Player Matchup

Heimdallr
Heimdallr
Calooooos
Heimdallr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 75L
1,519 Elo+
Party 1
Neith
Neith
Queenchei
Neith
Level 157
God Stats
6W - 3L
1,653 SR
Queue Stats
41W - 47L
1,425 Elo+
Solo
Fenrir
Fenrir
Salmonhb
Fenrir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 101L
1,593 Elo+
Solo
Kuzenbo
Kuzenbo
lane6535
Kuzenbo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 80L
1,486 Elo+
Party 1
Pele
Pele
mswflash
Pele
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,500 Elo+
Party 1
Team Averages
Level 147
1,531 SR
1,505 Elo+

VS

Team Averages
Level 146
1,523 SR
1,503 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DeviousFalcon
Serqet
Level 130
God Stats
13W - 15L
1,260 SR
Queue Stats
342W - 326L
1,481 Elo+
Solo
Sol
Sol
Jakerton
Sol
Level 146
God Stats
6W - 9L
1,509 SR
Queue Stats
132W - 129L
1,513 Elo+
Solo
Nut
Nut
Liquidous Solid
Nut
Level 201
God Stats
3W - 5L
1,580 SR
Queue Stats
57W - 58L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
MisterRey8034
Zhong Kui
Level 96
God Stats
3W - 3L
1,763 SR
Queue Stats
13W - 13L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calooooos
Heimdallr
12
2 / 0 / 3
5,972
597
3,661
6,171
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Queenchei
Neith
11
1 / 1 / 1
5,897
590
5,917
5,573
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
Salmonhb
Fenrir
10
1 / 2 / 3
5,400
540
7,498
8,528
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
lane6535
Kuzenbo
10
2 / 1 / 1
5,862
586
6,333
7,442
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
10
2 / 0 / 2
5,193
519
3,345
6,629
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 2
5,380
538
2,864
8,465
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 1
5,260
526
2,634
7,905
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,515
552
2,488
5,814
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 2 / 1
5,460
546
3,946
8,366
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MisterRey8034
Zhong Kui
11
1 / 2 / 0
6,211
621
5,604
8,744
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
4
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
2
1
W
Heimdallr
Calooooos
Heimdallr
2
0
3
3.5
L
2
2
1
1.25
L
0
1
1
0.5
L
1
2
1
0.75
L
Zhong Kui
MisterRey8034
Zhong Kui
1
2
0
0.5
W
Neith
Queenchei
Neith
1
1
1
1.5
W
Fenrir
Salmonhb
Fenrir
1
2
3
1.25
W
Kuzenbo
lane6535
Kuzenbo
2
1
1
2.5
W
Pele
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
17,536
34,343
Taken
39,294
15,414
Mitigated
20,190
8,119
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,864
415
0
2,426
8,465
6,227
0
0
8,465
17,552
888
W
Heimdallr
Calooooos
Heimdallr
3,661
1,302
0
2,187
6,171
2,561
26
1,112
5,059
0
41,315
L
2,634
576
0
500
7,905
3,642
0
355
7,498
0
34,483
L
2,488
1,248
0
2,793
5,814
1,509
0
0
5,814
43,510
3,520
L
3,946
2,455
0
1,858
8,366
2,786
0
0
8,366
0
41,095
L
Zhong Kui
MisterRey8034
Zhong Kui
5,604
1,027
0
5,029
8,744
6,026
0
5,029
3,027
41,499
2,566
W
Neith
Queenchei
Neith
5,917
1,269
0
1,683
5,573
1,999
0
1,698
3,802
0
55,455
W
Fenrir
Salmonhb
Fenrir
7,498
2,378
0
1,200
8,528
3,201
0
1,216
7,044
0
37,368
W
Kuzenbo
lane6535
Kuzenbo
6,333
1,770
0
1,202
7,442
5,313
0
4,241
3,088
27,293
797
W
Pele
3,345
534
210
1,637
6,629
2,340
0
2,187
4,442
0
24,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
27,826
305
Minions Killed
326
0
Camps Cleared
0
1,045,996
Distance Traveled
988,075
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,380
538
34
3
0
207,575
2
W
Heimdallr
5,972
597
67
7
0
215,894
0
L
Serqet
5,260
526
57
6
0
223,213
0
L
Sol
5,515
552
81
8
0
193,436
3
L
Nut
5,460
546
71
7
0
202,641
0
L
Zhong Kui
6,211
621
83
8
0
161,210
0
W
Neith
5,897
590
88
9
0
182,228
0
W
Fenrir
5,400
540
60
6
0
216,095
0
W
Kuzenbo
5,862
586
52
5
0
208,186
0
W
Pele
5,193
519
38
4
0
223,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role