Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigDaddy101Cris
Mercury
Level 102
God Stats
0W - 1L
1,351 SR
Queue Stats
180W - 169L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
JUHART
Zhong Kui
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 50L
1,464 Elo+
Solo
Horus
Horus
KingLoki131
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,265 Elo+
Solo
Serqet
Serqet
lunaysol2
Serqet
Level 106
God Stats
1W - 1L
1,672 SR
Queue Stats
98W - 114L
1,413 Elo+
Solo
Team Averages
Level 127
1,504 SR
1,422 Elo+

VS

Team Averages
Level 104
1,447 SR
1,460 Elo+
Bacchus
Bacchus
Cali Nugz916
Bacchus
Level 136
God Stats
7W - 1L
1,731 SR
Queue Stats
91W - 91L
1,411 Elo+
Solo
Raijin
Raijin
EAZY BRATU
Raijin
Level 69
God Stats
2W - 1L
1,312 SR
Queue Stats
80W - 77L
1,456 Elo+
Party 1
Chernobog
Chernobog
Hamtaru2020
Chernobog
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 242L
1,503 Elo+
Solo
Sylvanus
Sylvanus
MightyRavino
Sylvanus
Level 133
God Stats
1W - 0L
1,402 SR
Queue Stats
79W - 78L
1,460 Elo+
Solo
Ishtar
Ishtar
MoinAndre
Ishtar
Level 62
God Stats
1W - 1L
1,288 SR
Queue Stats
115W - 103L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 7 / 5
7,892
789
4,759
12,810
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

1
0 / 0 / 0
2,840
284
0
0
0
Zhong Kui
JUHART
Zhong Kui
17
6 / 4 / 3
9,158
916
14,381
14,670
12,990
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 7
8,167
817
4,463
15,041
18,132
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
lunaysol2
Serqet
13
0 / 4 / 2
6,984
698
3,505
11,976
14,100
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cali Nugz916
Bacchus
15
3 / 2 / 13
9,554
955
6,182
10,162
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
EAZY BRATU
Raijin
16
7 / 3 / 9
9,662
966
7,707
7,440
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Hamtaru2020
Chernobog
16
4 / 2 / 14
9,502
950
13,915
8,470
3,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MightyRavino
Sylvanus
14
1 / 3 / 13
8,246
825
4,744
11,789
11,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
MoinAndre
Ishtar
15
4 / 3 / 10
9,145
915
14,432
8,876
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
12
Kills
19
19
Deaths
13
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
7
5
0.64
L
0
0
0
0
W
Bacchus
Cali Nugz916
Bacchus
3
2
13
4.75
W
Raijin
EAZY BRATU
Raijin
7
3
9
3.83
W
Chernobog
Hamtaru2020
Chernobog
4
2
14
5.5
L
Zhong Kui
JUHART
Zhong Kui
6
4
3
1.88
L
4
4
7
1.88
W
Sylvanus
MightyRavino
Sylvanus
1
3
13
2.5
W
Ishtar
MoinAndre
Ishtar
4
3
10
3
L
Serqet
lunaysol2
Serqet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
46,980
54,497
Taken
46,737
51,659
Mitigated
35,402
16,626
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,759
1,003
876
727
12,810
6,437
0
3,690
9,120
0
13,411
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Cali Nugz916
Bacchus
6,182
224
1,241
3,187
10,162
12,622
348
4,060
5,958
11,605
1,169
W
Raijin
EAZY BRATU
Raijin
7,707
1,210
942
241
7,440
3,642
1,276
839
6,397
21,243
0
W
Chernobog
Hamtaru2020
Chernobog
13,915
6,941
1,704
1,318
8,470
3,915
3,476
3,609
4,861
0
23,782
L
Zhong Kui
JUHART
Zhong Kui
14,381
1,056
780
5,398
14,670
12,990
1,377
4,931
9,739
35,590
0
L
4,463
2,304
2,329
4,205
15,041
18,132
44
4,598
10,443
0
6,641
W
Sylvanus
MightyRavino
Sylvanus
4,744
2,415
4,848
1,737
11,789
11,215
1,092
2,715
8,708
10,721
1,289
W
Ishtar
MoinAndre
Ishtar
14,432
9,381
949
1,679
8,876
4,008
1,080
3,158
5,562
0
30,522
L
Serqet
lunaysol2
Serqet
3,505
433
993
1,318
11,976
14,100
63
4,813
7,163
0
7,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
46,109
85
Minions Killed
98
0
Camps Cleared
0
676,167
Distance Traveled
867,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,892
789
16
2
0
144,284
0
L
Mercury
2,840
284
0
0
0
0
0
W
Bacchus
9,554
955
19
2
0
204,050
0
W
Raijin
9,662
966
20
2
0
161,008
0
W
Chernobog
9,502
950
22
2
0
174,949
0
L
Zhong Kui
9,158
916
56
6
0
169,980
0
L
Horus
8,167
817
6
1
0
170,925
0
W
Sylvanus
8,246
825
15
2
0
141,348
0
W
Ishtar
9,145
915
22
2
0
186,304
0
L
Serqet
6,984
698
7
1
0
190,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role