Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
HeadyHitta
Loki
Silver I
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,463 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,500 SR
1,488 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,608 SR
1,496 MMR
Vulcan
Vulcan
Bronze III
AthleteBtw
Vulcan
Bronze III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
Bluegito
Anhur
Bronze III
Level 149
God Stats
3W - 2L
1,835 SR
Queue Stats
19W - 15L
1,560 MMR
Party 1
Atlas
Atlas
Gold IV
GrandmasterDabs
Atlas
Gold IV
Level 123
God Stats
24W - 18L
1,488 SR
Queue Stats
94W - 116L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 0
5,198
650
3,210
3,943
1,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
7
0 / 4 / 0
4,872
609
3,737
8,452
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,306
663
3,589
6,480
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AchillesCharonBastetNe ZhaThoth

VS

Bans
GilgameshKuzenboSobekBacchusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AthleteBtw
Vulcan
11
2 / 0 / 5
6,981
873
6,044
3,368
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Bluegito
Anhur
11
3 / 0 / 4
6,603
825
5,435
6,675
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 5
6,330
791
4,144
6,276
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Chaac
 
Chaac
0
4
0
0
W
Vulcan
AthleteBtw
Vulcan
2
0
5
4.5
W
Anhur
Bluegito
Anhur
3
0
4
5
W
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,536
Damage
15,623
18,875
Taken
16,319
7,466
Mitigated
7,736
2,999
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,210
194
192
409
3,943
1,073
0
1,964
1,801
14,155
0
L
Chaac
 
Chaac
3,737
111
0
1,648
8,452
4,452
0
3,110
5,003
0
8,604
W
Vulcan
AthleteBtw
Vulcan
6,044
3,467
0
808
3,368
1,195
534
317
2,876
29,294
0
W
Anhur
Bluegito
Anhur
5,435
3,636
0
3,023
6,675
2,185
1,836
1,087
5,219
0
23,303
W
4,144
1,453
0
1,919
6,276
4,356
384
1,198
4,536
12,136
1,329
L
3,589
515
0
750
6,480
1,941
0
3,822
2,117
0
20,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,376
Gold Earned
19,914
71
Minions Killed
103
0
Camps Cleared
0
371,514
Distance Traveled
476,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,198
650
29
4
0
114,805
0
L
Chaac
4,872
609
13
2
0
98,746
0
W
Vulcan
6,981
873
45
6
0
170,657
0
W
Anhur
6,603
825
41
5
0
146,320
0
W
Atlas
6,330
791
17
2
0
159,828
0
L
Loki
5,306
663
29
4
0
157,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role