Player Matchup

Nut
Nut
karushiumu_
Nut
Level 126
God Stats
0W - 4L
1,180 SR
Queue Stats
188W - 275L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
li_PANKUN_il
Ao Kuang
Level 108
God Stats
21W - 33L
1,493 SR
Queue Stats
57W - 115L
1,359 Elo+
Party 1
Scylla
Scylla
potakunano_GG
Scylla
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
snoopynattsuu
Sun Wukong
Level 88
God Stats
6W - 8L
1,401 SR
Queue Stats
155W - 253L
1,438 Elo+
Party 1
Cerberus
Cerberus
yoshii_tm
Cerberus
Level 89
God Stats
0W - 1L
1,679 SR
Queue Stats
142W - 210L
1,398 Elo+
Party 1
Team Averages
Level 101
1,451 SR
1,385 Elo+

VS

Team Averages
Level 131
1,561 SR
1,538 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Duhjayy_
Aphrodite
Level 159
God Stats
65W - 41L
1,755 SR
Queue Stats
1,143W - 1,050L
1,539 Elo+
Solo
Bacchus
Bacchus
MothaflippinBoss
Bacchus
Level 110
God Stats
1W - 0L
1,779 SR
Queue Stats
25W - 13L
1,654 Elo+
Solo
Loki
Loki
abigail1624
Loki
Level 103
God Stats
1W - 1L
1,272 SR
Queue Stats
60W - 64L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
astralfaerie
Tsukuyomi
Level 168
God Stats
3W - 1L
1,500 SR
Queue Stats
708W - 625L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,557
437
7,840
13,318
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
li_PANKUN_il
Ao Kuang
14
3 / 1 / 0
7,804
520
3,972
13,125
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 0
7,120
475
2,467
6,342
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
snoopynattsuu
Sun Wukong
14
4 / 3 / 2
9,362
624
10,299
16,223
12,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
yoshii_tm
Cerberus
10
0 / 4 / 1
6,699
447
5,136
16,851
13,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
6 / 1 / 2
8,618
575
18,687
10,851
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Duhjayy_
Aphrodite
13
0 / 1 / 7
7,919
528
7,089
12,082
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 0
7,973
532
5,708
11,838
10,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 4
8,521
568
6,118
9,808
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
astralfaerie
Tsukuyomi
14
4 / 1 / 5
8,151
543
9,565
12,954
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
13
13
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
1
2
7
W
Aphrodite
Duhjayy_
Aphrodite
0
1
7
3.5
W
2
4
0
0.5
W
1
0
4
3
W
Tsukuyomi
astralfaerie
Tsukuyomi
4
1
5
6.5
L
0
3
2
0.33
L
Ao Kuang
li_PANKUN_il
Ao Kuang
3
1
0
3
L
0
2
0
0
L
Sun Wukong
snoopynattsuu
Sun Wukong
4
3
2
1.67
L
Cerberus
yoshii_tm
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
47,167
65,859
Taken
57,533
39,884
Mitigated
30,807
19,522
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,687
8,378
0
3,034
10,851
4,680
41
3,645
7,206
0
88,877
W
Aphrodite
Duhjayy_
Aphrodite
7,089
443
4,551
6,857
12,082
6,779
0
3,930
8,152
38,249
0
W
5,708
710
0
1,470
11,838
10,146
0
615
11,223
42,814
0
W
6,118
1,547
0
775
9,808
3,921
0
2,003
7,805
0
71,809
W
Tsukuyomi
astralfaerie
Tsukuyomi
9,565
3,102
0
5,796
12,954
5,281
96
2,030
10,924
0
69,677
L
7,840
3,990
0
6,071
13,318
5,285
0
1,367
11,951
0
56,421
L
Ao Kuang
li_PANKUN_il
Ao Kuang
3,972
170
0
1,805
13,125
6,408
0
1,566
11,559
65,796
1,780
L
2,467
333
0
1,125
6,342
1,936
0
0
6,342
40,356
0
L
Sun Wukong
snoopynattsuu
Sun Wukong
10,299
1,901
0
4,545
16,223
12,743
124
6,058
9,440
0
69,582
L
Cerberus
yoshii_tm
Cerberus
5,136
101
0
5,976
16,851
13,512
0
3,073
13,770
27,484
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,542
Gold Earned
41,182
452
Minions Killed
476
0
Camps Cleared
0
1,497,261
Distance Traveled
1,502,219
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,618
575
116
8
0
263,530
0
W
Aphrodite
7,919
528
55
4
0
271,314
5
W
Bacchus
7,973
532
106
7
0
274,473
5
W
Loki
8,521
568
100
7
0
326,354
2
W
Tsukuyomi
8,151
543
99
7
0
366,548
2
L
Nut
6,557
437
93
6
0
271,756
0
L
Ao Kuang
7,804
520
95
6
0
354,300
0
L
Scylla
7,120
475
91
6
0
289,513
4
L
Sun Wukong
9,362
624
127
8
0
280,072
1
L
Cerberus
6,699
447
46
3
0
301,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role