Player Matchup

Shiva
Shiva
GiantGrumpyGay
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,461 Elo+
Party 2
Scylla
Scylla
II GigoNJz II
Scylla
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 63L
1,545 Elo+
Party 3
Bastet
Bastet
Jozze12
Bastet
Level 126
God Stats
5W - 3L
1,710 SR
Queue Stats
279W - 290L
1,432 Elo+
Solo
Chaac
Chaac
MamiTheTopKek
Chaac
Level 106
God Stats
0W - 1L
1,292 SR
Queue Stats
65W - 55L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
l SinPlexk l
Cabrakan
Level 125
God Stats
0W - 2L
1,270 SR
Queue Stats
135W - 104L
1,557 Elo+
Party 3
Team Averages
Level 110
1,455 SR
1,491 Elo+

VS

Team Averages
Level 95
1,552 SR
1,525 Elo+
Sol
Sol
Kuinen
Sol
Level 159
God Stats
5W - 5L
1,482 SR
Queue Stats
543W - 574L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mephiisto45
Ah Muzen Cab
Level 85
God Stats
8W - 7L
1,500 SR
Queue Stats
555W - 568L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
Penguinblue003
Amaterasu
Level 66
God Stats
2W - 0L
1,749 SR
Queue Stats
11W - 10L
1,587 Elo+
Solo
Osiris
Osiris
a_tu_izquierda1
Osiris
Level 114
God Stats
10W - 3L
1,527 SR
Queue Stats
625W - 610L
1,478 Elo+
Solo
Khepri
Khepri
brycehanitz
Khepri
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
8,916
594
9,515
19,598
17,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 4 / 4
9,911
661
18,884
10,918
4,615
Bastet
Jozze12
Bastet
17
5 / 2 / 7
9,943
663
12,216
15,534
9,398
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 8
9,500
633
20,450
22,064
23,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
l SinPlexk l
Cabrakan
14
1 / 9 / 7
9,109
607
15,050
20,442
17,841
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kuinen
Sol
17
2 / 2 / 14
10,257
684
18,036
12,899
8,708
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
Mephiisto45
Ah Muzen Cab
19
8 / 3 / 14
12,206
814
24,162
15,370
10,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Penguinblue003
Amaterasu
18
6 / 4 / 12
11,051
737
13,952
22,199
22,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 10
10,683
712
13,937
22,376
29,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
17
3 / 2 / 14
11,083
739
11,529
17,984
21,962
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
12
Kills
22
22
Deaths
13
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
2
4
4
1
L
Bastet
Jozze12
Bastet
5
2
7
4.25
W
Sol
Kuinen
Sol
2
2
14
4.5
L
3
3
8
2.33
W
Ah Muzen Cab
Mephiisto45
Ah Muzen Cab
8
3
14
5
W
Amaterasu
Penguinblue003
Amaterasu
6
4
12
3
W
3
2
10
4
W
Khepri
3
2
14
5
L
Cabrakan
l SinPlexk l
Cabrakan
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,115
Damage
81,616
88,556
Taken
90,828
73,234
Mitigated
93,539
29,572
Healing
29,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,515
1,940
2,924
3,843
19,598
17,392
74
6,254
12,949
0
20,078
L
18,884
935
1,439
3,210
10,918
4,615
470
2,546
8,137
41,114
0
L
Bastet
Jozze12
Bastet
12,216
3,245
1,208
3,073
15,534
9,398
100
3,969
11,168
0
19,653
W
Sol
Kuinen
Sol
18,036
5,548
2,475
4,867
12,899
8,708
1,184
6,131
6,719
45,016
188
L
20,450
2,116
2,144
7,482
22,064
23,988
213
8,271
13,545
0
37,124
W
Ah Muzen Cab
Mephiisto45
Ah Muzen Cab
24,162
4,593
880
1,568
15,370
10,478
3,624
5,284
9,997
0
48,347
W
Amaterasu
Penguinblue003
Amaterasu
13,952
4,253
341
5,782
22,199
22,871
1,456
7,293
14,474
0
29,631
W
13,937
3,340
2,717
6,213
22,376
29,520
1,342
7,405
14,615
0
27,165
W
Khepri
11,529
839
2,858
2,089
17,984
21,962
732
7,567
10,217
18,900
0
L
Cabrakan
l SinPlexk l
Cabrakan
15,050
1,731
1,981
2,268
20,442
17,841
0
8,403
11,741
20,535
372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,379
Gold Earned
55,280
183
Minions Killed
208
0
Camps Cleared
0
1,336,275
Distance Traveled
1,414,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,916
594
38
3
0
288,249
0
L
Scylla
9,911
661
72
5
0
250,999
0
L
Bastet
9,943
663
14
1
0
282,728
0
W
Sol
10,257
684
48
3
0
253,143
0
L
Chaac
9,500
633
43
3
0
301,429
0
W
Ah Muzen Cab
12,206
814
53
4
0
279,855
0
W
Amaterasu
11,051
737
33
2
0
283,602
0
W
Osiris
10,683
712
61
4
0
304,774
0
W
Khepri
11,083
739
13
1
0
293,531
0
L
Cabrakan
9,109
607
16
1
0
212,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role