Player Matchup

Janus
Janus
LastBullet4U
Janus
Level 108
God Stats
4W - 7L
1,438 SR
Queue Stats
239W - 257L
1,459 Elo+
Party 2
Charon
Charon
PinkJames697386
Charon
Level 68
God Stats
3W - 4L
1,519 SR
Queue Stats
116W - 135L
1,442 Elo+
Party 2
Odin
Odin
RedundantKitty1
Odin
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
274W - 285L
1,444 Elo+
Party 2
Lancelot
Lancelot
ggSapphire
Lancelot
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 79L
1,510 Elo+
Solo
Guan Yu
Guan Yu
yhacker486
Guan Yu
Level 125
God Stats
1W - 4L
1,046 SR
Queue Stats
112W - 113L
1,416 Elo+
Solo
Team Averages
Level 117
1,401 SR
1,454 Elo+

VS

Team Averages
Level 88
1,460 SR
1,449 Elo+
Heimdallr
Heimdallr
DrZummey
Heimdallr
Level 122
God Stats
5W - 5L
1,646 SR
Queue Stats
377W - 361L
1,489 Elo+
Solo
Jing Wei
Jing Wei
JMcClaneDH
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,433 Elo+
Party 1
Terra
Terra
bluebunny008
Terra
Level 115
God Stats
0W - 2L
1,289 SR
Queue Stats
61W - 61L
1,434 Elo+
Party 1
Arachne
Arachne
muzzi89
Arachne
Level 128
God Stats
1W - 4L
1,163 SR
Queue Stats
341W - 345L
1,407 Elo+
Solo
Hades
Hades
wizardknockerz
Hades
Level 20
God Stats
1W - 2L
1,703 SR
Queue Stats
53W - 60L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 11
12,098
807
27,764
8,915
4,361
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 20
10,980
732
10,280
16,611
13,958
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
1 / 3 / 15
9,907
660
8,457
20,014
23,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
ggSapphire
Lancelot
19
12 / 2 / 11
12,168
811
13,995
13,579
11,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
yhacker486
Guan Yu
18
5 / 1 / 15
12,493
833
9,553
28,519
18,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrZummey
Heimdallr
18
5 / 4 / 4
10,571
705
26,488
15,603
8,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
JMcClaneDH
Jing Wei
15
3 / 4 / 4
9,087
606
11,214
11,287
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 6
9,596
640
4,598
17,635
15,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
muzzi89
Arachne
15
2 / 6 / 5
9,228
615
12,363
15,376
13,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 7
8,695
580
7,192
17,671
9,919
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
27
Kills
10
10
Deaths
27
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DrZummey
Heimdallr
5
4
4
1.75
L
Jing Wei
JMcClaneDH
Jing Wei
3
4
4
1.25
W
8
1
11
13.5
W
1
3
20
3.67
W
1
3
15
2.83
L
0
4
6
0.75
W
Lancelot
ggSapphire
Lancelot
12
2
11
8.75
L
Arachne
muzzi89
Arachne
2
6
5
0.75
L
0
9
7
0.39
W
Guan Yu
yhacker486
Guan Yu
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,049
Damage
61,855
87,638
Taken
77,572
71,044
Mitigated
53,904
44,191
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DrZummey
Heimdallr
26,488
10,228
392
2,396
15,603
8,924
0
6,915
8,688
0
58,163
L
Jing Wei
JMcClaneDH
Jing Wei
11,214
8,416
347
571
11,287
5,980
0
4,535
6,752
0
20,558
W
27,764
441
2,308
1,717
8,915
4,361
2,371
1,217
7,609
43,652
1,436
W
10,280
2,130
511
1,010
16,611
13,958
1,579
2,013
14,471
31,210
3,567
W
8,457
1,164
1,958
3,932
20,014
23,047
554
3,007
16,908
0
21,269
L
4,598
1,457
4,324
4,107
17,635
15,446
27
9,098
8,537
8,556
0
W
Lancelot
ggSapphire
Lancelot
13,995
1,730
2,250
3,465
13,579
11,467
1,671
1,366
11,954
0
28,194
L
Arachne
muzzi89
Arachne
12,363
9,474
72
1,263
15,376
13,635
810
6,829
8,547
0
19,695
L
7,192
1,065
589
1,307
17,671
9,919
0
9,594
8,077
12,391
0
W
Guan Yu
yhacker486
Guan Yu
9,553
621
10,080
16,960
28,519
18,211
1,290
4,187
24,152
0
26,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,646
Gold Earned
47,177
215
Minions Killed
131
0
Camps Cleared
0
1,562,188
Distance Traveled
1,115,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,571
705
66
4
0
238,246
0
L
Jing Wei
9,087
606
23
2
0
186,082
0
W
Janus
12,098
807
52
3
0
299,222
0
W
Charon
10,980
732
65
4
0
253,478
0
W
Odin
9,907
660
28
2
0
290,225
0
L
Terra
9,596
640
6
0
0
236,626
0
W
Lancelot
12,168
811
28
2
0
367,753
0
L
Arachne
9,228
615
19
1
0
254,213
0
L
Hades
8,695
580
17
1
0
200,464
0
W
Guan Yu
12,493
833
42
3
0
351,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role