Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Tigreoscuro
Nox
Level 157
God Stats
0W - 2L
1,589 SR
Queue Stats
17W - 24L
1,411 Elo+
Party 2
Skadi
Skadi
chrisdegv
Skadi
Level 154
God Stats
6W - 11L
1,328 SR
Queue Stats
317W - 316L
1,540 Elo+
Solo
Ne Zha
Ne Zha
itinW
Ne Zha
Level 138
God Stats
0W - 2L
1,269 SR
Queue Stats
112W - 114L
1,484 Elo+
Solo
Team Averages
Level 142
1,437 SR
1,487 Elo+

VS

Team Averages
Level 115
1,482 SR
1,450 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Leo75
Ix Chel
Level 128
God Stats
3W - 3L
1,655 SR
Queue Stats
27W - 47L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
Rickypapi
Ne Zha
Level 157
God Stats
2W - 0L
1,398 SR
Queue Stats
50W - 71L
1,409 Elo+
Party 1
Osiris
Osiris
Shadowzin-_-lol
Osiris
Level 86
God Stats
12W - 20L
1,359 SR
Queue Stats
381W - 377L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 4 / 0
5,121
512
3,565
9,059
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
 
Baron Samedi
8
1 / 6 / 0
4,901
490
3,971
7,776
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,629
463
2,159
5,629
2,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
chrisdegv
Skadi
10
0 / 3 / 0
5,336
534
4,040
8,605
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
itinW
Ne Zha
10
1 / 3 / 1
5,779
578
3,684
9,561
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 2
5,790
579
6,577
6,852
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
10
2 / 0 / 2
5,690
569
2,567
6,413
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Leo75
Ix Chel
11
3 / 1 / 3
6,383
638
5,752
6,188
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Rickypapi
Ne Zha
12
7 / 1 / 2
6,736
674
6,099
11,025
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
6,634
663
5,949
7,020
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
17
17
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
L
Baron Samedi
 
Baron Samedi
1
6
0
0.17
W
Medusa
 
Medusa
2
0
2
3
W
Geb
 
Geb
2
0
2
3
W
Ix Chel
Leo75
Ix Chel
3
1
3
4.5
W
Ne Zha
Rickypapi
Ne Zha
7
1
2
8
W
3
1
1
3.5
L
0
1
0
0
L
Skadi
chrisdegv
Skadi
0
3
0
0
L
Ne Zha
itinW
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,419
Damage
26,944
40,630
Taken
37,498
17,264
Mitigated
18,660
11,590
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,565
857
0
2,062
9,059
3,197
0
1,443
7,574
0
31,203
L
Baron Samedi
 
Baron Samedi
3,971
0
133
1,241
7,776
4,227
0
4,275
3,501
22,601
0
W
Medusa
 
Medusa
6,577
3,049
0
1,585
6,852
2,526
0
481
6,371
0
49,001
W
Geb
 
Geb
2,567
206
0
2,404
6,413
4,233
0
1,644
4,769
16,227
0
W
Ix Chel
Leo75
Ix Chel
5,752
567
355
890
6,188
2,389
144
2,881
3,307
42,517
0
W
Ne Zha
Rickypapi
Ne Zha
6,099
2,571
0
2,672
11,025
4,821
0
288
10,655
0
55,106
W
5,949
2,031
0
2,171
7,020
4,691
0
297
6,264
0
44,900
L
2,159
30
0
1,820
5,629
2,069
0
1,535
4,094
19,143
2,689
L
Skadi
chrisdegv
Skadi
4,040
1,385
0
2,528
8,605
2,986
0
986
7,619
0
45,077
L
Ne Zha
itinW
Ne Zha
3,684
770
0
3,806
9,561
4,785
0
80
8,863
0
39,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
31,233
281
Minions Killed
333
0
Camps Cleared
0
969,419
Distance Traveled
1,013,657
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,121
512
57
6
0
223,111
0
L
Baron Samedi
4,901
490
36
4
0
198,607
0
W
Medusa
5,790
579
82
8
0
194,690
2
W
Geb
5,690
569
20
2
0
231,472
1
W
Ix Chel
6,383
638
74
7
0
186,322
0
W
Ne Zha
6,736
674
84
8
0
216,875
1
W
Osiris
6,634
663
73
7
0
184,298
1
L
Nox
4,629
463
41
4
0
174,086
2
L
Skadi
5,336
534
71
7
0
196,985
0
L
Ne Zha
5,779
578
76
8
0
176,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role