Player Matchup

King Arthur
King Arthur
Daemonknight
King Arthur
Level 139
God Stats
11W - 17L
1,441 SR
Queue Stats
270W - 257L
1,478 Elo+
Solo
Nu Wa
Nu Wa
harth925
Nu Wa
Level 75
God Stats
19W - 10L
1,633 SR
Queue Stats
159W - 170L
1,464 Elo+
Party 1
Ymir
Ymir
sora-soya2700
Ymir
Level 68
God Stats
7W - 9L
1,469 SR
Queue Stats
145W - 163L
1,432 Elo+
Party 1
Neith
Neith
ts06040702
Neith
Level 80
God Stats
37W - 25L
1,580 SR
Queue Stats
158W - 176L
1,479 Elo+
Party 1
Anubis
Anubis
yuya0821yzq
Anubis
Level 96
God Stats
16W - 7L
1,775 SR
Queue Stats
61W - 77L
1,484 Elo+
Party 1
Team Averages
Level 92
1,580 SR
1,467 Elo+

VS

Team Averages
Level 106
1,564 SR
1,448 Elo+
Anhur
Anhur
PancakesAreTasty
Anhur
Level 69
God Stats
2W - 4L
1,586 SR
Queue Stats
232W - 250L
1,416 Elo+
Solo
Ymir
Ymir
Paulo Mendes17
Ymir
Level 129
God Stats
12W - 15L
1,524 SR
Queue Stats
292W - 291L
1,442 Elo+
Solo
Geb
Geb
TermlessRug9624
Geb
Level 107
God Stats
11W - 7L
1,711 SR
Queue Stats
222W - 235L
1,460 Elo+
Solo
Bellona
Bellona
iAwilixXx
Bellona
Level 94
God Stats
21W - 21L
1,504 SR
Queue Stats
93W - 92L
1,448 Elo+
Solo
Merlin
Merlin
kennyrtripp93
Merlin
Level 129
God Stats
13W - 16L
1,497 SR
Queue Stats
37W - 38L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daemonknight
King Arthur
10
0 / 3 / 1
4,846
441
4,003
9,813
6,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
harth925
Nu Wa
12
1 / 0 / 1
6,310
574
3,100
2,517
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 1
5,736
521
1,457
4,899
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
0 / 0 / 1
5,984
544
4,032
5,246
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
12
3 / 0 / 0
6,366
579
4,656
3,951
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,263
388
1,899
2,892
734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 2 / 1
5,074
461
1,716
6,410
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
5,699
518
1,999
5,790
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
iAwilixXx
Bellona
13
3 / 0 / 0
7,588
690
6,764
11,470
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,765
524
1,124
3,432
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Daemonknight
King Arthur
0
3
1
0.17
L
0
1
0
0
L
0
2
1
0.25
L
0
0
0
0
W
Nu Wa
harth925
Nu Wa
1
0
1
1.5
L
Bellona
iAwilixXx
Bellona
3
0
0
3
L
0
1
0
0
W
0
0
1
0.5
W
Neith
0
0
1
0.5
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
13,502
26,426
Taken
29,994
15,001
Mitigated
18,379
8,028
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Daemonknight
King Arthur
4,003
66
0
898
9,813
6,899
0
468
9,345
4,476
24,738
L
1,899
1,423
0
639
2,892
734
0
911
1,981
0
15,746
L
1,716
281
0
888
6,410
2,621
0
2,911
3,499
26,936
0
L
1,999
145
0
2,349
5,790
3,681
0
706
5,084
25,458
0
W
Nu Wa
harth925
Nu Wa
3,100
1,427
0
528
2,517
833
39
1,186
1,331
39,813
0
L
Bellona
iAwilixXx
Bellona
6,764
1,868
0
5,137
11,470
10,385
0
3,109
8,361
0
60,110
L
1,124
0
0
135
3,432
958
0
2,304
1,128
40,901
605
W
1,457
179
0
1,695
4,899
3,550
0
1,486
3,413
17,355
0
W
Neith
4,032
1,274
0
1,798
5,246
1,915
515
1,422
3,824
0
49,243
W
Anubis
4,656
0
0
3,109
3,951
1,804
190
277
3,674
66,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
28,389
311
Minions Killed
310
0
Camps Cleared
0
1,107,950
Distance Traveled
884,864
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,846
441
35
3
0
197,729
0
L
Anhur
4,263
388
34
3
0
97,234
2
L
Ymir
5,074
461
50
5
0
173,897
0
L
Geb
5,699
518
46
4
0
232,914
2
W
Nu Wa
6,310
574
66
6
0
210,212
1
L
Bellona
7,588
690
99
9
0
213,430
0
L
Merlin
5,765
524
81
7
0
167,389
4
W
Ymir
5,736
521
17
2
0
230,732
4
W
Neith
5,984
544
80
7
0
214,169
0
W
Anubis
6,366
579
113
10
0
255,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role