Player Matchup

Cupid
Cupid
Karpiu341
Cupid
Level 145
God Stats
3W - 1L
1,688 SR
Queue Stats
128W - 137L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
Mlotnapogan
Xing Tian
Level 141
God Stats
2W - 0L
1,317 SR
Queue Stats
86W - 85L
1,533 Elo+
Party 1
Sobek
Sobek
Rekiel97
Sobek
Level 144
God Stats
2W - 0L
1,739 SR
Queue Stats
124W - 140L
1,545 Elo+
Solo
Zeus
Zeus
Shakshuka
Zeus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 79L
1,515 Elo+
Solo
Maman Brigitte
Maman Brigitte
Uhhhhidk
Maman Brigitte
Level 85
God Stats
2W - 2L
1,302 SR
Queue Stats
233W - 244L
1,569 Elo+
Solo
Team Averages
Level 134
1,509 SR
1,530 Elo+

VS

Team Averages
Level 148
1,606 SR
1,494 Elo+
Eset
Eset
Fatpeopleinc
Eset
Level 84
God Stats
3W - 1L
1,748 SR
Queue Stats
235W - 223L
1,578 Elo+
Solo
Sobek
Sobek
JrBellatrix
Sobek
Level 234
God Stats
3W - 1L
1,836 SR
Queue Stats
96W - 74L
1,485 Elo+
Party 2
Zeus
Zeus
Kensen
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,411 Elo+
Solo
Cthulhu
Cthulhu
süngerbok
Cthulhu
Level 185
God Stats
8W - 7L
1,663 SR
Queue Stats
258W - 157L
1,530 Elo+
Party 2
Ullr
Ullr
Т0tal90
Ullr
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
55W - 70L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Karpiu341
Cupid
20
15 / 4 / 5
12,714
908
23,984
19,179
9,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Mlotnapogan
Xing Tian
18
3 / 1 / 16
10,885
778
9,829
25,667
19,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Rekiel97
Sobek
17
3 / 5 / 16
11,587
828
7,529
32,684
27,840
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
18
4 / 3 / 16
11,348
811
12,718
11,384
5,054
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Uhhhhidk
Maman Brigitte
17
1 / 4 / 19
10,323
737
12,841
17,751
13,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
4,038
288
0
1,167
310
16
2 / 7 / 10
9,180
656
7,813
23,050
27,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
Kensen
Zeus
18
5 / 5 / 7
10,867
776
22,370
9,726
4,885
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
süngerbok
Cthulhu
18
4 / 5 / 10
10,704
765
25,508
23,208
32,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
17
6 / 7 / 4
10,521
752
19,621
16,327
7,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
26
Kills
17
17
Deaths
26
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
2
7
10
1
W
Cupid
Karpiu341
Cupid
15
4
5
4.38
L
Zeus
Kensen
Zeus
5
5
7
1.7
W
Xing Tian
Mlotnapogan
Xing Tian
3
1
16
11
W
Sobek
Rekiel97
Sobek
3
5
16
2.2
W
Zeus
4
3
16
4
W
Maman Brigitte
Uhhhhidk
Maman Brigitte
1
4
19
2.63
L
Cthulhu
süngerbok
Cthulhu
4
5
10
1.8
L
Ullr
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,901
Damage
75,312
106,665
Taken
73,478
75,346
Mitigated
72,512
46,282
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,167
310
0
1,167
0
0
0
L
7,813
190
344
4,034
23,050
27,377
15
11,212
11,466
11,604
0
W
Cupid
Karpiu341
Cupid
23,984
18,393
6,626
8,403
19,179
9,299
1,984
9,132
9,505
0
48,124
L
Zeus
Kensen
Zeus
22,370
1,414
1,131
801
9,726
4,885
0
4,805
4,736
43,917
0
W
Xing Tian
Mlotnapogan
Xing Tian
9,829
228
925
9,334
25,667
19,665
775
12,866
11,970
13,962
1,098
W
Sobek
Rekiel97
Sobek
7,529
203
212
13,425
32,684
27,840
112
11,484
19,095
14,764
1,638
W
Zeus
12,718
1,902
166
1,116
11,384
5,054
3,186
6,970
4,132
41,305
0
W
Maman Brigitte
Uhhhhidk
Maman Brigitte
12,841
828
2,776
3,299
17,751
13,488
1,861
10,183
6,841
18,618
1,532
L
Cthulhu
süngerbok
Cthulhu
25,508
363
1,556
7,958
23,208
32,201
0
11,507
11,239
36,239
1,945
L
Ullr
19,621
6,245
18
1,651
16,327
7,739
0
10,473
5,460
0
31,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,857
Gold Earned
45,310
161
Minions Killed
113
0
Camps Cleared
0
1,483,587
Distance Traveled
1,027,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,038
288
0
0
0
810
0
L
Sobek
9,180
656
3
0
0
244,700
0
W
Cupid
12,714
908
39
3
0
262,617
0
L
Zeus
10,867
776
53
4
0
253,814
0
W
Xing Tian
10,885
778
16
1
0
330,580
0
W
Sobek
11,587
828
14
1
0
282,687
0
W
Zeus
11,348
811
84
6
0
287,489
0
W
Maman Brigitte
10,323
737
8
1
0
320,214
0
L
Cthulhu
10,704
765
28
2
0
273,258
0
L
Ullr
10,521
752
29
2
0
254,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role