Player Matchup

Anhur
Anhur
 
Anhur
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DaSouthernBelle
Baron Samedi
Level 121
God Stats
1W - 1L
1,494 SR
Queue Stats
25W - 28L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
Jos26
Sun Wukong
Level 125
God Stats
3W - 1L
1,694 SR
Queue Stats
9W - 4L
1,704 Elo+
Solo
Bacchus
Bacchus
xlldanys2llx
Bacchus
Level 50
God Stats
6W - 5L
1,740 SR
Queue Stats
95W - 100L
1,490 Elo+
Party 1
Thanatos
Thanatos
y Obscure y
Thanatos
Level 149
God Stats
5W - 1L
1,726 SR
Queue Stats
133W - 132L
1,538 Elo+
Solo
Team Averages
Level 123
1,631 SR
1,550 Elo+

VS

Team Averages
Level 108
1,521 SR
1,411 Elo+
Kuzenbo
Kuzenbo
Beinzy
Kuzenbo
Level 82
God Stats
0W - 2L
1,721 SR
Queue Stats
2W - 11L
1,251 Elo+
Solo
Mulan
Mulan
KamishiniNoJari
Mulan
Level 92
God Stats
2W - 2L
1,597 SR
Queue Stats
73W - 67L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
Shieldwolf19
Gilgamesh
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
383W - 339L
1,584 Elo+
Solo
Nut
Nut
drum2liv
Nut
Level 156
God Stats
25W - 31L
1,490 SR
Queue Stats
172W - 158L
1,550 Elo+
Solo
Scylla
Scylla
kurtar
Scylla
Level 67
God Stats
0W - 1L
1,296 SR
Queue Stats
25W - 18L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 0 / 1
3,954
659
3,162
1,858
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
DaSouthernBelle
Baron Samedi
8
1 / 1 / 0
3,895
649
1,758
3,339
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jos26
Sun Wukong
7
1 / 2 / 0
4,042
674
2,781
5,856
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
xlldanys2llx
Bacchus
6
0 / 0 / 2
3,751
625
1,392
4,037
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
y Obscure y
Thanatos
6
1 / 2 / 0
3,421
570
1,117
4,179
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beinzy
Kuzenbo
4
0 / 1 / 0
3,174
529
245
2,725
1,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 1 / 0
4,742
790
3,996
5,522
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Shieldwolf19
Gilgamesh
7
2 / 1 / 1
4,009
668
2,776
5,979
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,648
608
882
2,583
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
kurtar
Scylla
7
1 / 1 / 1
3,890
648
1,632
3,224
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
L
Kuzenbo
Beinzy
Kuzenbo
0
1
0
0
W
Baron Samedi
DaSouthernBelle
Baron Samedi
1
1
0
1
W
Sun Wukong
Jos26
Sun Wukong
1
2
0
0.5
L
2
1
0
2
L
Gilgamesh
Shieldwolf19
Gilgamesh
2
1
1
2.5
L
0
0
0
0
L
Scylla
kurtar
Scylla
1
1
1
1.5
W
Bacchus
xlldanys2llx
Bacchus
0
0
2
1
W
Thanatos
y Obscure y
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,210
Damage
9,531
19,269
Taken
20,033
9,159
Mitigated
8,336
7,535
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,162
1,854
0
1,400
1,858
528
0
62
1,796
0
27,565
L
Kuzenbo
Beinzy
Kuzenbo
245
214
0
210
2,725
1,955
0
491
2,234
5,205
0
W
Baron Samedi
DaSouthernBelle
Baron Samedi
1,758
138
56
1,016
3,339
1,076
0
971
2,146
17,818
531
W
Sun Wukong
Jos26
Sun Wukong
2,781
814
0
1,145
5,856
3,222
0
0
5,856
0
22,835
L
3,996
913
0
2,020
5,522
2,489
0
0
5,265
0
29,447
L
Gilgamesh
Shieldwolf19
Gilgamesh
2,776
1,422
0
857
5,979
2,426
0
783
5,118
0
21,332
L
882
308
0
2,144
2,583
636
0
397
2,186
0
22,414
L
Scylla
kurtar
Scylla
1,632
169
0
723
3,224
830
0
1,143
1,905
14,690
0
W
Bacchus
xlldanys2llx
Bacchus
1,392
262
0
1,162
4,037
3,120
0
183
3,854
10,789
0
W
Thanatos
y Obscure y
Thanatos
1,117
537
0
2,756
4,179
1,213
0
351
3,740
0
17,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,063
Gold Earned
19,463
171
Minions Killed
175
0
Camps Cleared
0
560,001
Distance Traveled
543,021
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,954
659
40
7
0
102,522
0
L
Kuzenbo
3,174
529
6
1
0
78,630
0
W
Baron Samedi
3,895
649
41
7
0
113,462
0
W
Sun Wukong
4,042
674
37
6
0
103,251
0
L
Mulan
4,742
790
50
8
0
112,523
2
L
Gilgamesh
4,009
668
39
7
0
145,997
0
L
Nut
3,648
608
45
8
0
97,661
0
L
Scylla
3,890
648
35
6
0
108,210
0
W
Bacchus
3,751
625
18
3
0
120,800
2
W
Thanatos
3,421
570
35
6
0
119,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role