Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
ClutchDragonRyu
Camazotz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,493 Elo+
Party 3
Khepri
Khepri
GermX97
Khepri
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,547 Elo+
Party 3
Chronos
Chronos
Whoomp_Darrius
Chronos
Level 29
God Stats
6W - 2L
1,985 SR
Queue Stats
100W - 96L
1,507 Elo+
Party 3
Jing Wei
Jing Wei
josx7k
Jing Wei
Level 62
God Stats
2W - 2L
1,386 SR
Queue Stats
98W - 97L
1,501 Elo+
Party 2
Team Averages
Level 78
1,574 SR
1,510 Elo+

VS

Team Averages
Level 71
1,628 SR
1,476 Elo+
Athena
Athena
JMcClaneDH
Athena
Level 56
God Stats
5W - 2L
1,885 SR
Queue Stats
60W - 69L
1,421 Elo+
Party 4
Achilles
Achilles
ProtrudinBooger
Achilles
Level 79
God Stats
2W - 4L
1,737 SR
Queue Stats
144W - 126L
1,506 Elo+
Party 1
Serqet
Serqet
Werndog37
Serqet
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 152L
1,505 Elo+
Party 1
Hachiman
Hachiman
tickleit123
Hachiman
Level 88
God Stats
1W - 2L
1,725 SR
Queue Stats
126W - 122L
1,483 Elo+
Solo
Raijin
Raijin
wizardknockerz
Raijin
Level 20
God Stats
0W - 2L
1,291 SR
Queue Stats
53W - 60L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 1 / 18
10,903
779
17,543
9,885
5,647
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
17
4 / 4 / 17
10,085
720
8,363
15,598
11,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
GermX97
Khepri
15
1 / 2 / 19
10,132
724
6,553
17,445
12,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
15 / 3 / 8
12,292
878
17,846
16,992
8,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
josx7k
Jing Wei
18
4 / 1 / 19
10,875
777
10,115
7,824
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JMcClaneDH
Athena
14
0 / 5 / 3
8,422
602
5,644
12,459
13,674
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
18
5 / 5 / 5
10,450
746
13,075
18,758
32,993
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Werndog37
Serqet
16
4 / 3 / 6
9,479
677
12,169
9,909
7,462
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
tickleit123
Hachiman
15
0 / 6 / 5
8,021
573
12,435
12,728
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 9 / 3
8,907
636
10,741
13,757
7,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
28
Kills
11
11
Deaths
28
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
18
13
W
Camazotz
4
4
17
3.13
W
Khepri
GermX97
Khepri
1
2
19
5.25
L
Athena
JMcClaneDH
Athena
0
5
3
0.3
L
Achilles
5
5
5
1.5
L
Serqet
Werndog37
Serqet
4
3
6
2.33
W
15
3
8
6.33
W
Jing Wei
josx7k
Jing Wei
4
1
19
13.5
L
Hachiman
tickleit123
Hachiman
0
6
5
0.42
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,420
Damage
54,064
67,744
Taken
67,611
43,428
Mitigated
68,666
25,924
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,543
1,975
1,023
2,609
9,885
5,647
1,155
1,640
8,045
42,320
423
W
Camazotz
8,363
2,480
560
2,241
15,598
11,524
1,202
5,471
10,127
0
12,413
W
Khepri
GermX97
Khepri
6,553
1,182
3,142
6,265
17,445
12,563
393
4,597
12,848
11,282
807
L
Athena
JMcClaneDH
Athena
5,644
573
1,936
926
12,459
13,674
52
6,100
6,359
14,370
0
L
Achilles
13,075
2,047
834
2,591
18,758
32,993
0
10,200
8,558
0
21,664
L
Serqet
Werndog37
Serqet
12,169
1,600
739
1,239
9,909
7,462
0
6,852
3,057
0
17,788
W
17,846
5,477
3,136
5,474
16,992
8,945
2,504
2,406
13,925
34,654
776
W
Jing Wei
josx7k
Jing Wei
10,115
5,535
1,030
444
7,824
4,749
1,864
2,271
5,553
0
29,633
L
Hachiman
tickleit123
Hachiman
12,435
5,376
758
1,557
12,728
6,822
0
9,300
3,428
0
24,559
L
10,741
1,711
76
274
13,757
7,715
0
8,827
4,930
23,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,287
Gold Earned
45,279
148
Minions Killed
114
0
Camps Cleared
0
1,269,983
Distance Traveled
1,067,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,903
779
46
3
0
253,952
0
W
Camazotz
10,085
720
4
0
0
251,570
0
W
Khepri
10,132
724
16
1
0
239,657
0
L
Athena
8,422
602
22
2
0
209,226
0
L
Achilles
10,450
746
18
1
0
249,901
0
L
Serqet
9,479
677
13
1
0
226,114
0
W
Chronos
12,292
878
40
3
0
255,504
0
W
Jing Wei
10,875
777
42
3
0
269,300
0
L
Hachiman
8,021
573
28
2
0
200,441
0
L
Raijin
8,907
636
33
2
0
181,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role