Player Matchup

Thanatos
Thanatos
Jas-D-ALPHA-1133
Thanatos
Level 55
God Stats
1W - 4L
1,375 SR
Queue Stats
29W - 44L
1,387 Elo+
Solo
Sobek
Sobek
Milk2900
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 80L
1,500 Elo+
Party 2
Achilles
Achilles
Nav_HK
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 153L
1,515 Elo+
Solo
Nut
Nut
Syco0613
Nut
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
83W - 75L
1,500 Elo+
Party 2
Susano
Susano
ww7159
Susano
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 86L
1,500 Elo+
Party 2
Team Averages
Level 67
1,475 SR
1,480 Elo+

VS

Team Averages
Level 64
1,530 SR
1,453 Elo+
Thoth
Thoth
Aman835
Thoth
Level 49
God Stats
7W - 3L
1,517 SR
Queue Stats
20W - 26L
1,397 Elo+
Solo
Danzaburou
Danzaburou
LilMRC
Danzaburou
Level 27
God Stats
8W - 6L
1,592 SR
Queue Stats
13W - 15L
1,483 Elo+
Party 1
Nemesis
Nemesis
Marsguy2049
Nemesis
Level 59
God Stats
124W - 96L
1,527 SR
Queue Stats
383W - 372L
1,455 Elo+
Solo
Achilles
Achilles
Mirruka
Achilles
Level 109
God Stats
1W - 1L
1,253 SR
Queue Stats
44W - 50L
1,462 Elo+
Party 1
Fafnir
Fafnir
Rawgirthy
Fafnir
Level 77
God Stats
2W - 2L
1,762 SR
Queue Stats
515W - 538L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,040
504
3,158
8,911
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
Milk2900
Sobek
8
1 / 2 / 1
5,181
518
2,325
8,845
6,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Nav_HK
Achilles
9
0 / 1 / 0
5,139
514
2,564
7,304
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 0
4,004
400
1,617
5,488
1,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Susano
ww7159
Susano
9
2 / 1 / 1
5,284
528
3,171
7,026
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aman835
Thoth
10
2 / 1 / 2
6,273
627
2,149
2,965
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LilMRC
Danzaburou
9
5 / 2 / 3
6,479
648
8,875
6,792
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Marsguy2049
Nemesis
12
5 / 1 / 2
6,431
643
3,312
5,847
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Mirruka
Achilles
9
1 / 1 / 6
5,864
586
4,989
8,818
6,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Rawgirthy
Fafnir
11
2 / 0 / 1
6,580
658
3,784
5,507
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aman835
Thoth
2
1
2
3
L
1
7
1
0.21
W
Danzaburou
LilMRC
Danzaburou
5
2
3
3.25
W
Nemesis
Marsguy2049
Nemesis
5
1
2
6
L
Sobek
Milk2900
Sobek
1
2
1
0.75
W
Achilles
Mirruka
Achilles
1
1
6
4
L
Achilles
Nav_HK
Achilles
0
1
0
0
W
Fafnir
Rawgirthy
Fafnir
2
0
1
2.5
L
0
4
0
0
L
Susano
ww7159
Susano
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
23,109
37,574
Taken
29,929
19,403
Mitigated
16,390
11,106
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aman835
Thoth
2,149
106
0
500
2,965
734
231
0
2,965
30,875
1,303
L
3,158
1,159
0
2,737
8,911
3,151
0
1,697
6,990
0
24,407
W
Danzaburou
LilMRC
Danzaburou
8,875
4,527
0
2,451
6,792
2,843
0
1,015
5,777
0
38,440
W
Nemesis
Marsguy2049
Nemesis
3,312
1,162
0
440
5,847
2,245
0
0
5,847
0
48,514
L
Sobek
Milk2900
Sobek
2,325
302
0
3,390
8,845
6,921
0
0
8,845
12,631
0
W
Achilles
Mirruka
Achilles
4,989
1,385
0
1,990
8,818
6,367
0
1,310
7,508
0
20,114
L
Achilles
Nav_HK
Achilles
2,564
461
0
1,966
7,304
5,325
0
2,460
4,338
0
27,055
W
Fafnir
Rawgirthy
Fafnir
3,784
694
0
1,585
5,507
4,201
403
0
4,974
31,055
2,295
L
1,617
865
0
625
5,488
1,648
0
0
5,488
0
11,626
L
Susano
ww7159
Susano
3,171
740
0
2,388
7,026
2,358
0
544
6,362
0
28,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
31,627
188
Minions Killed
293
0
Camps Cleared
0
927,704
Distance Traveled
1,010,928
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,273
627
54
5
0
166,810
0
L
Thanatos
5,040
504
34
3
0
196,227
0
W
Danzaburou
6,479
648
62
6
0
188,979
0
W
Nemesis
6,431
643
82
8
0
239,025
0
L
Sobek
5,181
518
16
2
0
197,303
3
W
Achilles
5,864
586
29
3
0
214,823
2
L
Achilles
5,139
514
52
5
0
172,282
0
W
Fafnir
6,580
658
66
7
0
201,291
0
L
Nut
4,004
400
26
3
0
153,049
0
L
Susano
5,284
528
60
6
0
208,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role