Player Matchup

Ullr
Ullr
Eliheser_Agustin
Ullr
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
381W - 411L
1,460 Elo+
Solo
Hera
Hera
IkeYstand
Hera
Level 99
God Stats
1W - 2L
1,701 SR
Queue Stats
182W - 177L
1,406 Elo+
Solo
Merlin
Merlin
JMcClaneDH
Merlin
Level 56
God Stats
0W - 2L
1,253 SR
Queue Stats
60W - 69L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
bluebunny008
Ne Zha
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,451 Elo+
Party 1
Mulan
Mulan
wizardknockerz
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,501 Elo+
Party 1
Team Averages
Level 83
1,491 SR
1,453 Elo+

VS

Team Averages
Level 83
1,521 SR
1,409 Elo+
Zeus
Zeus
CAPTNtumtum
Zeus
Level 117
God Stats
3W - 0L
1,806 SR
Queue Stats
96W - 109L
1,394 Elo+
Party 2
Da Ji
Da Ji
FallenElite235
Da Ji
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,336 Elo+
Solo
Rama
Rama
LowRay715
Rama
Level 83
God Stats
2W - 1L
1,488 SR
Queue Stats
41W - 51L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mztaken
Kumbhakarna
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
368W - 385L
1,433 Elo+
Party 2
Merlin
Merlin
NeverSleepAgain
Merlin
Level 86
God Stats
4W - 1L
1,312 SR
Queue Stats
152W - 129L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,241
658
5,462
9,967
4,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
12
0 / 1 / 3
7,014
638
6,040
4,542
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JMcClaneDH
Merlin
16
2 / 3 / 7
8,478
771
9,365
6,573
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
6 / 3 / 3
7,916
720
7,655
9,096
4,696
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 6
7,682
698
3,857
13,601
13,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
9,770
888
12,231
4,442
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 5
6,865
624
4,019
7,995
4,507
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
14
1 / 3 / 10
7,791
708
6,773
9,509
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Mztaken
Kumbhakarna
15
3 / 2 / 8
9,106
828
6,682
14,125
15,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 9
8,474
770
9,933
6,631
3,179
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
10
Kills
16
16
Deaths
10
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
0
4
6
0.75
W
1
3
5
1.17
L
Hera
0
1
3
1.5
L
Merlin
JMcClaneDH
Merlin
2
3
7
1.83
W
Rama
1
3
10
2
W
Kumbhakarna
Mztaken
Kumbhakarna
3
2
8
3.5
W
4
1
9
8.5
L
Ne Zha
6
3
3
2.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
39,638
43,779
Taken
42,702
27,526
Mitigated
29,250
10,784
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,231
546
579
344
4,442
1,801
138
1,267
3,175
27,871
1,270
L
5,462
2,315
1,241
1,402
9,967
4,792
76
7,654
2,313
0
15,955
W
4,019
1,166
503
1,359
7,995
4,507
0
2,361
5,634
0
4,826
L
Hera
6,040
1,870
359
234
4,542
1,724
131
2,083
2,459
12,586
230
L
Merlin
JMcClaneDH
Merlin
9,365
53
708
748
6,573
3,093
168
4,328
2,245
31,637
0
W
Rama
6,773
3,931
1,514
1,518
9,509
4,205
353
4,716
4,793
0
24,132
W
Kumbhakarna
Mztaken
Kumbhakarna
6,682
148
3,640
3,585
14,125
15,558
106
4,423
9,702
11,205
263
W
9,933
268
619
446
6,631
3,179
287
2,510
4,121
20,427
1,297
L
Ne Zha
7,655
2,050
848
3,364
9,096
4,696
0
5,075
4,021
0
10,688
L
3,857
480
546
1,334
13,601
13,221
198
8,550
5,051
0
7,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,331
Gold Earned
42,006
103
Minions Killed
121
0
Camps Cleared
0
887,518
Distance Traveled
1,026,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,770
888
54
5
0
197,659
0
L
Ullr
7,241
658
26
2
0
193,396
0
W
Da Ji
6,865
624
0
0
0
197,685
0
L
Hera
7,014
638
19
2
0
137,081
0
L
Merlin
8,478
771
42
4
0
194,453
0
W
Rama
7,791
708
36
3
0
182,347
0
W
Kumbhakarna
9,106
828
10
1
0
225,001
0
W
Merlin
8,474
770
21
2
0
223,585
0
L
Ne Zha
7,916
720
4
0
0
180,040
0
L
Mulan
7,682
698
12
1
0
182,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role