Player Matchup

Loki
Loki
BILGENIUSYT
Loki
Level 118
God Stats
181W - 126L
1,660 SR
Queue Stats
677W - 669L
1,565 Elo+
Solo
Neith
Neith
FiveHandDunk
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
Matth637ews89
Hades
Level 162
God Stats
2W - 2L
1,603 SR
Queue Stats
162W - 171L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Rasahck
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ZertiiX_Uchiiwa
Baron Samedi
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 184L
1,526 Elo+
Solo
Team Averages
Level 89
1,553 SR
1,522 Elo+

VS

Team Averages
Level 78
1,518 SR
1,475 Elo+
Nemesis
Nemesis
CEOofMilk4
Nemesis
Level 38
God Stats
4W - 9L
1,364 SR
Queue Stats
69W - 98L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
Hugoat
Jing Wei
Level 124
God Stats
1W - 1L
1,302 SR
Queue Stats
239W - 287L
1,469 Elo+
Party 1
Ymir
Ymir
Mangobao92
Ymir
Level 61
God Stats
48W - 37L
1,538 SR
Queue Stats
387W - 390L
1,515 Elo+
Solo
Anubis
Anubis
iTsGabo
Anubis
Level 45
God Stats
42W - 27L
1,658 SR
Queue Stats
78W - 91L
1,501 Elo+
Solo
Chaac
Chaac
xXHavikXx4804
Chaac
Level 123
God Stats
30W - 13L
1,728 SR
Queue Stats
320W - 287L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,680
549
5,844
10,551
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 7 / 1
5,641
403
5,316
9,049
2,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 3
6,595
471
3,102
8,256
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Rasahck
Gilgamesh
9
0 / 6 / 0
5,816
415
2,929
14,095
9,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ZertiiX_Uchiiwa
Baron Samedi
11
3 / 5 / 4
6,614
472
5,542
9,074
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CEOofMilk4
Nemesis
13
5 / 2 / 8
8,228
588
4,598
8,984
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Hugoat
Jing Wei
16
2 / 0 / 2
9,282
663
2,403
5,108
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 5
8,214
587
7,238
15,834
13,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
iTsGabo
Anubis
14
5 / 4 / 4
8,729
624
11,430
9,843
4,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 3
9,527
681
10,947
11,595
9,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
21
21
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Nemesis
CEOofMilk4
Nemesis
5
2
8
4.5
L
0
7
1
0.07
W
Jing Wei
Hugoat
Jing Wei
2
0
2
3
W
3
2
5
2.75
L
2
2
3
1.75
L
Gilgamesh
Rasahck
Gilgamesh
0
6
0
0
L
Baron Samedi
ZertiiX_Uchiiwa
Baron Samedi
3
5
4
1
W
Anubis
iTsGabo
Anubis
5
4
4
1.75
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
36,616
51,025
Taken
51,364
24,261
Mitigated
32,577
11,327
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,844
1,857
0
3,790
10,551
3,820
0
2,211
8,340
0
58,013
W
Nemesis
CEOofMilk4
Nemesis
4,598
2,063
0
4,057
8,984
3,044
129
1,293
7,612
0
39,907
L
5,316
1,974
0
410
9,049
2,805
0
3,807
5,242
0
23,747
W
Jing Wei
Hugoat
Jing Wei
2,403
2,020
0
2,122
5,108
2,039
1,972
197
4,911
0
87,511
W
7,238
2,060
0
2,772
15,834
13,296
0
2,032
13,338
22,310
687
L
3,102
300
605
4,058
8,256
3,923
0
3,172
5,084
46,624
811
L
Gilgamesh
Rasahck
Gilgamesh
2,929
1,340
0
497
14,095
9,504
0
3,988
10,107
0
26,667
L
Baron Samedi
ZertiiX_Uchiiwa
Baron Samedi
5,542
266
447
1,520
9,074
4,209
0
5,056
4,018
31,701
947
W
Anubis
iTsGabo
Anubis
11,430
405
0
3,896
9,843
4,846
530
3,738
5,675
62,087
742
W
10,947
2,301
0
6,285
11,595
9,352
161
1,049
10,512
0
71,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
43,980
309
Minions Killed
449
0
Camps Cleared
0
1,217,008
Distance Traveled
1,379,334
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,680
549
97
7
0
305,251
2
W
Nemesis
8,228
588
66
5
0
313,595
0
L
Neith
5,641
403
33
2
0
217,757
0
W
Jing Wei
9,282
663
165
12
0
269,211
0
W
Ymir
8,214
587
17
1
0
274,110
1
L
Hades
6,595
471
79
6
0
230,131
0
L
Gilgamesh
5,816
415
50
4
0
240,890
0
L
Baron Samedi
6,614
472
50
4
0
222,979
0
W
Anubis
8,729
624
91
7
0
257,036
1
W
Chaac
9,527
681
110
8
0
265,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role