Player Matchup

King Arthur
King Arthur
Bronze III
HavensKnight
King Arthur
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,398 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 54
1,500 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,500 SR
1,561 MMR
Pele
Pele
Silver I
FauxFernando
Pele
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HavensKnight
King Arthur
9
0 / 3 / 0
5,052
842
3,148
7,835
6,618
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SkadiHou YiDiscordiaIx ChelNox

VS

Bans
Bake KujiraSolGilgameshBellonaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,245
1,208
5,235
5,787
4,070
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
King Arthur
HavensKnight
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,148
Damage
5,235
7,835
Taken
5,787
6,618
Mitigated
4,070
464
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,235
2,616
0
1,656
5,787
4,070
557
627
5,160
0
34,328
L
King Arthur
HavensKnight
King Arthur
3,148
883
0
464
7,835
6,618
0
0
7,835
0
13,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,052
Gold Earned
7,245
22
Minions Killed
68
0
Camps Cleared
6
110,602
Distance Traveled
119,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,245
1,208
68
11
6
119,142
0
L
King Arthur
5,052
842
22
4
0
110,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role