Player Matchup

Baron Samedi
Baron Samedi
MarcHenri05
Baron Samedi
Level 55
God Stats
6W - 10L
1,375 SR
Queue Stats
29W - 38L
1,419 Elo+
Party 2
Hercules
Hercules
gustavinhoBINGA
Hercules
Level 62
God Stats
1W - 2L
1,355 SR
Queue Stats
13W - 25L
1,402 Elo+
Party 2
Charybdis
Charybdis
jozias2271
Charybdis
Level 28
God Stats
3W - 2L
1,519 SR
Queue Stats
27W - 28L
1,458 Elo+
Party 2
Team Averages
Level 48
1,416 SR
1,427 Elo+

VS

Team Averages
Level 76
1,564 SR
1,500 Elo+
Hachiman
Hachiman
IHardGames
Hachiman
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,324 Elo+
Party 1
Surtr
Surtr
Warriormaximus
Surtr
Level 42
God Stats
4W - 1L
1,510 SR
Queue Stats
6W - 7L
1,277 Elo+
Party 1
Ah Puch
Ah Puch
mvjaegers
Ah Puch
Level 154
God Stats
1W - 0L
1,681 SR
Queue Stats
37W - 15L
1,898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarcHenri05
Baron Samedi
13
1 / 5 / 4
7,650
695
4,778
9,549
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
4 / 6 / 2
8,402
764
7,511
17,913
15,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
jozias2271
Charybdis
12
1 / 6 / 3
7,344
668
6,000
10,416
3,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IHardGames
Hachiman
15
6 / 1 / 11
9,444
859
10,377
7,461
3,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 3 / 9
9,252
841
9,705
12,395
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
mvjaegers
Ah Puch
15
4 / 2 / 9
9,456
860
12,976
9,346
5,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
16
17
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
IHardGames
Hachiman
6
1
11
11.5
L
Baron Samedi
MarcHenri05
Baron Samedi
1
5
4
0.6
W
6
3
9
3.5
L
Hercules
4
6
2
0.83
L
Charybdis
jozias2271
Charybdis
1
6
3
0.42
W
Ah Puch
mvjaegers
Ah Puch
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
33,058
37,878
Taken
29,202
25,907
Mitigated
17,743
5,527
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
IHardGames
Hachiman
10,377
8,562
0
1,885
7,461
3,166
1,762
758
6,662
0
29,668
L
Baron Samedi
MarcHenri05
Baron Samedi
4,778
242
327
1,335
9,549
6,073
39
4,794
4,475
25,872
145
W
9,705
4,369
0
2,674
12,395
8,927
92
2,058
9,906
1,290
28,025
L
Hercules
7,511
1,881
223
3,532
17,913
15,872
0
5,007
12,515
0
11,821
L
Charybdis
jozias2271
Charybdis
6,000
2,255
0
110
10,416
3,962
543
3,713
6,512
0
24,829
W
Ah Puch
mvjaegers
Ah Puch
12,976
661
0
2,397
9,346
5,650
377
1,975
7,133
51,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,396
Gold Earned
28,152
131
Minions Killed
158
0
Camps Cleared
0
530,374
Distance Traveled
570,234
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,444
859
40
4
0
186,030
0
L
Baron Samedi
7,650
695
60
5
0
174,578
0
W
Surtr
9,252
841
44
4
0
195,646
2
L
Hercules
8,402
764
15
1
0
188,667
0
L
Charybdis
7,344
668
56
5
0
167,129
0
W
Ah Puch
9,456
860
74
7
0
188,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role