Player Matchup

Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
PassivisBurrin
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,537 Elo+
Party 1
Achilles
Achilles
T1OKYES
Achilles
Level 49
God Stats
2W - 1L
1,684 SR
Queue Stats
34W - 37L
1,568 Elo+
Party 3
Rama
Rama
Vinorraz
Rama
Level 100
God Stats
1W - 0L
1,269 SR
Queue Stats
3W - 1L
1,621 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iViniy
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,928 SR
Queue Stats
59W - 65L
1,517 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,549 Elo+

VS

Team Averages
Level 126
1,544 SR
1,512 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BenjaOMG
Rama
Level 158
God Stats
2W - 4L
1,749 SR
Queue Stats
205W - 203L
1,535 Elo+
Party 2
Vamana
Vamana
Khalil1
Vamana
Level 168
God Stats
2W - 3L
1,482 SR
Queue Stats
299W - 310L
1,547 Elo+
Solo
Raijin
Raijin
Matylonko
Raijin
Level 122
God Stats
7W - 5L
1,533 SR
Queue Stats
134W - 163L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
eZCeta
Kukulkan
Level 29
God Stats
0W - 1L
1,454 SR
Queue Stats
133W - 149L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 1 / 1
8,225
823
7,474
10,849
9,857
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 2 / 7
8,027
803
8,620
5,881
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
T1OKYES
Achilles
11
0 / 3 / 8
6,794
679
1,570
7,494
7,362
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
12
1 / 3 / 8
7,451
745
3,345
6,628
2,627
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
iViniy
Ah Muzen Cab
18
3 / 0 / 7
9,103
910
10,931
5,499
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 3 / 4
7,258
726
6,474
7,549
6,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
15
4 / 1 / 4
8,018
802
7,300
6,836
3,176
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Khalil1
Vamana
15
2 / 2 / 5
7,885
789
9,481
9,081
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Matylonko
Raijin
10
0 / 3 / 1
6,504
650
3,295
5,487
2,809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
eZCeta
Kukulkan
16
1 / 1 / 4
8,220
822
7,310
4,807
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
10
Kills
9
9
Deaths
10
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
1
6.5
L
Ao Kuang
 
Ao Kuang
2
3
4
1.33
L
Rama
4
1
4
6
L
Vamana
Khalil1
Vamana
2
2
5
2.25
L
Raijin
Matylonko
Raijin
0
3
1
0.17
W
0
2
7
1.75
W
Achilles
T1OKYES
Achilles
0
3
8
1.33
W
Rama
1
3
8
1.67
L
Kukulkan
eZCeta
Kukulkan
1
1
4
3
W
Ah Muzen Cab
iViniy
Ah Muzen Cab
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,940
Damage
33,860
36,351
Taken
33,760
25,094
Mitigated
25,793
12,458
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,474
1,596
1,466
3,846
10,849
9,857
0
5,018
5,435
601
7,559
L
Ao Kuang
 
Ao Kuang
6,474
359
0
1,582
7,549
6,779
0
1,106
6,177
8,352
48
L
Rama
7,300
5,332
574
1,831
6,836
3,176
0
2,026
4,768
0
13,727
L
Vamana
Khalil1
Vamana
9,481
2,442
648
1,726
9,081
10,272
0
2,570
6,206
0
26,989
L
Raijin
Matylonko
Raijin
3,295
91
268
993
5,487
2,809
0
1,053
4,275
9,278
0
W
8,620
296
571
507
5,881
2,534
0
3,082
2,658
31,234
0
W
Achilles
T1OKYES
Achilles
1,570
235
496
495
7,494
7,362
0
3,503
3,699
0
3,070
W
Rama
3,345
2,583
333
1,193
6,628
2,627
40
2,345
4,100
0
6,375
L
Kukulkan
eZCeta
Kukulkan
7,310
492
409
592
4,807
2,757
0
2,466
2,341
21,290
614
W
Ah Muzen Cab
iViniy
Ah Muzen Cab
10,931
3,298
2,072
1,479
5,499
2,714
100
2,756
2,644
0
31,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
37,885
129
Minions Killed
127
0
Camps Cleared
0
1,065,373
Distance Traveled
935,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,225
823
9
1
0
229,599
0
L
Ao Kuang
7,258
726
10
1
0
202,806
0
L
Rama
8,018
802
27
3
0
192,030
0
L
Vamana
7,885
789
32
3
0
186,685
0
L
Raijin
6,504
650
17
2
0
139,218
0
W
Merlin
8,027
803
60
6
0
202,807
0
W
Achilles
6,794
679
13
1
0
219,181
0
W
Rama
7,451
745
12
1
0
190,076
0
L
Kukulkan
8,220
822
41
4
0
214,607
0
W
Ah Muzen Cab
9,103
910
35
4
0
223,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role