Player Matchup

Nemesis
Nemesis
Ganserk
Nemesis
Level 159
God Stats
7W - 4L
1,291 SR
Queue Stats
548W - 569L
1,390 Elo+
Solo
Surtr
Surtr
HoodDiesel7
Surtr
Level 96
God Stats
30W - 36L
1,544 SR
Queue Stats
30W - 37L
1,409 Elo+
Solo
Eset
Eset
JHON ZULUAGA884
Eset
Level 111
God Stats
44W - 34L
1,531 SR
Queue Stats
374W - 380L
1,388 Elo+
Solo
Sol
Sol
SigmaKami
Sol
Level 87
God Stats
2W - 0L
1,550 SR
Queue Stats
36W - 44L
1,453 Elo+
Party 2
Hera
Hera
kekaa_22
Hera
Level 132
God Stats
7W - 2L
1,672 SR
Queue Stats
36W - 44L
1,453 Elo+
Party 2
Team Averages
Level 117
1,518 SR
1,419 Elo+

VS

Team Averages
Level 100
1,601 SR
1,456 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Indecisive_Vish
Rama
Level 109
God Stats
2W - 1L
1,720 SR
Queue Stats
192W - 206L
1,491 Elo+
Solo
Vulcan
Vulcan
NitrousTalisman
Vulcan
Level 69
God Stats
15W - 15L
1,522 SR
Queue Stats
151W - 173L
1,434 Elo+
Party 1
Awilix
Awilix
Rcheatum
Awilix
Level 116
God Stats
71W - 74L
1,895 SR
Queue Stats
314W - 294L
1,490 Elo+
Solo
Bacchus
Bacchus
rp6f6
Bacchus
Level 82
God Stats
3W - 10L
1,370 SR
Queue Stats
49W - 67L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ganserk
Nemesis
11
1 / 0 / 2
6,222
1,244
3,284
3,803
2,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 1 / 1
5,862
1,172
3,651
4,813
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 0 / 1
5,206
1,041
179
155
65
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 2
5,325
1,065
703
1,015
355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
10
0 / 0 / 2
5,436
1,087
960
1,051
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

423

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 1
5,149
1,030
3,049
972
356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,662
1,132
1,571
2,987
1,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 1 / 0
5,301
1,060
2,207
3,787
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Rcheatum
Awilix
9
0 / 0 / 1
5,016
1,003
84
951
313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
rp6f6
Bacchus
9
0 / 1 / 0
4,933
987
373
1,259
974
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
3
Kills
1
1
Deaths
3
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Nemesis
Ganserk
Nemesis
1
0
2
2
W
2
1
1
2.5
L
1
1
0
1
W
0
0
1
0.5
L
0
1
0
0
L
Awilix
Rcheatum
Awilix
0
0
1
0.5
W
0
0
2
1
W
Hera
0
0
2
1
L
Bacchus
rp6f6
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,777
Damage
7,284
10,837
Taken
9,956
6,232
Mitigated
4,397
1,554
Healing
530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,049
114
0
0
972
356
0
176
796
6,736
0
W
Nemesis
Ganserk
Nemesis
3,284
618
0
1,061
3,803
2,154
0
1,286
2,517
0
15,194
W
3,651
1,280
0
384
4,813
3,259
0
2,971
1,842
101
7,889
L
1,571
1,461
0
442
2,987
1,208
0
679
2,308
0
11,271
W
179
0
0
0
155
65
0
110
45
11,274
0
L
2,207
806
0
0
3,787
1,546
0
505
3,282
14,612
0
L
Awilix
Rcheatum
Awilix
84
0
0
0
951
313
0
409
542
0
1,607
W
703
0
0
109
1,015
355
0
737
278
5,413
559
W
Hera
960
67
0
0
1,051
399
0
525
526
11,575
0
L
Bacchus
rp6f6
Bacchus
373
43
0
88
1,259
974
0
174
1,085
1,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
26,061
96
Minions Killed
64
7
Camps Cleared
3
491,942
Distance Traveled
276,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,149
1,030
14
3
1
57,446
0
W
Nemesis
6,222
1,244
19
4
5
106,493
0
W
Surtr
5,862
1,172
16
3
1
105,586
0
L
Rama
5,662
1,132
22
4
0
72,932
0
W
Eset
5,206
1,041
22
4
0
77,184
0
L
Vulcan
5,301
1,060
23
5
0
89,744
0
L
Awilix
5,016
1,003
4
1
2
33,838
0
W
Sol
5,325
1,065
11
2
1
97,358
0
W
Hera
5,436
1,087
28
6
0
105,321
0
L
Bacchus
4,933
987
1
0
0
22,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role