Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Brimstone19709
Morgan Le Fay
Gold IV
Level 141
God Stats
9W - 11L
1,271 SR
Queue Stats
827W - 845L
1,373 MMR
Solo
Thoth
Thoth
Gold V
ByL2008
Thoth
Gold V
Level 221
God Stats
9W - 14L
1,503 SR
Queue Stats
470W - 476L
1,382 MMR
Solo
Anhur
Anhur
Gold V
KIoKane
Anhur
Gold V
Level 95
God Stats
6W - 2L
1,692 SR
Queue Stats
130W - 142L
1,388 MMR
Solo
Hun Batz
Hun Batz
Silver I
ivicrak222
Hun Batz
Silver I
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 197L
1,350 MMR
Solo
Chaac
Chaac
Silver I
zzParish
Chaac
Silver I
Level 124
God Stats
1W - 2L
1,342 SR
Queue Stats
41W - 48L
1,325 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,462 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,704 SR
1,363 MMR
Martichoras
Martichoras
Gold III
Simplfate
Martichoras
Gold III
Level 145
God Stats
4W - 0L
1,886 SR
Queue Stats
111W - 116L
1,391 MMR
Solo
Amaterasu
Amaterasu
Silver I
Space3
Amaterasu
Silver I
Level 81
God Stats
2W - 0L
1,707 SR
Queue Stats
18W - 17L
1,370 MMR
Solo
Geb
Geb
Gold IV
Sρud
Geb
Gold IV
Level 158
God Stats
4W - 0L
1,724 SR
Queue Stats
211W - 201L
1,316 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Tr4piGenix
Ao Kuang
Gold V
Level 144
God Stats
2W - 0L
1,559 SR
Queue Stats
50W - 53L
1,356 MMR
Solo
Bastet
Bastet
Gold V
thezhongdonger
Bastet
Gold V
Level 174
God Stats
77W - 59L
1,644 SR
Queue Stats
368W - 359L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brimstone19709
Morgan Le Fay
12
3 / 6 / 2
8,261
459
9,951
15,349
8,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thoth
ByL2008
Thoth
11
1 / 2 / 0
7,094
394
3,326
6,783
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
KIoKane
Anhur
14
0 / 8 / 1
7,853
436
9,051
15,654
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ivicrak222
Hun Batz
14
1 / 4 / 3
7,936
441
3,289
15,488
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
zzParish
Chaac
13
1 / 4 / 0
7,798
433
11,683
19,186
18,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
HachimanAwilixKaliThanatos

VS

Bans
KukulkanNe ZhaOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Simplfate
Martichoras
17
5 / 0 / 4
10,268
570
11,229
8,872
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Space3
Amaterasu
17
1 / 0 / 3
10,601
589
10,581
18,966
18,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Sρud
Geb
15
2 / 2 / 10
9,305
517
6,039
15,528
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Tr4piGenix
Ao Kuang
17
8 / 2 / 1
10,325
574
9,945
17,589
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 9
10,620
590
14,090
16,307
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
24
24
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brimstone19709
Morgan Le Fay
3
6
2
0.67
L
Thoth
ByL2008
Thoth
1
2
0
0.5
L
Anhur
KIoKane
Anhur
0
8
1
0.06
W
Martichoras
Simplfate
Martichoras
5
0
4
7
W
Amaterasu
Space3
Amaterasu
1
0
3
2.5
W
Geb
Sρud
Geb
2
2
10
3.5
W
Ao Kuang
Tr4piGenix
Ao Kuang
8
2
1
4.25
L
Hun Batz
ivicrak222
Hun Batz
1
4
3
0.63
W
8
3
9
4.17
L
Chaac
zzParish
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,300
Damage
51,884
72,460
Taken
77,262
43,244
Mitigated
51,770
17,088
Healing
25,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brimstone19709
Morgan Le Fay
9,951
1,765
0
3,432
15,349
8,974
0
4,278
11,071
44,642
629
L
Thoth
ByL2008
Thoth
3,326
0
0
1,184
6,783
2,092
0
832
5,951
42,253
1,113
L
Anhur
KIoKane
Anhur
9,051
4,102
0
3,792
15,654
6,581
99
7,895
7,759
0
67,373
W
Martichoras
Simplfate
Martichoras
11,229
2,109
0
2,538
8,872
4,646
809
2,017
6,855
0
91,300
W
Amaterasu
Space3
Amaterasu
10,581
5,990
0
9,878
18,966
18,780
819
1,045
17,921
0
83,855
W
Geb
Sρud
Geb
6,039
453
0
2,137
15,528
13,470
166
4,167
11,361
34,443
2,412
W
Ao Kuang
Tr4piGenix
Ao Kuang
9,945
2,286
65
6,420
17,589
7,206
0
3,625
13,964
72,601
2,918
L
Hun Batz
ivicrak222
Hun Batz
3,289
874
0
340
15,488
7,190
0
1,906
13,582
0
60,529
W
14,090
3,721
0
4,435
16,307
7,668
46
2,310
13,997
0
96,468
L
Chaac
zzParish
Chaac
11,683
2,426
0
8,340
19,186
18,407
0
701
18,485
0
59,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
51,119
420
Minions Killed
542
0
Camps Cleared
0
1,572,763
Distance Traveled
1,844,264
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,261
459
56
3
0
290,042
0
L
Thoth
7,094
394
100
6
0
353,504
2
L
Anhur
7,853
436
96
5
0
279,330
2
W
Martichoras
10,268
570
135
8
0
353,065
0
W
Amaterasu
10,601
589
137
8
0
319,802
0
W
Geb
9,305
517
36
2
0
406,666
2
W
Ao Kuang
10,325
574
120
7
0
327,076
0
L
Hun Batz
7,936
441
79
4
0
313,642
0
W
Bastet
10,620
590
114
6
0
437,655
0
L
Chaac
7,798
433
89
5
0
336,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role