Player Matchup

Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Ashytoflashy
Neith
Silver I
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,436 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
RiiDiicK-ii
Sun Wukong
Gold III
Level 156
God Stats
6W - 5L
1,529 SR
Queue Stats
385W - 400L
1,407 MMR
Solo
Bakasura
Bakasura
Gold IV
SwIhT
Bakasura
Gold IV
Level 180
God Stats
10W - 9L
1,740 SR
Queue Stats
309W - 326L
1,465 MMR
Solo
Bellona
Bellona
Silver I
TheSleepDr
Bellona
Silver I
Level 158
God Stats
3W - 0L
1,697 SR
Queue Stats
7W - 7L
1,436 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,593 SR
1,449 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,660 SR
1,441 MMR
Loki
Loki
Gold III
DBoY131
Loki
Gold III
Level 157
God Stats
16W - 7L
1,682 SR
Queue Stats
177W - 181L
1,363 MMR
Party 1
Sylvanus
Sylvanus
Gold V
VxZupex
Sylvanus
Gold V
Level 119
God Stats
5W - 8L
1,753 SR
Queue Stats
72W - 83L
1,432 MMR
Solo
Chang'e
Chang'e
Silver II
oMafiioso
Chang'e
Silver II
Level 142
God Stats
8W - 7L
1,655 SR
Queue Stats
16W - 20L
1,556 MMR
Party 1
Medusa
Medusa
Gold V
vipdasick66
Medusa
Gold V
Level 212
God Stats
33W - 20L
1,708 SR
Queue Stats
642W - 660L
1,399 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
xGOLDENxTAURUSx
Kukulkan
Bronze IV
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
6 / 1 / 6
10,769
598
18,312
12,898
10,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 0 / 3
10,842
602
6,882
6,510
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
RiiDiicK-ii
Sun Wukong
18
4 / 2 / 4
11,291
627
13,247
15,470
9,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SwIhT
Bakasura
15
5 / 1 / 5
9,125
507
11,408
20,612
12,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
TheSleepDr
Bellona
15
2 / 1 / 6
8,912
495
6,494
16,800
14,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaBake KujiraOdinSurtr

VS

Bans
AwilixAnhurKuzenboAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DBoY131
Loki
13
2 / 6 / 2
8,328
463
12,552
21,544
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
VxZupex
Sylvanus
12
1 / 1 / 0
7,824
435
4,257
12,892
9,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chang'e
oMafiioso
Chang'e
15
2 / 2 / 1
9,015
501
9,566
12,883
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
16
0 / 2 / 0
9,241
513
6,199
10,049
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
14
0 / 7 / 1
8,554
475
5,915
14,939
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
5
5
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
6
9
W
1
0
3
2.5
L
Loki
DBoY131
Loki
2
6
2
0.5
W
Sun Wukong
RiiDiicK-ii
Sun Wukong
4
2
4
3
W
Bakasura
SwIhT
Bakasura
5
1
5
7.5
W
Bellona
TheSleepDr
Bellona
2
1
6
5
L
Sylvanus
VxZupex
Sylvanus
1
1
0
1
L
Chang'e
oMafiioso
Chang'e
2
2
1
1.25
L
Medusa
0
2
0
0
L
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,343
Damage
38,489
72,290
Taken
72,307
50,842
Mitigated
32,509
27,638
Healing
27,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,312
1,078
0
7,495
12,898
10,588
264
4,115
8,603
91,284
4,569
W
6,882
1,398
0
3,055
6,510
3,001
204
479
6,031
0
108,589
L
Loki
DBoY131
Loki
12,552
2,746
0
8,462
21,544
7,843
0
3,157
15,840
0
68,353
W
Sun Wukong
RiiDiicK-ii
Sun Wukong
13,247
1,188
0
4,987
15,470
9,793
290
5,216
9,507
0
96,145
W
Bakasura
SwIhT
Bakasura
11,408
6,993
0
9,798
20,612
12,991
131
5,772
14,632
0
49,288
W
Bellona
TheSleepDr
Bellona
6,494
1,578
0
2,303
16,800
14,469
0
3,587
13,043
0
57,928
L
Sylvanus
VxZupex
Sylvanus
4,257
474
3,807
4,223
12,892
9,584
0
3,326
8,513
22,600
0
L
Chang'e
oMafiioso
Chang'e
9,566
342
632
6,591
12,883
4,438
0
949
11,858
65,363
0
L
Medusa
6,199
2,451
0
2,875
10,049
4,099
0
397
9,443
0
88,960
L
Kukulkan
5,915
379
0
1,011
14,939
6,545
0
8,060
6,046
70,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,939
Gold Earned
42,962
646
Minions Killed
554
0
Camps Cleared
0
1,926,275
Distance Traveled
1,765,417
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,769
598
137
8
0
391,925
0
W
Neith
10,842
602
174
10
0
337,033
0
L
Loki
8,328
463
95
5
0
374,266
2
W
Sun Wukong
11,291
627
150
8
0
344,340
1
W
Bakasura
9,125
507
102
6
0
444,791
4
W
Bellona
8,912
495
83
5
0
408,186
0
L
Sylvanus
7,824
435
33
2
0
362,286
5
L
Chang'e
9,015
501
130
7
0
368,580
4
L
Medusa
9,241
513
161
9
0
351,346
0
L
Kukulkan
8,554
475
135
8
0
308,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role