 
Kumbhakarna
5,594
44
0
500
10,315
4,558
0
4,745
5,275
35,422
893
L
Chang'e
Hababebe
Chang'e
10,566
928
1,040
8,860
17,064
14,957
0
1,995
14,940
63,765
0
W
11,650
1,340
0
6,779
17,663
14,949
0
6,587
9,806
0
78,502
L
0
0
0
0
0
0
0
0
0
0
1,320
W
Nemesis
5,723
1,535
0
6,948
15,208
5,659
548
3,793
10,985
0
50,391
L
Xing Tian
SkipToMyLoot
Xing Tian
4,562
732
0
3,089
14,349
12,938
0
2,130
12,157
40,078
0
W
Heimdallr
The King68162
Heimdallr
7,155
3,346
0
1,799
7,229
3,492
3,514
3,163
3,992
0
80,574
W
Baron Samedi
TheGrinnellian
Baron Samedi
4,834
575
885
3,820
9,723
8,340
0
3,103
6,446
31,800
3,029
W
The Morrigan
Zreci
The Morrigan
8,333
2,012
80
2,439
6,563
2,712
66
1,636
4,684
62,940
3,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
34,483
480
Minions Killed
372
0
Camps Cleared
0
1,519,810
Distance Traveled
1,351,451
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,612
476
98
6
0
392,999
4
L
Kumbhakarna
6,980
436
82
5
0
339,252
0
L
Chang'e
8,574
536
112
7
0
267,563
2
W
Tyr
9,554
597
128
8
0
303,787
0
L
Anhur
4,576
286
6
0
0
16,674
0
W
Nemesis
7,057
441
80
5
0
365,278
0
L
Xing Tian
6,741
421
74
5
0
334,963
0
W
Heimdallr
8,543
534
126
8
0
277,872
0
W
Baron Samedi
7,630
477
25
2
0
289,413
2
W
The Morrigan
7,945
497
121
8
0
283,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role