Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SmithDwarfTM
Hercules
Level 149
God Stats
3W - 5L
1,647 SR
Queue Stats
15W - 20L
1,459 Elo+
Solo
Ullr
Ullr
Stuluan
Ullr
Level 157
God Stats
404W - 336L
1,558 SR
Queue Stats
414W - 359L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
Sumpatheia
Ah Puch
Level 121
God Stats
19W - 23L
1,532 SR
Queue Stats
292W - 277L
1,518 Elo+
Party 1
Hades
Hades
VaiderRises
Hades
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,600 Elo+
Solo
Team Averages
Level 127
1,547 SR
1,520 Elo+

VS

Team Averages
Level 129
1,491 SR
1,558 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JanDarKog
Medusa
Level 68
God Stats
44W - 28L
1,608 SR
Queue Stats
668W - 674L
1,482 Elo+
Solo
Discordia
Discordia
Kurtrus
Discordia
Level 147
God Stats
33W - 29L
1,550 SR
Queue Stats
368W - 386L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Lazar07
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,668 Elo+
Solo
Ao Kuang
Ao Kuang
marksy25
Ao Kuang
Level 158
God Stats
1W - 1L
1,296 SR
Queue Stats
56W - 60L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 4
6,736
1,123
4,385
14,172
12,756
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
SmithDwarfTM
Hercules
12
1 / 1 / 4
6,650
1,108
3,106
6,195
2,196
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Stuluan
Ullr
12
4 / 2 / 2
7,758
1,293
9,482
12,022
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Sumpatheia
Ah Puch
13
1 / 3 / 3
7,371
1,229
6,795
8,103
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 4
7,169
1,195
6,022
11,123
5,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

280

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 2 / 11
7,360
1,227
10,360
6,363
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
JanDarKog
Medusa
13
3 / 1 / 6
7,964
1,327
8,410
3,393
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Kurtrus
Discordia
13
3 / 1 / 8
7,826
1,304
8,162
5,379
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lazar07
Cthulhu
13
3 / 2 / 11
8,247
1,375
11,283
10,134
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
marksy25
Ao Kuang
13
5 / 1 / 8
8,070
1,345
8,953
8,805
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
7
Kills
15
15
Deaths
7
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
4
0.4
W
Ne Zha
 
Ne Zha
1
2
11
3.25
W
Medusa
JanDarKog
Medusa
3
1
6
6
W
Discordia
Kurtrus
Discordia
3
1
8
7
W
Cthulhu
Lazar07
Cthulhu
3
2
11
4.25
L
Hercules
SmithDwarfTM
Hercules
1
1
4
3
L
Ullr
Stuluan
Ullr
4
2
2
2.5
L
Ah Puch
Sumpatheia
Ah Puch
1
3
3
0.83
L
1
4
4
0.75
W
Ao Kuang
marksy25
Ao Kuang
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,790
Damage
47,168
51,615
Taken
34,074
28,962
Mitigated
28,623
3,924
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,385
479
0
0
14,172
12,756
0
5,689
7,713
0
9,922
W
Ne Zha
 
Ne Zha
10,360
742
0
1,038
6,363
5,778
0
2,413
3,950
0
15,792
W
Medusa
JanDarKog
Medusa
8,410
2,835
0
546
3,393
1,426
0
560
2,833
0
24,181
W
Discordia
Kurtrus
Discordia
8,162
60
0
250
5,379
2,151
0
1,882
3,497
18,864
564
W
Cthulhu
Lazar07
Cthulhu
11,283
759
0
816
10,134
10,452
0
4,479
5,655
20,626
0
L
Hercules
SmithDwarfTM
Hercules
3,106
1,147
0
1,003
6,195
2,196
0
3,768
2,158
0
5,181
L
Ullr
Stuluan
Ullr
9,482
4,542
0
313
12,022
4,828
0
6,300
5,189
0
17,683
L
Ah Puch
Sumpatheia
Ah Puch
6,795
130
0
713
8,103
3,327
0
4,049
3,781
24,614
0
L
6,022
212
295
1,600
11,123
5,855
0
6,621
4,034
22,046
0
W
Ao Kuang
marksy25
Ao Kuang
8,953
1,371
0
2,511
8,805
8,816
0
3,483
5,322
17,665
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
39,467
123
Minions Killed
139
5
Camps Cleared
7
576,585
Distance Traveled
701,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,736
1,123
7
1
0
122,125
0
W
Ne Zha
7,360
1,227
8
1
0
145,004
0
W
Medusa
7,964
1,327
59
10
3
140,817
0
W
Discordia
7,826
1,304
21
4
2
124,188
0
W
Cthulhu
8,247
1,375
29
5
1
141,442
0
L
Hercules
6,650
1,108
6
1
1
75,696
0
L
Ullr
7,758
1,293
13
2
3
127,547
0
L
Ah Puch
7,371
1,229
41
7
0
127,677
0
L
Hades
7,169
1,195
56
9
1
123,540
0
W
Ao Kuang
8,070
1,345
22
4
1
150,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role