Player Matchup

Scylla
Scylla
Ralthos
Scylla
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,422 Elo+
Party 2
Camazotz
Camazotz
TheManOf2cats
Camazotz
Level 88
God Stats
7W - 6L
1,486 SR
Queue Stats
216W - 190L
1,482 Elo+
Party 3
Sobek
Sobek
lolo0411
Sobek
Level 104
God Stats
1W - 2L
1,228 SR
Queue Stats
116W - 92L
1,457 Elo+
Party 2
Bakasura
Bakasura
theboss_guy2
Bakasura
Level 127
God Stats
0W - 7L
1,318 SR
Queue Stats
194W - 185L
1,427 Elo+
Party 3
Medusa
Medusa
xVitalxKillerx
Medusa
Level 81
God Stats
7W - 15L
1,191 SR
Queue Stats
493W - 468L
1,455 Elo+
Solo
Team Averages
Level 105
1,345 SR
1,449 Elo+

VS

Team Averages
Level 110
1,377 SR
1,399 Elo+
Baron Samedi
Baron Samedi
GODSofOLDs
Baron Samedi
Level 156
God Stats
14W - 14L
1,496 SR
Queue Stats
189W - 173L
1,480 Elo+
Party 4
Zhong Kui
Zhong Kui
MarMeezzy
Zhong Kui
Level 101
God Stats
10W - 6L
1,219 SR
Queue Stats
195W - 193L
1,104 Elo+
Party 1
Fenrir
Fenrir
OneEyedKan3k1
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
qwikscopez53
Bellona
Level 87
God Stats
3W - 3L
1,181 SR
Queue Stats
177W - 178L
1,442 Elo+
Solo
Xbalanque
Xbalanque
sonofgods22
Xbalanque
Level 101
God Stats
16W - 13L
1,487 SR
Queue Stats
339W - 322L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ralthos
Scylla
16
4 / 3 / 1
9,542
530
16,050
10,371
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
TheManOf2cats
Camazotz
14
4 / 3 / 0
8,687
483
7,796
17,501
12,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
lolo0411
Sobek
11
1 / 8 / 5
7,532
418
4,957
20,762
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
theboss_guy2
Bakasura
12
2 / 9 / 3
7,905
439
6,071
21,326
9,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 9 / 4
7,942
441
7,681
13,745
5,978
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GODSofOLDs
Baron Samedi
15
7 / 3 / 12
10,027
557
12,918
15,925
12,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
MarMeezzy
Zhong Kui
16
4 / 0 / 10
10,303
572
12,455
12,360
9,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 5 / 6
10,600
589
12,883
20,086
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
qwikscopez53
Bellona
18
2 / 2 / 8
11,456
636
9,667
14,206
10,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Xbalanque
sonofgods22
Xbalanque
17
8 / 2 / 11
10,984
610
13,896
14,438
5,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
12
Kills
32
32
Deaths
12
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GODSofOLDs
Baron Samedi
7
3
12
4.33
W
Zhong Kui
MarMeezzy
Zhong Kui
4
0
10
9
W
11
5
6
2.8
L
Scylla
Ralthos
Scylla
4
3
1
1.5
L
Camazotz
TheManOf2cats
Camazotz
4
3
0
1.33
L
Sobek
lolo0411
Sobek
1
8
5
0.44
W
Bellona
qwikscopez53
Bellona
2
2
8
3
W
Xbalanque
sonofgods22
Xbalanque
8
2
11
6.75
L
Bakasura
theboss_guy2
Bakasura
2
9
3
0.39
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
61,819
83,705
Taken
77,015
51,301
Mitigated
48,213
10,110
Healing
29,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GODSofOLDs
Baron Samedi
12,918
1,525
2,641
4,279
15,925
12,949
383
4,632
11,149
57,365
2,674
W
Zhong Kui
MarMeezzy
Zhong Kui
12,455
1,287
54
7,131
12,360
9,475
727
5,404
6,218
70,173
0
W
12,883
3,155
168
4,676
20,086
9,411
570
6,488
12,873
0
69,226
L
Scylla
Ralthos
Scylla
16,050
760
0
667
10,371
4,303
0
6,255
4,116
68,059
2,250
L
Camazotz
TheManOf2cats
Camazotz
7,796
1,889
0
2,032
17,501
12,222
0
2,824
14,677
0
54,118
L
Sobek
lolo0411
Sobek
4,957
476
0
3,572
20,762
19,147
0
6,819
13,943
18,255
0
W
Bellona
qwikscopez53
Bellona
9,667
3,531
0
5,360
14,206
10,540
777
1,543
12,610
0
97,145
W
Xbalanque
sonofgods22
Xbalanque
13,896
9,661
0
5,449
14,438
5,838
3,399
3,385
10,715
0
82,110
L
Bakasura
theboss_guy2
Bakasura
6,071
4,352
0
3,839
21,326
9,651
0
4,702
16,624
0
48,968
L
7,681
1,896
0
0
13,745
5,978
0
4,369
9,376
0
43,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
53,370
365
Minions Killed
554
0
Camps Cleared
0
1,675,115
Distance Traveled
1,748,364
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,027
557
66
4
0
308,219
0
W
Zhong Kui
10,303
572
125
7
0
341,546
2
W
Fenrir
10,600
589
84
5
0
385,161
0
L
Scylla
9,542
530
118
7
0
335,244
2
L
Camazotz
8,687
483
80
4
0
357,708
0
L
Sobek
7,532
418
21
1
0
331,987
3
W
Bellona
11,456
636
149
8
0
372,180
0
W
Xbalanque
10,984
610
130
7
0
341,258
0
L
Bakasura
7,905
439
85
5
0
361,577
0
L
Medusa
7,942
441
61
3
0
288,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role