Player Matchup

Charybdis
Charybdis
Andybnm
Charybdis
Level 27
God Stats
7W - 6L
1,701 SR
Queue Stats
10W - 8L
1,641 Elo+
Party 2
Surtr
Surtr
Sergeci
Surtr
Level 102
God Stats
6W - 7L
1,596 SR
Queue Stats
112W - 117L
1,576 Elo+
Solo
Maman Brigitte
Maman Brigitte
iCounter
Maman Brigitte
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,605 Elo+
Party 2
Team Averages
Level 96
1,599 SR
1,607 Elo+

VS

Team Averages
Level 94
1,629 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jwally84
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,551 Elo+
Party 1
Cabrakan
Cabrakan
M3PHIL3SthaDARK
Cabrakan
Level 105
God Stats
5W - 0L
1,888 SR
Queue Stats
76W - 79L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andybnm
Charybdis
12
3 / 4 / 3
8,586
660
9,983
10,413
4,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Sergeci
Surtr
13
3 / 4 / 3
9,185
707
9,280
16,198
12,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maman Brigitte
iCounter
Maman Brigitte
14
0 / 4 / 6
8,549
658
6,059
10,797
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 1 / 4
10,975
844
12,213
7,806
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Jwally84
Hercules
15
5 / 1 / 5
10,555
812
9,920
13,330
14,000
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
14
0 / 4 / 10
9,419
725
8,379
13,277
12,009
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
12
12
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
4
9
L
Charybdis
Andybnm
Charybdis
3
4
3
1.13
W
Hercules
Jwally84
Hercules
5
1
5
7.5
W
Cabrakan
0
4
10
1.25
L
Surtr
Sergeci
Surtr
3
4
3
1.13
L
Maman Brigitte
iCounter
Maman Brigitte
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
30,512
37,408
Taken
34,413
21,129
Mitigated
29,380
4,444
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,213
3,624
0
2,771
7,806
3,371
1,877
1,411
6,395
0
66,669
L
Charybdis
Andybnm
Charybdis
9,983
3,920
0
475
10,413
4,172
34
2,097
8,303
0
29,488
W
Hercules
Jwally84
Hercules
9,920
1,850
164
5,834
13,330
14,000
593
2,133
11,197
0
33,502
W
Cabrakan
8,379
1,107
165
4,778
13,277
12,009
300
2,932
10,345
32,675
995
L
Surtr
Sergeci
Surtr
9,280
4,003
133
3,021
16,198
12,194
18
3,288
12,904
521
36,423
L
Maman Brigitte
iCounter
Maman Brigitte
6,059
170
0
815
10,797
4,763
0
2,826
7,967
27,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
30,949
124
Minions Killed
190
0
Camps Cleared
0
729,459
Distance Traveled
714,840
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,975
844
103
8
0
221,589
0
L
Charybdis
8,586
660
46
4
0
218,593
0
W
Hercules
10,555
812
45
3
0
259,159
3
W
Cabrakan
9,419
725
42
3
0
234,092
5
L
Surtr
9,185
707
48
4
0
237,455
1
L
Maman Brigitte
8,549
658
30
2
0
273,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role